Player Matchup

Kukulkan
Kukulkan
AcidicFatty
Kukulkan
Level 46
God Stats
2W - 6L
1,371 SR
Queue Stats
111W - 115L
1,503 Elo+
Party 1
Fafnir
Fafnir
Joyuss
Fafnir
Level 78
God Stats
22W - 28L
1,503 SR
Queue Stats
653W - 608L
1,490 Elo+
Solo
Achilles
Achilles
TwiztedTricky
Achilles
Level 68
God Stats
4W - 4L
1,511 SR
Queue Stats
145W - 137L
1,537 Elo+
Party 1
Serqet
Serqet
xXPABLO98Xx
Serqet
Level 159
God Stats
10W - 13L
1,822 SR
Queue Stats
168W - 158L
1,576 Elo+
Solo
Xbalanque
Xbalanque
yopsy
Xbalanque
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 115L
1,516 Elo+
Party 1
Team Averages
Level 79
1,541 SR
1,524 Elo+

VS

Team Averages
Level 87
1,510 SR
1,496 Elo+
Hel
Hel
 
Hel
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JUANSNIPER21
Morgan Le Fay
Level 62
God Stats
5W - 2L
1,559 SR
Queue Stats
218W - 183L
1,524 Elo+
Solo
Chaac
Chaac
TypeExotic
Chaac
Level 143
God Stats
18W - 12L
1,621 SR
Queue Stats
528W - 522L
1,520 Elo+
Solo
Izanami
Izanami
Unity Kairo
Izanami
Level 106
God Stats
1W - 2L
1,312 SR
Queue Stats
52W - 55L
1,474 Elo+
Solo
Ao Kuang
Ao Kuang
xShadowHunter84
Ao Kuang
Level 55
God Stats
17W - 14L
1,557 SR
Queue Stats
111W - 106L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AcidicFatty
Kukulkan
9
0 / 1 / 1
5,819
485
5,441
5,316
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
Joyuss
Fafnir
9
0 / 0 / 1
5,952
496
1,134
3,156
2,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
TwiztedTricky
Achilles
10
0 / 5 / 0
5,559
463
1,863
12,303
9,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
11
1 / 0 / 0
6,187
516
1,480
7,026
2,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
yopsy
Xbalanque
10
0 / 2 / 0
5,739
478
1,724
8,264
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 0 / 2
6,254
521
1,420
3,875
2,359
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Morgan Le Fay
JUANSNIPER21
Morgan Le Fay
10
0 / 1 / 1
5,914
493
3,700
5,749
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
13
4 / 0 / 1
7,987
666
6,645
8,237
7,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
Unity Kairo
Izanami
13
0 / 0 / 2
6,986
582
4,193
6,664
2,635
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
11
4 / 0 / 2
6,597
550
4,601
5,030
1,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
8
8
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
0
2
1
L
Kukulkan
AcidicFatty
Kukulkan
0
1
1
0.5
W
Morgan Le Fay
JUANSNIPER21
Morgan Le Fay
0
1
1
0.5
L
Fafnir
Joyuss
Fafnir
0
0
1
0.5
L
Achilles
TwiztedTricky
Achilles
0
5
0
0
W
Chaac
4
0
1
4.5
W
Izanami
Unity Kairo
Izanami
0
0
2
1
W
Ao Kuang
4
0
2
5
L
Serqet
1
0
0
1
L
Xbalanque
yopsy
Xbalanque
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,642
Damage
20,559
36,065
Taken
29,555
19,817
Mitigated
16,604
10,084
Healing
13,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
1,420
88
3,962
2,112
3,875
2,359
26
1,945
1,768
16,311
0
L
Kukulkan
AcidicFatty
Kukulkan
5,441
396
0
790
5,316
2,135
0
3,860
1,456
44,221
0
W
Morgan Le Fay
JUANSNIPER21
Morgan Le Fay
3,700
358
0
1,217
5,749
2,318
0
2,786
2,869
42,067
0
L
Fafnir
Joyuss
Fafnir
1,134
0
0
1,523
3,156
2,775
0
624
2,532
8,901
0
L
Achilles
TwiztedTricky
Achilles
1,863
356
0
2,360
12,303
9,737
0
1,368
10,935
0
31,494
W
Chaac
6,645
2,009
0
2,896
8,237
7,408
0
0
8,237
0
55,165
W
Izanami
Unity Kairo
Izanami
4,193
2,924
0
2,476
6,664
2,635
724
1,420
5,244
0
74,917
W
Ao Kuang
4,601
1,347
0
636
5,030
1,884
0
424
4,606
37,487
0
L
Serqet
1,480
585
0
2,120
7,026
2,755
851
990
6,036
0
49,845
L
Xbalanque
yopsy
Xbalanque
1,724
532
0
3,291
8,264
2,415
0
2,879
5,385
0
42,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,256
Gold Earned
33,738
321
Minions Killed
397
0
Camps Cleared
0
1,079,675
Distance Traveled
1,122,200
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,254
521
27
2
0
221,710
1
L
Kukulkan
5,819
485
92
8
0
197,185
0
W
Morgan Le Fay
5,914
493
81
7
0
205,801
0
L
Fafnir
5,952
496
20
2
0
231,508
4
L
Achilles
5,559
463
48
4
0
182,673
0
W
Chaac
7,987
666
113
9
0
237,069
2
W
Izanami
6,986
582
124
10
0
215,652
0
W
Ao Kuang
6,597
550
52
4
0
241,968
0
L
Serqet
6,187
516
85
7
0
259,982
0
L
Xbalanque
5,739
478
76
6
0
208,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role