Player Matchup

Ymir
Ymir
 
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
JoeInDaBoxx
Nemesis
Level 141
God Stats
16W - 13L
1,478 SR
Queue Stats
374W - 375L
1,438 Elo+
Party 1
Nu Wa
Nu Wa
Xxwolfdude11xX
Nu Wa
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 188L
1,488 Elo+
Party 1
Team Averages
Level 116
1,493 SR
1,475 Elo+

VS

Team Averages
Level 126
1,568 SR
1,468 Elo+
Thor
Thor
MUNCHKINBRIGADE
Thor
Level 89
God Stats
6W - 4L
1,610 SR
Queue Stats
60W - 54L
1,552 Elo+
Solo
Atlas
Atlas
When Ur Too Dry
Atlas
Level 137
God Stats
4W - 7L
1,595 SR
Queue Stats
129W - 130L
1,389 Elo+
Party 2
Ra
Ra
When Ur Too Ehh
Ra
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 1 / 7
7,742
774
3,926
8,759
8,375
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
JoeInDaBoxx
Nemesis
10
1 / 1 / 5
7,934
793
7,235
7,742
4,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
6 / 1 / 1
9,156
916
8,538
4,978
2,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
5,889
589
0
350
148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
1 / 4 / 2
7,355
736
7,023
13,034
9,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 3 / 1
8,010
801
6,400
9,325
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
7
Kills
3
3
Deaths
7
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
7
3.5
W
Nemesis
JoeInDaBoxx
Nemesis
1
1
5
3.5
L
0
0
0
0
L
1
4
2
0.5
L
2
3
1
0.83
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,699
Damage
13,423
21,479
Taken
22,709
15,024
Mitigated
13,416
2,298
Healing
2,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,926
1,112
0
954
8,759
8,375
338
5,441
3,318
15,249
0
W
Nemesis
JoeInDaBoxx
Nemesis
7,235
3,347
0
1,344
7,742
4,556
153
4,868
2,874
0
32,395
L
0
0
0
0
350
148
0
350
0
0
0
L
7,023
3,455
180
602
13,034
9,831
0
6,837
5,755
18,368
1,576
L
6,400
1,008
168
1,262
9,325
3,437
0
5,352
3,700
42,011
0
W
8,538
3,264
0
0
4,978
2,093
650
3,331
1,647
33,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,832
Gold Earned
21,254
105
Minions Killed
95
0
Camps Cleared
0
555,498
Distance Traveled
347,330
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,742
774
24
2
0
159,124
0
W
Nemesis
7,934
793
41
4
0
210,619
2
L
Thor
5,889
589
0
0
0
6,032
0
L
Atlas
7,355
736
14
1
0
168,849
0
L
Ra
8,010
801
81
8
0
172,449
0
W
Nu Wa
9,156
916
40
4
0
185,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role