Player Matchup

Thoth
Thoth
DMND KING728
Thoth
Level 139
God Stats
0W - 6L
1,082 SR
Queue Stats
189W - 170L
1,497 Elo+
Solo
Rama
Rama
Hayabusa2023
Rama
Level 46
God Stats
0W - 2L
1,156 SR
Queue Stats
71W - 89L
1,418 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mossinoda
Cu Chulainn
Level 48
God Stats
3W - 4L
1,527 SR
Queue Stats
179W - 180L
1,495 Elo+
Solo
Mercury
Mercury
bruno_goldfish1
Mercury
Level 125
God Stats
0W - 2L
1,171 SR
Queue Stats
35W - 48L
1,439 Elo+
Solo
Hel
Hel
Ольга242
Hel
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,224 Elo+
Solo
Team Averages
Level 77
1,287 SR
1,415 Elo+

VS

Team Averages
Level 111
1,569 SR
1,402 Elo+
Sobek
Sobek
Homeboy14763
Sobek
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,373 Elo+
Party 2
Hel
Hel
PullMyTaffy
Hel
Level 176
God Stats
14W - 7L
1,711 SR
Queue Stats
515W - 533L
1,511 Elo+
Party 1
Sol
Sol
SecndToNone
Sol
Level 177
God Stats
6W - 3L
1,634 SR
Queue Stats
375W - 361L
1,452 Elo+
Solo
Kukulkan
Kukulkan
StealthySnorlax
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,306 Elo+
Party 2
Ullr
Ullr
tdimes
Ullr
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 5
7,569
757
11,520
3,154
1,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 4
6,731
673
4,148
8,657
3,866
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
Mossinoda
Cu Chulainn
13
3 / 5 / 1
7,662
766
7,517
11,861
12,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 4 / 3
7,323
732
3,932
10,692
11,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 3 / 3
7,479
748
4,255
9,776
4,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 9
8,290
829
4,100
12,336
11,794
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 1 / 7
8,857
886
8,608
9,098
5,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 1 / 7
9,061
906
10,754
8,924
4,891
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
15
1 / 0 / 9
8,625
863
6,660
3,012
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
tdimes
Ullr
16
6 / 1 / 7
9,076
908
10,096
11,088
6,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
6
Kills
15
15
Deaths
6
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
0
5
2.5
L
0
3
4
0.67
W
1
3
9
1.83
L
Cu Chulainn
Mossinoda
Cu Chulainn
3
5
1
0.7
W
4
1
7
7.5
W
3
1
7
6.5
W
Kukulkan
1
0
9
5.5
L
1
4
3
0.63
W
Ullr
tdimes
Ullr
6
1
7
9.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,372
Damage
40,218
44,140
Taken
44,458
33,627
Mitigated
30,562
16,127
Healing
24,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,520
126
547
133
3,154
1,606
0
1,630
1,524
34,801
0
L
4,148
3,198
1,694
1,886
8,657
3,866
0
6,668
1,989
0
8,496
W
4,100
217
1,264
3,279
12,336
11,794
80
3,069
9,011
5,948
0
L
Cu Chulainn
Mossinoda
Cu Chulainn
7,517
611
510
1,207
11,861
12,227
0
7,940
3,921
0
15,590
W
8,608
493
8,443
5,962
9,098
5,951
398
4,011
5,045
15,250
0
W
10,754
1,733
1,155
1,777
8,924
4,891
1,373
3,064
5,726
34,759
0
W
Kukulkan
6,660
930
0
553
3,012
1,629
695
2,175
703
17,734
0
L
3,932
981
1,602
2,023
10,692
11,030
0
7,252
3,440
0
9,681
W
Ullr
tdimes
Ullr
10,096
4,738
338
1,658
11,088
6,297
1,933
3,456
7,327
0
19,784
L
4,255
1,218
2,927
3,598
9,776
4,898
0
6,632
3,144
6,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,764
Gold Earned
43,909
87
Minions Killed
122
0
Camps Cleared
0
1,041,723
Distance Traveled
1,023,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,569
757
42
4
0
223,856
0
L
Rama
6,731
673
17
2
0
176,213
0
W
Sobek
8,290
829
4
0
0
225,912
0
L
Cu Chulainn
7,662
766
16
2
0
201,290
0
W
Hel
8,857
886
22
2
0
210,865
0
W
Sol
9,061
906
34
3
0
205,337
0
W
Kukulkan
8,625
863
39
4
0
199,988
0
L
Mercury
7,323
732
3
0
0
230,733
0
W
Ullr
9,076
908
23
2
0
181,325
0
L
Hel
7,479
748
9
1
0
209,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role