Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Fondalmanuts
Ymir
Level 29
God Stats
3W - 3L
1,937 SR
Queue Stats
60W - 54L
1,543 Elo+
Party 1
Surtr
Surtr
Jellalagram
Surtr
Level 66
God Stats
0W - 1L
1,735 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Fenrir
Fenrir
PhantomCorps
Fenrir
Level 128
God Stats
77W - 55L
1,607 SR
Queue Stats
325W - 298L
1,545 Elo+
Solo
Danzaburou
Danzaburou
smiting_ur_dad26
Danzaburou
Level 59
God Stats
4W - 7L
1,492 SR
Queue Stats
260W - 292L
1,445 Elo+
Party 1
Team Averages
Level 77
1,654 SR
1,507 Elo+

VS

Team Averages
Level 119
1,498 SR
1,513 Elo+
Anhur
Anhur
 
Anhur
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Cryotypez
Vamana
Level 157
God Stats
3W - 2L
1,320 SR
Queue Stats
209W - 183L
1,526 Elo+
Solo
Chiron
Chiron
Kaselnomty1
Chiron
Level 120
God Stats
4W - 2L
1,712 SR
Queue Stats
80W - 70L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
KingXGatsby
Baron Samedi
Level 106
God Stats
13W - 12L
1,459 SR
Queue Stats
308W - 298L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PsychoGoddesss
Morgan Le Fay
Level 48
God Stats
8W - 7L
1,500 SR
Queue Stats
208W - 158L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
1
0 / 0 / 0
2,400
480
0
0
0
4
0 / 2 / 0
3,098
620
1,744
5,463
2,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
900
180
0
0
0
Fenrir
7
1 / 1 / 0
3,726
745
1,884
3,547
1,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
smiting_ur_dad26
Danzaburou
5
0 / 3 / 0
2,968
594
2,412
4,047
1,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
4 / 0 / 0
4,307
861
1,960
3,661
963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
Cryotypez
Vamana
5
1 / 0 / 2
3,751
750
753
2,785
906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
6
0 / 1 / 1
3,671
734
1,053
2,729
704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
KingXGatsby
Baron Samedi
5
1 / 0 / 4
3,865
773
1,748
3,113
1,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
PsychoGoddesss
Morgan Le Fay
7
0 / 0 / 0
3,943
789
0
1,776
613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
6
6
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
0
0
0
W
Anhur
 
Anhur
4
0
0
4
W
Vamana
Cryotypez
Vamana
1
0
2
2
L
0
2
0
0
L
0
0
0
0
W
Chiron
0
1
1
0.5
W
Baron Samedi
KingXGatsby
Baron Samedi
1
0
4
3
L
Fenrir
1
1
0
1
W
Morgan Le Fay
PsychoGoddesss
Morgan Le Fay
0
0
0
0
L
Danzaburou
smiting_ur_dad26
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,040
Damage
5,514
13,057
Taken
14,064
4,816
Mitigated
5,074
3,097
Healing
5,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
 
Anhur
1,960
863
0
1,926
3,661
963
0
627
3,034
0
15,673
W
Vamana
Cryotypez
Vamana
753
368
0
420
2,785
906
478
134
2,651
0
11,846
L
1,744
514
0
1,678
5,463
2,469
0
752
4,711
5,669
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
1,053
342
119
779
2,729
704
449
0
2,729
0
14,470
W
Baron Samedi
KingXGatsby
Baron Samedi
1,748
198
266
1,330
3,113
1,888
0
983
2,130
8,066
0
L
Fenrir
1,884
650
0
1,099
3,547
1,158
0
0
3,547
0
17,523
W
Morgan Le Fay
PsychoGoddesss
Morgan Le Fay
0
0
0
500
1,776
613
665
0
1,776
22,431
0
L
Danzaburou
smiting_ur_dad26
Danzaburou
2,412
845
0
320
4,047
1,189
0
996
3,051
0
15,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,092
Gold Earned
19,537
66
Minions Killed
135
0
Camps Cleared
0
304,676
Distance Traveled
429,522
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
2,400
480
0
0
0
0
0
W
Anhur
4,307
861
38
8
0
75,870
0
W
Vamana
3,751
750
16
3
0
104,265
0
L
Ymir
3,098
620
5
1
0
94,619
0
L
Surtr
900
180
0
0
0
0
0
W
Chiron
3,671
734
22
4
0
89,041
0
W
Baron Samedi
3,865
773
10
2
0
83,594
0
L
Fenrir
3,726
745
40
8
0
112,942
0
W
Morgan Le Fay
3,943
789
49
10
0
76,752
0
L
Danzaburou
2,968
594
21
4
0
97,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role