Player Matchup

Thanatos
Thanatos
Bigstrr
Thanatos
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 163L
1,450 Elo+
Party 3
Serqet
Serqet
FEMINIST JUICE
Serqet
Level 129
God Stats
5W - 10L
1,462 SR
Queue Stats
165W - 187L
1,475 Elo+
Party 3
Hera
Hera
KingNothing044
Hera
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 49L
1,265 Elo+
Solo
Anhur
Anhur
MEDINA323
Anhur
Level 97
God Stats
2W - 5L
1,399 SR
Queue Stats
148W - 165L
1,501 Elo+
Party 3
Horus
Horus
Mpainter1
Horus
Level 162
God Stats
9W - 4L
1,893 SR
Queue Stats
577W - 610L
1,369 Elo+
Solo
Team Averages
Level 117
1,551 SR
1,412 Elo+

VS

Team Averages
Level 109
1,499 SR
1,575 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
GiftedHetu
Nu Wa
Level 126
God Stats
5W - 1L
1,732 SR
Queue Stats
205W - 207L
1,452 Elo+
Party 2
Cerberus
Cerberus
Skiddels
Cerberus
Level 102
God Stats
1W - 1L
1,262 SR
Queue Stats
21W - 27L
1,427 Elo+
Party 2
Chang'e
Chang'e
Sprinkles cM
Chang'e
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,706 Elo+
Party 1
Cernunnos
Cernunnos
xBuggyDClownx
Cernunnos
Level 71
God Stats
6W - 2L
1,500 SR
Queue Stats
49W - 48L
1,792 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bigstrr
Thanatos
13
2 / 7 / 1
7,530
753
6,296
10,261
4,341
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 4 / 2
7,530
753
5,484
8,805
8,739
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 7 / 2
7,105
711
11,312
9,267
3,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
MEDINA323
Anhur
14
1 / 5 / 3
7,494
749
6,247
9,991
4,353
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Mpainter1
Horus
12
0 / 6 / 3
7,200
720
3,761
14,749
14,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
6 / 2 / 11
9,308
931
10,790
10,510
9,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
16
7 / 1 / 14
9,517
952
9,890
5,588
2,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Skiddels
Cerberus
13
4 / 3 / 14
8,808
881
6,518
13,166
12,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
Sprinkles cM
Chang'e
16
6 / 1 / 12
9,559
956
10,380
11,656
4,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
xBuggyDClownx
Cernunnos
14
5 / 2 / 13
8,998
900
9,949
6,855
2,969
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
92
7
Kills
28
29
Deaths
9
11
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
2
11
5.75
L
Thanatos
Bigstrr
Thanatos
2
7
1
0.36
L
3
4
2
1
W
Nu Wa
7
1
14
14
L
1
7
2
0.29
L
Anhur
MEDINA323
Anhur
1
5
3
0.5
L
Horus
Mpainter1
Horus
0
6
3
0.25
W
Cerberus
Skiddels
Cerberus
4
3
14
3.67
W
Chang'e
Sprinkles cM
Chang'e
6
1
12
12
W
Cernunnos
xBuggyDClownx
Cernunnos
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,100
Damage
47,527
53,073
Taken
47,775
35,522
Mitigated
32,103
9,440
Healing
25,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,790
1,208
1,095
4,050
10,510
9,350
2,032
2,215
8,210
18,613
0
L
Thanatos
Bigstrr
Thanatos
6,296
1,082
482
2,259
10,261
4,341
0
6,376
3,885
0
10,477
L
5,484
736
372
901
8,805
8,739
0
5,730
3,075
2,964
7,796
W
Nu Wa
9,890
3,909
870
1,191
5,588
2,177
2,801
961
4,627
24,664
0
L
11,312
4,272
171
231
9,267
3,844
0
7,461
1,806
34,343
0
L
Anhur
MEDINA323
Anhur
6,247
2,921
541
699
9,991
4,353
0
7,348
2,643
0
15,117
L
Horus
Mpainter1
Horus
3,761
1,179
1,713
2,071
14,749
14,245
0
9,726
5,023
744
9,311
W
Cerberus
Skiddels
Cerberus
6,518
302
551
3,162
13,166
12,753
518
3,713
9,351
10,199
937
W
Chang'e
Sprinkles cM
Chang'e
10,380
901
5,773
7,318
11,656
4,854
2,103
4,141
7,265
23,550
0
W
Cernunnos
xBuggyDClownx
Cernunnos
9,949
5,527
0
1,388
6,855
2,969
1,678
1,350
5,505
0
21,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,859
Gold Earned
46,190
80
Minions Killed
109
0
Camps Cleared
0
789,661
Distance Traveled
895,503
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,308
931
23
2
0
173,908
0
L
Thanatos
7,530
753
6
1
0
171,813
0
L
Serqet
7,530
753
6
1
0
174,760
0
W
Nu Wa
9,517
952
16
2
0
178,691
0
L
Hera
7,105
711
39
4
0
130,948
0
L
Anhur
7,494
749
20
2
0
147,639
0
L
Horus
7,200
720
9
1
0
164,501
0
W
Cerberus
8,808
881
6
1
0
184,892
0
W
Chang'e
9,559
956
36
4
0
185,576
0
W
Cernunnos
8,998
900
28
3
0
172,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role