Player Matchup

Chang'e
Chang'e
JinxJamz
Chang'e
Level 89
God Stats
17W - 23L
1,318 SR
Queue Stats
145W - 128L
1,390 Elo+
Party 1
Nike
Nike
Raindropsss
Nike
Level 7
God Stats
0W - 5L
1,266 SR
Queue Stats
2W - 9L
1,173 Elo+
Party 1
Jing Wei
Jing Wei
deltapuma
Jing Wei
Level 43
God Stats
1W - 3L
1,438 SR
Queue Stats
23W - 38L
1,268 Elo+
Party 1
Team Averages
Level 46
1,341 SR
1,277 Elo+

VS

Team Averages
Level 75
1,506 SR
1,401 Elo+
Atlas
Atlas
Cinn1017
Atlas
Level 84
God Stats
36W - 11L
1,624 SR
Queue Stats
130W - 115L
1,520 Elo+
Solo
Janus
Janus
DEXBoxer2799
Janus
Level 56
God Stats
23W - 38L
1,443 SR
Queue Stats
178W - 222L
1,279 Elo+
Solo
Artemis
Artemis
TeddyNinjaBear1
Artemis
Level 86
God Stats
7W - 6L
1,451 SR
Queue Stats
60W - 60L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JinxJamz
Chang'e
14
1 / 6 / 4
11,215
748
7,918
16,500
6,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 8 / 2
10,208
681
6,335
20,061
16,908
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
deltapuma
Jing Wei
14
3 / 9 / 2
11,221
748
10,139
18,122
6,509
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Cinn1017
Atlas
15
5 / 1 / 14
12,225
815
11,409
16,546
17,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 2 / 13
12,142
809
13,618
11,308
4,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
13 / 2 / 9
13,756
917
20,914
12,798
5,576
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
5
Kills
23
23
Deaths
5
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Atlas
Cinn1017
Atlas
5
1
14
12
W
5
2
13
5.75
L
Chang'e
JinxJamz
Chang'e
1
6
4
0.5
L
1
8
2
0.25
W
13
2
9
8.75
L
Jing Wei
deltapuma
Jing Wei
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,392
Damage
45,941
54,683
Taken
40,652
29,774
Mitigated
27,723
8,897
Healing
6,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Cinn1017
Atlas
11,409
4,326
0
4,238
16,546
17,762
549
4,105
12,441
32,409
0
W
13,618
1,049
0
250
11,308
4,385
404
2,502
8,806
48,613
0
L
Chang'e
JinxJamz
Chang'e
7,918
679
2,462
5,291
16,500
6,357
0
8,505
7,995
47,428
0
L
6,335
472
0
790
20,061
16,908
125
8,135
11,926
0
16,971
W
20,914
12,136
0
1,722
12,798
5,576
2,212
2,044
10,754
0
70,641
L
Jing Wei
deltapuma
Jing Wei
10,139
7,969
0
354
18,122
6,509
1,746
8,926
9,196
0
31,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,644
Gold Earned
38,123
110
Minions Killed
153
0
Camps Cleared
0
732,464
Distance Traveled
811,716
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,225
815
24
2
0
283,957
1
W
Janus
12,142
809
53
4
0
288,787
0
L
Chang'e
11,215
748
64
4
0
264,441
2
L
Nike
10,208
681
12
1
0
232,586
0
W
Artemis
13,756
917
76
5
0
238,972
3
L
Jing Wei
11,221
748
34
2
0
235,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role