Player Matchup

Thoth
Thoth
 
Thoth
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ChanceTheOwl
Pele
Level 75
God Stats
54W - 58L
1,558 SR
Queue Stats
227W - 254L
1,445 Elo+
Party 2
Athena
Athena
Chanmander
Athena
Level 54
God Stats
1W - 3L
1,500 SR
Queue Stats
125W - 98L
1,477 Elo+
Solo
Horus
Horus
GreekFreak_k
Horus
Level 106
God Stats
4W - 6L
1,603 SR
Queue Stats
797W - 751L
1,480 Elo+
Party 2
Danzaburou
Danzaburou
quiquexb
Danzaburou
Level 143
God Stats
92W - 93L
1,561 SR
Queue Stats
190W - 203L
1,520 Elo+
Solo
Team Averages
Level 100
1,544 SR
1,484 Elo+

VS

Team Averages
Level 138
1,497 SR
1,512 Elo+
Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
BeatSwordsman
Hercules
Level 140
God Stats
1W - 1L
1,327 SR
Queue Stats
109W - 115L
1,506 Elo+
Solo
Khepri
Khepri
DaddiiDepression
Khepri
Level 158
God Stats
2W - 2L
1,416 SR
Queue Stats
219W - 198L
1,537 Elo+
Party 1
Poseidon
Poseidon
Moist_Pharaoh7
Poseidon
Level 66
God Stats
2W - 1L
1,704 SR
Queue Stats
30W - 18L
1,582 Elo+
Solo
Fenrir
Fenrir
Paracytes
Fenrir
Level 166
God Stats
2W - 2L
1,535 SR
Queue Stats
120W - 126L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
0 / 1 / 1
5,541
554
1,523
3,639
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 1 / 0
4,762
476
3,929
7,593
2,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Athena
Chanmander
Athena
7
0 / 2 / 0
4,673
467
2,223
6,939
4,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
0 / 1 / 0
5,626
563
3,778
6,645
5,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
quiquexb
Danzaburou
8
0 / 5 / 0
4,508
451
3,740
6,237
1,927
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
5 / 0 / 3
6,091
609
7,927
5,386
2,690
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
BeatSwordsman
Hercules
10
1 / 1 / 0
5,597
560
1,876
7,640
3,765
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 0 / 5
6,211
621
2,970
6,565
5,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
10
1 / 0 / 0
5,721
572
1,440
3,224
910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
Paracytes
Fenrir
10
1 / 0 / 3
5,478
548
1,615
7,304
2,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
0
Kills
10
10
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
1
1
0.5
W
Izanami
 
Izanami
5
0
3
6.5
W
Hercules
BeatSwordsman
Hercules
1
1
0
1
L
0
1
0
0
L
Athena
Chanmander
Athena
0
2
0
0
W
2
0
5
4.5
L
0
1
0
0
W
Poseidon
1
0
0
1
W
Fenrir
Paracytes
Fenrir
1
0
3
2.5
L
Danzaburou
quiquexb
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,193
Damage
15,828
31,053
Taken
30,119
15,476
Mitigated
15,373
7,239
Healing
12,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,523
82
0
1,125
3,639
1,339
0
1,416
2,223
42,876
0
W
Izanami
 
Izanami
7,927
6,340
0
2,001
5,386
2,690
553
1,303
4,083
0
51,540
W
Hercules
BeatSwordsman
Hercules
1,876
367
0
3,436
7,640
3,765
0
0
7,213
0
33,374
L
3,929
1,115
0
1,407
7,593
2,245
0
708
6,885
0
34,911
L
Athena
Chanmander
Athena
2,223
835
0
2,021
6,939
4,660
0
920
6,019
14,302
0
W
2,970
630
0
2,284
6,565
5,234
140
870
5,695
11,364
0
L
3,778
1,391
0
1,974
6,645
5,305
0
0
6,645
0
36,772
W
Poseidon
1,440
251
0
0
3,224
910
0
1,285
1,939
35,104
0
W
Fenrir
Paracytes
Fenrir
1,615
438
0
5,145
7,304
2,774
0
288
7,016
0
33,631
L
Danzaburou
quiquexb
Danzaburou
3,740
2,345
135
577
6,237
1,927
0
1,366
4,871
0
21,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,110
Gold Earned
29,098
247
Minions Killed
288
0
Camps Cleared
0
917,266
Distance Traveled
939,172
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,541
554
80
8
0
172,336
1
W
Izanami
6,091
609
92
9
0
169,005
0
W
Hercules
5,597
560
64
6
0
177,987
0
L
Pele
4,762
476
60
6
0
223,012
2
L
Athena
4,673
467
17
2
0
203,580
1
W
Khepri
6,211
621
15
2
0
189,089
0
L
Horus
5,626
563
57
6
0
164,433
0
W
Poseidon
5,721
572
64
6
0
178,837
0
W
Fenrir
5,478
548
53
5
0
224,254
0
L
Danzaburou
4,508
451
33
3
0
153,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role