Player Matchup

Nox
Nox
 
Nox
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
BAKAblade671
Lancelot
Level 127
God Stats
0W - 2L
1,324 SR
Queue Stats
187W - 201L
1,494 Elo+
Solo
Mercury
Mercury
LilxNut
Mercury
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 30L
1,523 Elo+
Solo
Kukulkan
Kukulkan
LoyalSif
Kukulkan
Level 107
God Stats
2W - 2L
1,340 SR
Queue Stats
94W - 76L
1,572 Elo+
Solo
Hou Yi
Hou Yi
xrtsA
Hou Yi
Level 188
God Stats
7W - 5L
1,447 SR
Queue Stats
273W - 243L
1,578 Elo+
Solo
Team Averages
Level 128
1,422 SR
1,533 Elo+

VS

Team Averages
Level 122
1,483 SR
1,521 Elo+
Ares
Ares
Harpwing
Ares
Level 88
God Stats
4W - 1L
1,656 SR
Queue Stats
91W - 81L
1,578 Elo+
Party 1
Zhong Kui
Zhong Kui
KhronosMMG
Zhong Kui
Level 127
God Stats
5W - 6L
1,386 SR
Queue Stats
248W - 249L
1,478 Elo+
Solo
Medusa
Medusa
LtPuggyOwl16
Medusa
Level 107
God Stats
6W - 4L
1,444 SR
Queue Stats
55W - 52L
1,468 Elo+
Solo
Cliodhna
Cliodhna
SlimeeGameS
Cliodhna
Level 148
God Stats
8W - 9L
1,253 SR
Queue Stats
314W - 264L
1,548 Elo+
Party 1
Mulan
Mulan
Stuy126
Mulan
Level 141
God Stats
60W - 32L
1,674 SR
Queue Stats
201W - 175L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 4 / 2
6,618
441
4,758
12,275
9,098
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
BAKAblade671
Lancelot
11
0 / 4 / 0
6,499
433
5,384
15,994
11,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
LilxNut
Mercury
12
3 / 5 / 2
7,552
503
6,690
13,182
5,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
LoyalSif
Kukulkan
12
2 / 3 / 3
7,498
500
9,310
7,883
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
xrtsA
Hou Yi
13
1 / 4 / 0
7,670
511
5,615
11,846
4,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
3 / 0 / 11
8,424
562
6,665
12,556
10,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
KhronosMMG
Zhong Kui
13
3 / 4 / 6
7,978
532
9,323
10,799
8,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Medusa
11
0 / 3 / 2
6,961
464
3,538
7,820
3,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
SlimeeGameS
Cliodhna
16
10 / 0 / 4
9,787
652
9,625
10,780
4,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Mulan
Stuy126
Mulan
15
4 / 1 / 5
9,949
663
13,069
15,360
13,206
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
7
Kills
20
20
Deaths
8
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
4
2
0.5
L
Lancelot
BAKAblade671
Lancelot
0
4
0
0
W
Ares
3
0
11
8.5
W
Zhong Kui
KhronosMMG
Zhong Kui
3
4
6
1.5
L
Mercury
LilxNut
Mercury
3
5
2
0.8
L
Kukulkan
LoyalSif
Kukulkan
2
3
3
1.17
W
Medusa
0
3
2
0.33
W
Cliodhna
SlimeeGameS
Cliodhna
10
0
4
12
W
Mulan
Stuy126
Mulan
4
1
5
6.5
L
Hou Yi
xrtsA
Hou Yi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,757
Damage
42,220
61,180
Taken
57,315
34,197
Mitigated
40,772
11,384
Healing
22,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,758
1,040
0
2,776
12,275
9,098
0
5,791
6,484
24,764
0
L
Lancelot
BAKAblade671
Lancelot
5,384
1,100
0
2,454
15,994
11,292
0
1,149
14,845
0
40,366
W
Ares
6,665
354
0
4,292
12,556
10,886
59
6,414
6,142
17,003
0
W
Zhong Kui
KhronosMMG
Zhong Kui
9,323
667
0
3,312
10,799
8,638
234
5,107
5,692
50,027
0
L
Mercury
LilxNut
Mercury
6,690
3,027
0
944
13,182
5,105
0
3,020
10,162
0
53,493
L
Kukulkan
LoyalSif
Kukulkan
9,310
1,635
0
1,744
7,883
3,800
15
4,425
3,458
58,880
0
W
Medusa
3,538
887
76
997
7,820
3,212
205
1,580
6,240
0
43,957
W
Cliodhna
SlimeeGameS
Cliodhna
9,625
1,992
0
7,969
10,780
4,830
740
967
9,813
0
93,252
W
Mulan
Stuy126
Mulan
13,069
2,633
0
6,208
15,360
13,206
261
805
14,555
0
83,658
L
Hou Yi
xrtsA
Hou Yi
5,615
2,514
0
3,466
11,846
4,902
0
1,603
10,243
0
63,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,837
Gold Earned
43,099
392
Minions Killed
404
0
Camps Cleared
0
1,408,956
Distance Traveled
1,552,230
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,618
441
23
2
0
283,147
4
L
Lancelot
6,499
433
67
4
0
289,886
0
W
Ares
8,424
562
9
1
0
316,536
0
W
Zhong Kui
7,978
532
73
5
0
273,922
0
L
Mercury
7,552
503
78
5
0
308,581
0
L
Kukulkan
7,498
500
112
7
0
273,416
5
W
Medusa
6,961
464
68
5
0
286,040
0
W
Cliodhna
9,787
652
130
9
0
378,463
0
W
Mulan
9,949
663
124
8
0
297,269
5
L
Hou Yi
7,670
511
112
7
0
253,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role