Player Matchup

Apollo
Apollo
Batteries134
Apollo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
SlumpGodPepper
Zhong Kui
Level 87
God Stats
6W - 6L
1,444 SR
Queue Stats
20W - 26L
1,605 Elo+
Party 1
Shiva
Shiva
W-wizz101
Shiva
Level 127
God Stats
1W - 2L
1,233 SR
Queue Stats
28W - 25L
1,536 Elo+
Party 1
Team Averages
Level 76
1,392 SR
1,547 Elo+

VS

Team Averages
Level 107
1,582 SR
1,484 Elo+
Ravana
Ravana
MoOnP1E47
Ravana
Level 122
God Stats
2W - 6L
1,381 SR
Queue Stats
136W - 134L
1,489 Elo+
Solo
Surtr
Surtr
SnorlaxSaint
Surtr
Level 89
God Stats
18W - 10L
1,733 SR
Queue Stats
290W - 302L
1,506 Elo+
Solo
Vulcan
Vulcan
pedr189
Vulcan
Level 109
God Stats
19W - 17L
1,632 SR
Queue Stats
573W - 550L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
0 / 5 / 1
6,377
638
1,640
7,124
2,157
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
SlumpGodPepper
Zhong Kui
10
1 / 3 / 1
7,124
712
5,018
8,222
6,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
W-wizz101
Shiva
9
2 / 6 / 1
7,145
715
4,961
13,136
10,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
MoOnP1E47
Ravana
11
3 / 2 / 10
8,434
843
6,806
6,840
4,323
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
6 / 1 / 7
8,764
876
6,414
9,114
8,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
pedr189
Vulcan
12
5 / 0 / 8
8,853
885
10,934
2,519
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
14
14
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
5
1
0.1
W
Ravana
MoOnP1E47
Ravana
3
2
10
4
L
Zhong Kui
SlumpGodPepper
Zhong Kui
1
3
1
0.5
W
6
1
7
9.5
L
Shiva
W-wizz101
Shiva
2
6
1
0.42
W
Vulcan
pedr189
Vulcan
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,619
Damage
24,154
28,482
Taken
18,473
19,231
Mitigated
13,719
2,493
Healing
2,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
1,640
1,063
0
0
7,124
2,157
0
3,610
3,514
0
12,373
W
Ravana
MoOnP1E47
Ravana
6,806
2,567
0
1,546
6,840
4,323
865
2,093
4,388
0
22,750
L
Zhong Kui
SlumpGodPepper
Zhong Kui
5,018
351
0
1,055
8,222
6,279
0
3,522
4,700
26,782
0
W
6,414
2,697
0
1,050
9,114
8,368
566
2,436
6,560
325
22,514
L
Shiva
W-wizz101
Shiva
4,961
966
171
1,267
13,136
10,795
0
4,835
8,301
0
20,549
W
Vulcan
pedr189
Vulcan
10,934
3,706
0
0
2,519
1,028
451
742
1,738
34,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,646
Gold Earned
26,051
99
Minions Killed
98
0
Camps Cleared
0
463,777
Distance Traveled
587,406
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,377
638
26
3
0
138,629
0
W
Ravana
8,434
843
27
3
0
180,842
0
L
Zhong Kui
7,124
712
54
5
0
162,033
2
W
Surtr
8,764
876
24
2
0
189,948
2
L
Shiva
7,145
715
19
2
0
163,115
4
W
Vulcan
8,853
885
47
5
0
216,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role