Player Matchup

Bacchus
Bacchus
Gold V
DigBickMax
Bacchus
Gold V
Level 57
God Stats
2W - 2L
1,615 SR
Queue Stats
6W - 5L
1,551 MMR
Party 1
Fenrir
Fenrir
Silver I
Gris 59
Fenrir
Silver I
Level 148
God Stats
1W - 0L
1,171 SR
Queue Stats
75W - 78L
1,356 MMR
Party 2
Izanami
Izanami
Gold IV
PathtoLlama
Izanami
Gold IV
Level 126
God Stats
1W - 1L
1,454 SR
Queue Stats
45W - 51L
1,384 MMR
Party 1
Yu Huang
Yu Huang
Silver I
Tenecka
Yu Huang
Silver I
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 3L
1,603 MMR
Party 2
Chronos
Chronos
Bronze III
halonoob27
Chronos
Bronze III
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,453 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,448 SR
1,469 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,497 SR
1,470 MMR
Merlin
Merlin
Gold I
FearTiga
Merlin
Gold I
Level 142
God Stats
5W - 4L
1,779 SR
Queue Stats
263W - 261L
1,656 MMR
Party 3
Ravana
Ravana
Gold III
HanniPham
Ravana
Gold III
Level 154
God Stats
21W - 18L
1,560 SR
Queue Stats
557W - 557L
1,468 MMR
Solo
Jormungandr
Jormungandr
Silver II
IAmQuestions637
Jormungandr
Silver II
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 157L
1,462 MMR
Solo
Cupid
Cupid
Silver I
Lonatick
Cupid
Silver I
Level 149
God Stats
0W - 2L
1,245 SR
Queue Stats
156W - 162L
1,314 MMR
Party 3
Sobek
Sobek
Gold III
xHELLHOUND2000x
Sobek
Gold III
Level 159
God Stats
4W - 5L
1,400 SR
Queue Stats
179W - 183L
1,448 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DigBickMax
Bacchus
10
1 / 1 / 4
6,039
604
3,201
7,069
4,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Gris 59
Fenrir
10
1 / 0 / 3
5,930
593
3,744
9,036
3,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
PathtoLlama
Izanami
11
6 / 0 / 2
6,615
662
6,694
5,457
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Tenecka
Yu Huang
11
1 / 0 / 0
6,349
635
3,601
2,802
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
halonoob27
Chronos
11
4 / 1 / 0
7,358
736
6,643
6,006
2,555
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
MartichorasMercuryThanatosMorgan Le Fay

VS

Bans
KaliHachimanAnhurAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FearTiga
Merlin
11
0 / 0 / 0
5,492
549
1,151
4,089
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
HanniPham
Ravana
9
1 / 2 / 1
5,127
513
5,907
6,445
2,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
IAmQuestions637
Jormungandr
10
0 / 4 / 1
5,387
539
1,932
8,577
4,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Lonatick
Cupid
8
1 / 4 / 0
4,685
469
1,683
7,753
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 3 / 1
4,842
484
2,938
8,901
6,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
13
Kills
2
2
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DigBickMax
Bacchus
1
1
4
3
L
Merlin
FearTiga
Merlin
0
0
0
0
W
Fenrir
Gris 59
Fenrir
1
0
3
2.5
L
Ravana
HanniPham
Ravana
1
2
1
0.75
L
Jormungandr
IAmQuestions637
Jormungandr
0
4
1
0.13
L
Cupid
Lonatick
Cupid
1
4
0
0.25
W
Izanami
PathtoLlama
Izanami
6
0
2
7
W
Yu Huang
Tenecka
Yu Huang
1
0
0
1
W
Chronos
halonoob27
Chronos
4
1
0
4
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,883
Damage
13,611
30,370
Taken
35,765
13,087
Mitigated
17,164
11,615
Healing
9,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DigBickMax
Bacchus
3,201
610
1,293
1,438
7,069
4,361
28
634
6,435
12,186
0
L
Merlin
FearTiga
Merlin
1,151
227
0
1,436
4,089
1,413
0
1,042
3,047
46,774
0
W
Fenrir
Gris 59
Fenrir
3,744
988
0
3,694
9,036
3,551
0
1,614
7,422
0
44,730
L
Ravana
HanniPham
Ravana
5,907
2,133
0
793
6,445
2,415
0
1,563
4,882
0
30,538
L
Jormungandr
IAmQuestions637
Jormungandr
1,932
1,076
0
1,623
8,577
4,846
0
6,309
2,268
32,505
0
L
Cupid
Lonatick
Cupid
1,683
704
238
2,296
7,753
2,114
0
886
6,867
0
27,528
W
Izanami
PathtoLlama
Izanami
6,694
4,554
0
2,692
5,457
1,623
1,517
737
4,720
0
52,960
W
Yu Huang
Tenecka
Yu Huang
3,601
729
0
357
2,802
997
0
1,382
1,420
50,533
0
W
Chronos
halonoob27
Chronos
6,643
2,890
0
2,141
6,006
2,555
996
1,654
4,352
43,940
0
L
2,938
675
0
3,283
8,901
6,376
0
3,645
5,256
16,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,291
Gold Earned
25,533
353
Minions Killed
281
0
Camps Cleared
0
972,322
Distance Traveled
941,114
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,039
604
18
2
0
209,214
4
L
Merlin
5,492
549
100
10
0
179,610
2
W
Fenrir
5,930
593
75
8
0
225,750
0
L
Ravana
5,127
513
46
5
0
220,963
0
L
Jormungandr
5,387
539
66
7
0
184,975
1
L
Cupid
4,685
469
50
5
0
167,740
0
W
Izanami
6,615
662
89
9
0
190,629
0
W
Yu Huang
6,349
635
98
10
0
180,427
0
W
Chronos
7,358
736
73
7
0
166,302
0
L
Sobek
4,842
484
19
2
0
187,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role