Player Matchup

Ne Zha
Ne Zha
Gold V
PapaVFuture
Ne Zha
Gold V
Level 139
God Stats
1W - 2L
1,533 SR
Queue Stats
22W - 31L
1,464 MMR
Party 1
Horus
Horus
Bronze IV
Savstyle89
Horus
Bronze IV
Level 108
God Stats
0W - 1L
1,303 SR
Queue Stats
2W - 5L
1,416 MMR
Solo
Sol
Sol
Gold V
stakke
Sol
Gold V
Level 95
God Stats
5W - 7L
1,562 SR
Queue Stats
22W - 31L
1,453 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,466 SR
1,444 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 119
1,575 SR
1,328 MMR
Kuzenbo
Kuzenbo
Silver I
 
Kuzenbo
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Bronze III
GalloTapado
Martichoras
Bronze III
Level 82
God Stats
1W - 0L
1,608 SR
Queue Stats
7W - 10L
1,243 MMR
Party 2
Thanatos
Thanatos
Bronze III
TePignitEmboar
Thanatos
Bronze III
Level 127
God Stats
2W - 0L
1,616 SR
Queue Stats
8W - 10L
1,243 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
4 / 5 / 7
11,181
745
14,044
19,102
14,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
14
1 / 3 / 8
10,792
719
9,034
18,134
20,434
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
stakke
Sol
14
9 / 4 / 3
12,122
808
20,464
12,059
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Bans
NoxThorDiscordiaFenrirBaron Samedi

VS

Bans
AtlasNu WaChaacAgniHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
1 / 3 / 9
10,855
724
9,716
16,996
20,937
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Martichoras
GalloTapado
Martichoras
16
7 / 4 / 5
12,968
865
14,847
16,369
5,822
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thanatos
15
4 / 8 / 7
11,943
796
14,904
18,921
6,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
14
Kills
12
12
Deaths
15
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
3
9
1.83
W
Martichoras
GalloTapado
Martichoras
7
4
5
2.38
L
Ne Zha
4
5
7
1.5
L
Horus
1
3
8
1.67
W
Thanatos
4
8
7
0.94
L
Sol
stakke
Sol
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,542
Damage
39,467
49,295
Taken
52,286
38,554
Mitigated
33,485
9,488
Healing
18,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
9,716
2,903
0
2,238
16,996
20,937
168
8,425
8,571
24,064
198
W
Martichoras
GalloTapado
Martichoras
14,847
6,189
0
4,382
16,369
5,822
1,742
6,982
9,387
0
62,066
L
Ne Zha
14,044
2,635
0
2,048
19,102
14,230
0
3,647
15,455
0
43,634
L
Horus
9,034
3,392
352
2,785
18,134
20,434
114
3,744
14,390
0
29,519
W
Thanatos
14,904
4,975
0
11,899
18,921
6,726
948
5,363
13,558
0
38,945
L
Sol
stakke
Sol
20,464
7,782
0
4,303
12,059
3,890
229
2,800
9,259
56,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,095
Gold Earned
35,766
153
Minions Killed
120
0
Camps Cleared
0
721,475
Distance Traveled
763,301
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,855
724
15
1
0
269,986
0
W
Martichoras
12,968
865
70
5
0
220,983
0
L
Ne Zha
11,181
745
34
2
0
268,431
0
L
Horus
10,792
719
31
2
0
247,286
0
W
Thanatos
11,943
796
35
2
0
272,332
0
L
Sol
12,122
808
88
6
0
205,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role