Player Matchup

Chaac
Chaac
Deathsyt
Chaac
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
Militantwolf4
Chang'e
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Plocker
Cthulhu
Level 77
God Stats
1W - 5L
1,427 SR
Queue Stats
78W - 77L
1,316 Elo+
Solo
Xing Tian
Xing Tian
darkeco76
Xing Tian
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
merrick106
Nemesis
Level 28
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 37
1,441 SR
1,463 Elo+

VS

Team Averages
Level 102
1,435 SR
1,458 Elo+
Sol
Sol
DJRobRock
Sol
Level 213
God Stats
3W - 3L
1,363 SR
Queue Stats
222W - 219L
1,477 Elo+
Solo
Loki
Loki
EpixSoldier
Loki
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
84W - 83L
1,411 Elo+
Party 1
Bellona
Bellona
HUNGRYFATPANDA99
Bellona
Level 56
God Stats
42W - 37L
1,535 SR
Queue Stats
393W - 376L
1,464 Elo+
Solo
Olorun
Olorun
Hercules_3456
Olorun
Level 114
God Stats
4W - 4L
1,353 SR
Queue Stats
281W - 246L
1,472 Elo+
Solo
Kuzenbo
Kuzenbo
Jehovadose
Kuzenbo
Level 61
God Stats
3W - 3L
1,425 SR
Queue Stats
46W - 45L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Deathsyt
Chaac
9
1 / 5 / 1
5,100
464
4,652
8,304
5,293
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chang'e
6
0 / 4 / 1
4,064
369
2,086
4,765
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Plocker
Cthulhu
10
0 / 1 / 0
5,128
466
4,146
8,334
5,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Xing Tian
darkeco76
Xing Tian
8
1 / 1 / 0
5,030
457
1,383
6,999
4,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
merrick106
Nemesis
1
0 / 0 / 0
2,037
185
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 2
7,865
715
6,838
3,730
1,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 0 / 2
6,346
577
2,514
6,511
2,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 1
7,029
639
3,094
6,740
4,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
2 / 2 / 2
6,537
594
2,776
6,694
2,749
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kuzenbo
Jehovadose
Kuzenbo
10
3 / 0 / 2
6,275
570
3,110
6,420
5,442
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
11
11
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
Chaac
Deathsyt
Chaac
1
5
1
0.3
W
1
0
2
2
W
0
0
1
0.5
W
2
2
2
1.5
W
Kuzenbo
Jehovadose
Kuzenbo
3
0
2
4
L
Chang'e
0
4
1
0.13
L
Cthulhu
Plocker
Cthulhu
0
1
0
0
L
Xing Tian
darkeco76
Xing Tian
1
1
0
1
L
Nemesis
merrick106
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,267
Damage
18,332
28,402
Taken
30,095
17,202
Mitigated
16,528
6,205
Healing
8,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,838
3,662
0
2,017
3,730
1,284
3,939
484
3,246
62,468
0
L
Chaac
Deathsyt
Chaac
4,652
1,103
0
1,110
8,304
5,293
0
4,926
3,378
0
23,389
W
2,514
378
0
1,065
6,511
2,268
131
1,522
4,989
0
39,455
W
3,094
1,257
0
3,912
6,740
4,785
743
3,664
3,076
0
46,759
W
2,776
1,578
120
1,094
6,694
2,749
754
489
6,205
41,157
0
W
Kuzenbo
Jehovadose
Kuzenbo
3,110
1,024
0
625
6,420
5,442
283
1,456
4,964
17,682
0
L
Chang'e
2,086
465
280
361
4,765
1,598
0
3,314
1,451
10,186
0
L
Cthulhu
Plocker
Cthulhu
4,146
325
0
3,038
8,334
5,369
0
629
7,705
35,111
0
L
Xing Tian
darkeco76
Xing Tian
1,383
107
0
1,416
6,999
4,942
0
3,855
3,144
14,324
0
L
Nemesis
merrick106
Nemesis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,359
Gold Earned
34,052
109
Minions Killed
334
0
Camps Cleared
0
812,384
Distance Traveled
1,014,909
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,865
715
113
10
0
203,475
0
L
Chaac
5,100
464
27
2
0
206,535
0
W
Loki
6,346
577
63
6
0
222,984
0
W
Bellona
7,029
639
79
7
0
170,249
0
W
Olorun
6,537
594
57
5
0
201,144
0
W
Kuzenbo
6,275
570
22
2
0
217,057
0
L
Chang'e
4,064
369
16
1
0
190,672
0
L
Cthulhu
5,128
466
44
4
0
216,149
0
L
Xing Tian
5,030
457
22
2
0
199,028
0
L
Nemesis
2,037
185
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role