Player Matchup

Merlin
Merlin
AsmodeusFTG
Merlin
Level 109
God Stats
2W - 1L
1,741 SR
Queue Stats
11W - 15L
1,425 Elo+
Solo
Geb
Geb
BadBacksLLC
Geb
Level 17
God Stats
5W - 5L
1,372 SR
Queue Stats
19W - 26L
1,417 Elo+
Party 2
Horus
Horus
LPG TexTex
Horus
Level 63
God Stats
10W - 7L
1,693 SR
Queue Stats
104W - 89L
1,493 Elo+
Solo
Serqet
Serqet
Mmmbananaboat
Serqet
Level 129
God Stats
2W - 0L
1,511 SR
Queue Stats
239W - 218L
1,560 Elo+
Solo
Danzaburou
Danzaburou
Sayziel
Danzaburou
Level 122
God Stats
3W - 3L
1,179 SR
Queue Stats
381W - 354L
1,455 Elo+
Party 2
Team Averages
Level 88
1,499 SR
1,470 Elo+

VS

Team Averages
Level 100
1,587 SR
1,484 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Alexcuau
Ares
Level 117
God Stats
45W - 31L
1,599 SR
Queue Stats
902W - 856L
1,458 Elo+
Solo
Chang'e
Chang'e
AlezzXD
Chang'e
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
119W - 98L
1,512 Elo+
Party 1
Cernunnos
Cernunnos
MattMysterious
Cernunnos
Level 111
God Stats
3W - 3L
1,552 SR
Queue Stats
216W - 199L
1,438 Elo+
Solo
Anubis
Anubis
PinchePerro3000
Anubis
Level 60
God Stats
1W - 1L
1,782 SR
Queue Stats
112W - 95L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 1 / 0
7,486
499
3,828
7,205
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
2 / 0 / 3
7,280
485
4,334
9,821
7,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Horus
11
0 / 1 / 1
6,445
430
5,034
13,390
12,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
5 / 3 / 0
8,265
551
6,514
13,487
5,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Sayziel
Danzaburou
14
1 / 1 / 4
8,703
580
7,663
9,542
4,500
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
2 / 2 / 3
7,354
490
7,088
12,696
4,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
6
0 / 1 / 0
5,572
371
1,733
4,013
2,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
AlezzXD
Chang'e
13
2 / 1 / 1
7,931
529
7,954
10,819
6,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
MattMysterious
Cernunnos
12
0 / 4 / 2
7,073
472
5,593
11,341
3,937
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
2 / 0 / 3
8,156
544
10,496
8,935
4,232
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
8
Kills
6
6
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
2
3
1.75
L
Ares
0
1
0
0
L
Chang'e
AlezzXD
Chang'e
2
1
1
2.5
W
Merlin
0
1
0
0
W
2
0
3
3.5
W
Horus
0
1
1
0.5
L
Cernunnos
MattMysterious
Cernunnos
0
4
2
0.25
W
5
3
0
1.67
L
2
0
3
3.5
W
Danzaburou
Sayziel
Danzaburou
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,373
Damage
32,864
53,445
Taken
47,804
31,877
Mitigated
21,075
17,492
Healing
22,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
7,088
1,316
0
4,865
12,696
4,235
0
2,754
9,252
47,160
0
L
Ares
1,733
89
0
1,850
4,013
2,347
0
721
3,292
7,159
0
L
Chang'e
AlezzXD
Chang'e
7,954
923
1,459
6,038
10,819
6,324
196
1,513
8,669
53,521
0
W
Merlin
3,828
432
0
1,968
7,205
2,459
484
4,885
2,273
55,894
0
W
4,334
342
0
2,062
9,821
7,103
0
4,664
5,017
18,847
0
W
Horus
5,034
2,137
873
3,810
13,390
12,405
0
9,362
3,385
0
28,016
L
Cernunnos
MattMysterious
Cernunnos
5,593
2,249
0
2,479
11,341
3,937
584
1,272
10,069
0
47,560
W
6,514
1,343
0
2,850
13,487
5,410
0
6,034
7,267
0
58,240
L
10,496
124
0
5,655
8,935
4,232
0
1,902
6,723
79,327
0
W
Danzaburou
Sayziel
Danzaburou
7,663
2,701
0
5,929
9,542
4,500
1,844
1,654
7,888
0
75,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,179
Gold Earned
36,086
336
Minions Killed
370
0
Camps Cleared
0
1,516,913
Distance Traveled
1,275,144
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,354
490
76
5
0
343,994
0
L
Ares
5,572
371
11
1
0
96,639
0
L
Chang'e
7,931
529
73
5
0
287,589
1
W
Merlin
7,486
499
93
6
0
270,257
4
W
Geb
7,280
485
14
1
0
294,511
2
W
Horus
6,445
430
35
2
0
327,468
0
L
Cernunnos
7,073
472
86
6
0
247,041
0
W
Serqet
8,265
551
80
5
0
346,596
0
L
Anubis
8,156
544
124
8
0
299,881
6
W
Danzaburou
8,703
580
114
8
0
278,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role