Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
MrBombadill
Ullr
Level 129
God Stats
5W - 12L
1,324 SR
Queue Stats
557W - 533L
1,511 Elo+
Party 1
Sylvanus
Sylvanus
Rorpax
Sylvanus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,277 Elo+
Solo
Raijin
Raijin
fenneij
Raijin
Level 104
God Stats
10W - 6L
1,613 SR
Queue Stats
756W - 694L
1,535 Elo+
Party 1
Team Averages
Level 108
1,487 SR
1,465 Elo+

VS

Team Averages
Level 100
1,499 SR
1,416 Elo+
Bastet
Bastet
Ezeve
Bastet
Level 126
God Stats
5W - 2L
1,494 SR
Queue Stats
378W - 372L
1,537 Elo+
Solo
Chang'e
Chang'e
Matope8
Chang'e
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 24L
1,361 Elo+
Solo
Ah Puch
Ah Puch
Mufusi
Ah Puch
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
205W - 187L
1,505 Elo+
Solo
Hachiman
Hachiman
NotAUsualTroller
Hachiman
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,301 Elo+
Solo
Bellona
Bellona
xlOptimuSlx
Bellona
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 45L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
1 / 2 / 0
7,634
694
12,161
15,181
8,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
 
Ares
5
0 / 0 / 0
5,808
528
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
1 / 4 / 1
7,579
689
12,154
11,887
6,692
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sylvanus
Rorpax
Sylvanus
14
0 / 2 / 4
7,702
700
4,839
12,837
12,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
fenneij
Raijin
15
2 / 3 / 1
7,556
687
7,903
10,913
6,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ezeve
Bastet
15
2 / 1 / 8
8,507
773
6,395
9,012
4,202
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
Matope8
Chang'e
16
3 / 0 / 8
9,105
828
7,666
9,830
4,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Mufusi
Ah Puch
16
2 / 1 / 9
9,094
827
18,057
9,018
3,675
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 9
8,705
791
9,787
13,368
5,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
xlOptimuSlx
Bellona
16
3 / 0 / 7
8,788
799
5,991
13,201
10,290
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
4
Kills
11
11
Deaths
4
6
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
2
0
0.5
L
Ares
 
Ares
0
0
0
0
W
Bastet
Ezeve
Bastet
2
1
8
6
W
Chang'e
Matope8
Chang'e
3
0
8
7
L
1
4
1
0.38
W
Ah Puch
Mufusi
Ah Puch
2
1
9
6.5
W
1
2
9
2.75
L
Sylvanus
Rorpax
Sylvanus
0
2
4
1
L
Raijin
fenneij
Raijin
2
3
1
0.83
W
Bellona
xlOptimuSlx
Bellona
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,057
Damage
47,896
50,818
Taken
54,429
33,679
Mitigated
27,684
21,364
Healing
35,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
12,161
0
1,293
2,406
15,181
8,302
0
7,946
7,235
0
22,939
L
Ares
 
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
Ezeve
Bastet
6,395
2,020
413
1,039
9,012
4,202
969
2,887
6,125
0
11,124
W
Chang'e
Matope8
Chang'e
7,666
247
14,138
5,877
9,830
4,194
971
3,060
6,770
19,832
0
L
12,154
1,777
453
943
11,887
6,692
0
5,937
5,950
0
30,190
W
Ah Puch
Mufusi
Ah Puch
18,057
1,442
2,014
1,693
9,018
3,675
2,019
1,235
7,783
33,357
0
W
9,787
3,954
2,537
3,726
13,368
5,323
713
3,750
9,618
0
31,612
L
Sylvanus
Rorpax
Sylvanus
4,839
1,045
9,952
4,794
12,837
12,316
0
6,614
6,223
7,009
0
L
Raijin
fenneij
Raijin
7,903
299
567
956
10,913
6,369
0
5,226
5,687
21,700
0
W
Bellona
xlOptimuSlx
Bellona
5,991
514
1,416
2,664
13,201
10,290
518
1,810
11,391
0
10,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,279
Gold Earned
44,199
143
Minions Killed
158
0
Camps Cleared
0
803,085
Distance Traveled
1,131,975
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,634
694
36
3
0
233,427
0
L
Ares
5,808
528
0
0
0
0
0
W
Bastet
8,507
773
16
1
0
223,533
0
W
Chang'e
9,105
828
41
4
0
221,060
0
L
Ullr
7,579
689
32
3
0
199,376
0
W
Ah Puch
9,094
827
44
4
0
226,515
0
W
Hachiman
8,705
791
46
4
0
199,879
0
L
Sylvanus
7,702
700
26
2
0
185,213
0
L
Raijin
7,556
687
49
4
0
185,069
0
W
Bellona
8,788
799
11
1
0
260,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role