Player Matchup

Mercury
Mercury
Masters
 
Mercury
Masters
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond V
 
Medusa
Diamond V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Platinum I
AkiraRagnas
Atlas
Platinum I
Level 157
God Stats
4W - 1L
1,767 SR
Queue Stats
347W - 331L
2,023 MMR
Party 1
Jormungandr
Jormungandr
Diamond V
RogueFive5
Jormungandr
Diamond V
Level 177
God Stats
20W - 15L
1,637 SR
Queue Stats
254W - 228L
2,058 MMR
Party 1
Anhur
Anhur
Masters
dookieganja
Anhur
Masters
Level 92
God Stats
6W - 7L
1,540 SR
Queue Stats
362W - 315L
2,617 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 124
1,589 SR
1,940 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 160
1,596 SR
1,999 MMR
Anubis
Anubis
Diamond V
 
Anubis
Diamond V
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Masters
 
Set
Masters
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Masters
HollyKNN
Gilgamesh
Masters
Level 145
God Stats
12W - 17L
1,524 SR
Queue Stats
471W - 438L
2,612 MMR
Solo
Freya
Freya
Diamond IV
Mitsufy
Freya
Diamond IV
Level 187
God Stats
22W - 10L
1,829 SR
Queue Stats
112W - 84L
2,071 MMR
Party 2
Ganesha
Ganesha
Diamond II
SRBK
Ganesha
Diamond II
Level 163
God Stats
12W - 14L
1,627 SR
Queue Stats
310W - 272L
2,310 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
1 / 1 / 1
3,739
748
1,073
3,757
964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Medusa
 
Medusa
5
1 / 0 / 0
3,420
684
3,456
3,080
901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 1 / 0
3,284
657
2,276
4,088
2,583
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
RogueFive5
Jormungandr
7
0 / 0 / 0
4,041
808
0
1,125
648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 1 / 1
4,091
818
1,798
3,411
817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bans
CharonMartichorasThorKaliHachiman

VS

Bans
GebRavanaJanusRamaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
1 / 1 / 1
3,607
721
1,318
2,902
789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Set
 
Set
6
1 / 1 / 0
3,547
709
2,651
4,067
1,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
HollyKNN
Gilgamesh
4
0 / 0 / 0
2,640
528
0
941
370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
Mitsufy
Freya
6
1 / 1 / 0
3,375
675
2,093
3,233
962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
SRBK
Ganesha
6
0 / 0 / 1
3,577
715
1,339
4,397
2,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
3
Kills
3
3
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
1
1
1.5
W
Medusa
 
Medusa
1
0
0
1
L
Anubis
 
Anubis
1
1
1
1.5
L
Set
 
Set
1
1
0
1
W
0
1
0
0
L
Gilgamesh
HollyKNN
Gilgamesh
0
0
0
0
L
Freya
Mitsufy
Freya
1
1
0
1
W
Jormungandr
RogueFive5
Jormungandr
0
0
0
0
L
Ganesha
SRBK
Ganesha
0
0
1
0.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,603
Damage
7,401
15,461
Taken
15,540
5,913
Mitigated
5,452
3,436
Healing
6,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,073
368
0
475
3,757
964
0
577
3,180
0
16,677
W
Medusa
 
Medusa
3,456
1,365
0
933
3,080
901
0
1,269
1,811
0
19,152
L
Anubis
 
Anubis
1,318
106
0
1,558
2,902
789
0
0
2,902
23,359
0
L
Set
 
Set
2,651
1,170
0
630
4,067
1,191
0
361
3,706
0
17,341
W
2,276
1,360
0
988
4,088
2,583
0
2,163
1,925
9,002
0
L
Gilgamesh
HollyKNN
Gilgamesh
0
0
0
250
941
370
0
0
941
0
1,108
L
Freya
Mitsufy
Freya
2,093
913
0
1,496
3,233
962
0
920
2,313
18,964
0
W
Jormungandr
RogueFive5
Jormungandr
0
0
0
600
1,125
648
0
0
1,125
23,802
0
L
Ganesha
SRBK
Ganesha
1,339
508
105
2,379
4,397
2,140
0
995
3,402
8,698
0
W
1,798
1,421
0
440
3,411
817
0
741
2,670
0
23,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,575
Gold Earned
16,746
168
Minions Killed
123
0
Camps Cleared
0
503,929
Distance Traveled
447,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,739
748
37
7
0
124,679
0
W
Medusa
3,420
684
32
6
0
108,257
0
L
Anubis
3,607
721
40
8
0
91,920
0
L
Set
3,547
709
35
7
0
124,008
0
W
Atlas
3,284
657
7
1
0
106,844
0
L
Gilgamesh
2,640
528
0
0
0
29,270
0
L
Freya
3,375
675
46
9
0
94,294
0
W
Jormungandr
4,041
808
53
11
0
73,152
0
L
Ganesha
3,577
715
2
0
0
108,215
0
W
Anhur
4,091
818
39
8
0
90,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role