Player Matchup

Sun Wukong
Sun Wukong
Silver V
 
Sun Wukong
Silver V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze I
DagoTheBabo
Ganesha
Bronze I
Level 202
God Stats
3W - 4L
1,753 SR
Queue Stats
396W - 436L
572 MMR
Solo
Nu Wa
Nu Wa
Silver V
juulien2106
Nu Wa
Silver V
Level 101
God Stats
20W - 29L
1,448 SR
Queue Stats
400W - 438L
637 MMR
Solo
Apollo
Apollo
Bronze I
lbridges601
Apollo
Bronze I
Level 188
God Stats
114W - 122L
1,446 SR
Queue Stats
355W - 400L
346 MMR
Solo
Ne Zha
Ne Zha
Silver V
track_MatiCalvo9
Ne Zha
Silver V
Level 97
God Stats
9W - 12L
1,433 SR
Queue Stats
62W - 91L
686 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 143
1,516 SR
748 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 112
1,492 SR
572 MMR
Thor
Thor
Silver IV
DomEstico99
Thor
Silver IV
Level 107
God Stats
8W - 6L
1,555 SR
Queue Stats
204W - 228L
793 MMR
Party 1
Nox
Nox
Silver III
HellWisp99
Nox
Silver III
Level 100
God Stats
4W - 0L
1,810 SR
Queue Stats
133W - 155L
919 MMR
Party 1
Bakasura
Bakasura
Silver IV
LincherLight
Bakasura
Silver IV
Level 125
God Stats
8W - 19L
1,381 SR
Queue Stats
266W - 290L
896 MMR
Solo
Charon
Charon
Bronze III
ScarletGlove613
Charon
Bronze III
Level 147
God Stats
12W - 12L
1,444 SR
Queue Stats
189W - 248L
30 MMR
Solo
Neith
Neith
Bronze II
WildAlone-_-
Neith
Bronze II
Level 82
God Stats
3W - 1L
1,271 SR
Queue Stats
121W - 151L
223 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 0 / 0
5,669
709
2,412
4,521
2,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
DagoTheBabo
Ganesha
6
0 / 2 / 0
4,209
526
599
3,957
2,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 0 / 0
5,165
646
1,850
2,708
762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
8
1 / 0 / 0
4,450
556
2,033
4,124
1,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 0 / 3
4,601
575
2,857
3,970
1,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
Ao KuangAgniKaliAnubisDanzaburou

VS

Bans
ThanatosBastetMartichorasLokiAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,145
518
1,653
4,928
2,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 0
4,520
565
1,128
2,531
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
LincherLight
Bakasura
7
1 / 1 / 0
4,273
534
1,186
6,631
2,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 0 / 1
4,564
571
1,598
4,416
1,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 2 / 0
4,291
536
3,444
4,600
1,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
2
2
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
0
0
1
L
Ganesha
DagoTheBabo
Ganesha
0
2
0
0
W
0
1
0
0
W
0
0
0
0
W
Bakasura
LincherLight
Bakasura
1
1
0
1
W
0
0
1
0.5
W
1
2
0
0.5
L
1
0
0
1
L
Apollo
1
0
0
1
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,751
Damage
9,009
19,280
Taken
23,106
8,283
Mitigated
8,848
4,607
Healing
6,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,412
538
0
1,447
4,521
2,331
0
0
4,521
0
41,586
L
Ganesha
DagoTheBabo
Ganesha
599
29
0
972
3,957
2,671
0
910
3,047
11,190
0
W
1,653
252
0
500
4,928
2,371
0
257
4,671
0
29,186
W
1,128
45
0
765
2,531
912
0
608
1,923
31,241
0
W
Bakasura
LincherLight
Bakasura
1,186
932
0
1,991
6,631
2,398
0
593
6,038
0
22,952
W
1,598
505
85
1,864
4,416
1,997
0
540
3,876
14,496
0
W
3,444
1,501
0
1,025
4,600
1,170
0
451
4,149
0
21,837
L
1,850
303
0
250
2,708
762
0
909
1,647
38,736
0
L
Apollo
2,033
1,154
0
934
4,124
1,208
0
676
3,448
0
26,087
L
2,857
880
0
1,004
3,970
1,311
0
231
3,739
0
29,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,094
Gold Earned
21,793
256
Minions Killed
213
0
Camps Cleared
0
763,179
Distance Traveled
772,298
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,669
709
74
9
0
134,524
0
L
Ganesha
4,209
526
2
0
0
133,346
1
W
Thor
4,145
518
36
5
0
167,930
0
W
Nox
4,520
565
65
8
0
157,365
0
W
Bakasura
4,273
534
56
7
0
159,807
2
W
Charon
4,564
571
11
1
0
151,337
0
W
Neith
4,291
536
45
6
0
135,859
0
L
Nu Wa
5,165
646
69
9
0
158,057
0
L
Apollo
4,450
556
63
8
0
146,164
3
L
Ne Zha
4,601
575
48
6
0
191,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role