Player Matchup

Ares
Ares
Gold V
Amarock42
Ares
Gold V
Level 155
God Stats
0W - 1L
1,533 SR
Queue Stats
11W - 13L
1,547 MMR
Solo
Neith
Neith
Gold III
SwiftVenomz
Neith
Gold III
Level 94
God Stats
0W - 3L
1,178 SR
Queue Stats
60W - 60L
1,568 MMR
Solo
Agni
Agni
Bronze IV
adrianiko97
Agni
Bronze IV
Level 154
God Stats
7W - 4L
1,787 SR
Queue Stats
21W - 15L
1,556 MMR
Solo
Ne Zha
Ne Zha
Gold II
jeffson_mec2
Ne Zha
Gold II
Level 147
God Stats
27W - 24L
1,532 SR
Queue Stats
201W - 208L
1,500 MMR
Party 1
Mulan
Mulan
Gold II
vI TeMPaHzZ Iv
Mulan
Gold II
Level 132
God Stats
0W - 1L
1,623 SR
Queue Stats
77W - 74L
1,569 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,531 SR
1,548 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,593 SR
1,548 MMR
Bastet
Bastet
Platinum V
Alexeitor10
Bastet
Platinum V
Level 148
God Stats
3W - 2L
1,693 SR
Queue Stats
146W - 133L
1,579 MMR
Solo
Yemoja
Yemoja
Platinum V
Inquisitorxq
Yemoja
Platinum V
Level 131
God Stats
5W - 6L
1,518 SR
Queue Stats
200W - 201L
1,528 MMR
Solo
Poseidon
Poseidon
Platinum V
KAOSojosazules
Poseidon
Platinum V
Level 154
God Stats
29W - 29L
1,533 SR
Queue Stats
562W - 561L
1,540 MMR
Party 2
Tyr
Tyr
Platinum V
KevinKurosaki
Tyr
Platinum V
Level 127
God Stats
8W - 11L
1,490 SR
Queue Stats
79W - 78L
1,540 MMR
Party 2
Danzaburou
Danzaburou
Gold II
Murasiro
Danzaburou
Gold II
Level 155
God Stats
5W - 3L
1,730 SR
Queue Stats
192W - 191L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 1 / 0
5,166
517
1,551
7,952
4,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 2 / 0
5,392
539
5,029
7,566
2,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 1 / 0
5,312
531
1,984
4,099
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
10
0 / 2 / 0
5,262
526
2,341
8,906
3,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 5 / 0
5,129
513
2,181
9,673
4,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
FreyaMartichorasSusanoAthena

VS

Bans
BakasuraRavanaGuan YuHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
2 / 0 / 1
6,241
624
4,612
8,381
3,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
10
0 / 0 / 2
5,599
560
1,824
3,847
1,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
10
0 / 0 / 2
5,796
580
4,067
4,063
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 0 / 1
7,320
732
8,270
7,661
4,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Murasiro
Danzaburou
10
3 / 0 / 0
6,021
602
7,132
5,919
2,151
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
11
11
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
2
0
1
2.5
L
Ares
0
1
0
0
W
Yemoja
0
0
2
1
W
Poseidon
0
0
2
1
W
6
0
1
6.5
W
Danzaburou
Murasiro
Danzaburou
3
0
0
3
L
0
2
0
0
L
0
1
0
0
L
Ne Zha
0
2
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,086
Damage
25,905
38,196
Taken
29,871
16,613
Mitigated
13,229
8,193
Healing
18,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
4,612
1,189
0
6,570
8,381
3,021
0
462
7,919
0
56,762
L
Ares
1,551
145
0
2,077
7,952
4,999
0
2,808
5,144
12,535
0
W
Yemoja
1,824
586
3,067
1,635
3,847
1,921
0
462
3,385
16,414
0
W
Poseidon
4,067
849
0
844
4,063
1,320
0
1,780
2,283
56,120
0
W
8,270
1,417
0
3,506
7,661
4,816
0
0
7,661
0
47,918
W
Danzaburou
Murasiro
Danzaburou
7,132
5,108
0
3,263
5,919
2,151
0
831
5,088
0
44,828
L
5,029
437
0
1,738
7,566
2,685
0
681
6,885
0
46,496
L
1,984
0
0
625
4,099
1,249
0
1,652
2,447
40,913
0
L
Ne Zha
2,341
448
0
1,701
8,906
3,218
0
750
8,156
0
38,494
L
2,181
120
0
2,052
9,673
4,462
0
0
9,673
0
33,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,261
Gold Earned
30,977
336
Minions Killed
360
0
Camps Cleared
0
1,028,204
Distance Traveled
1,053,926
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,241
624
88
9
0
227,387
0
L
Ares
5,166
517
20
2
0
218,076
2
W
Yemoja
5,599
560
24
2
0
201,467
1
W
Poseidon
5,796
580
96
10
0
225,006
2
W
Tyr
7,320
732
74
7
0
214,794
2
W
Danzaburou
6,021
602
78
8
0
185,272
2
L
Neith
5,392
539
99
10
0
191,331
0
L
Agni
5,312
531
86
9
0
195,105
2
L
Ne Zha
5,262
526
60
6
0
238,138
0
L
Mulan
5,129
513
71
7
0
185,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role