Player Matchup

Izanami
Izanami
 
Izanami
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Hirscher
Ymir
Level 109
God Stats
5W - 1L
1,728 SR
Queue Stats
46W - 41L
1,461 Elo+
Party 2
Anubis
Anubis
Turennefit972
Anubis
Level 106
God Stats
20W - 23L
1,503 SR
Queue Stats
131W - 130L
1,492 Elo+
Solo
Chang'e
Chang'e
dun_talking33455
Chang'e
Level 107
God Stats
8W - 2L
1,500 SR
Queue Stats
66W - 80L
1,379 Elo+
Solo
Thanatos
Thanatos
jinkYY
Thanatos
Level 26
God Stats
9W - 8L
1,530 SR
Queue Stats
29W - 31L
1,461 Elo+
Party 2
Team Averages
Level 88
1,552 SR
1,459 Elo+

VS

Team Averages
Level 75
1,558 SR
1,418 Elo+
Agni
Agni
GlitchySnake-8
Agni
Level 141
God Stats
7W - 9L
1,476 SR
Queue Stats
423W - 465L
1,456 Elo+
Solo
Ullr
Ullr
TKD SPIRIT
Ullr
Level 111
God Stats
11W - 5L
1,912 SR
Queue Stats
252W - 257L
1,476 Elo+
Solo
Fenrir
Fenrir
Y0ung-_StxlzZ
Fenrir
Level 67
God Stats
1W - 2L
1,490 SR
Queue Stats
113W - 127L
1,437 Elo+
Solo
Vamana
Vamana
比企谷叭幡
Vamana
Level 49
God Stats
1W - 1L
1,412 SR
Queue Stats
38W - 60L
1,357 Elo+
Party 1
Bacchus
Bacchus
随风去兮
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
4 / 1 / 3
6,553
546
5,068
6,441
2,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
11
0 / 0 / 7
6,862
572
4,542
5,852
4,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 1 / 1
8,153
679
6,756
7,031
3,801
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 1 / 4
7,103
592
4,958
6,223
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
jinkYY
Thanatos
12
6 / 0 / 2
7,210
601
5,625
10,535
3,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,851
488
5,755
5,804
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 3 / 0
4,919
410
3,360
8,362
2,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 3 / 1
5,771
481
4,260
12,549
4,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 0
6,336
528
4,299
11,223
8,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
随风去兮
Bacchus
9
0 / 2 / 1
5,608
467
2,085
8,057
5,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
13
Kills
3
3
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
3
5.5
L
2
3
0
0.67
W
Ymir
0
0
7
3.5
L
0
3
0
0
W
1
1
1
1.5
L
0
3
1
0.17
W
2
1
4
4
W
Thanatos
jinkYY
Thanatos
6
0
2
7
L
1
2
0
0.5
L
Bacchus
随风去兮
Bacchus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,949
Damage
19,759
36,082
Taken
45,995
16,929
Mitigated
24,067
18,838
Healing
10,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,068
3,127
0
3,201
6,441
2,310
450
2,266
4,175
0
51,476
L
5,755
152
0
654
5,804
1,872
0
1,728
4,076
36,796
0
W
Ymir
4,542
743
0
1,451
5,852
4,764
87
2,142
3,710
19,390
0
L
3,360
673
0
1,456
8,362
2,505
15
2,250
6,112
0
32,975
W
6,756
643
0
3,564
7,031
3,801
0
379
6,652
67,172
0
L
4,260
780
0
4,461
12,549
4,804
0
3,460
9,089
0
38,181
W
4,958
396
521
3,455
6,223
2,161
220
1,098
5,125
51,506
0
W
Thanatos
jinkYY
Thanatos
5,625
1,482
0
6,646
10,535
3,893
0
1,955
8,580
0
44,266
L
4,299
1,632
0
1,382
11,223
8,995
0
6,468
4,755
0
38,680
L
Bacchus
随风去兮
Bacchus
2,085
225
0
2,416
8,057
5,891
12
2,350
5,707
10,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,881
Gold Earned
28,485
356
Minions Killed
245
0
Camps Cleared
0
1,149,163
Distance Traveled
1,143,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,553
546
79
7
0
197,570
0
L
Agni
5,851
488
66
6
0
232,257
0
W
Ymir
6,862
572
22
2
0
240,900
0
L
Ullr
4,919
410
43
4
0
193,250
0
W
Anubis
8,153
679
114
10
0
198,403
0
L
Fenrir
5,771
481
48
4
0
269,446
0
W
Chang'e
7,103
592
80
7
0
241,669
0
W
Thanatos
7,210
601
61
5
0
270,621
0
L
Vamana
6,336
528
69
6
0
248,612
0
L
Bacchus
5,608
467
19
2
0
199,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role