Player Matchup

Bacchus
Bacchus
DietDrBobMD
Bacchus
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,079 Elo+
Party 2
Baron Samedi
Baron Samedi
TLZ Pyro
Baron Samedi
Level 34
God Stats
8W - 14L
1,427 SR
Queue Stats
20W - 31L
1,365 Elo+
Party 2
Sun Wukong
Sun Wukong
WastedPunch
Sun Wukong
Level 14
God Stats
0W - 2L
1,277 SR
Queue Stats
1W - 9L
1,119 Elo+
Party 2
Medusa
Medusa
ZcAmpZ 2 bAd
Medusa
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,296 Elo+
Party 2
Hercules
Hercules
vLixnHeart
Hercules
Level 28
God Stats
0W - 4L
1,286 SR
Queue Stats
1W - 6L
1,259 Elo+
Party 2
Team Averages
Level 33
1,398 SR
1,224 Elo+

VS

Team Averages
Level 57
1,443 SR
1,379 Elo+
Poseidon
Poseidon
CasuleAbuse
Poseidon
Level 14
God Stats
2W - 3L
1,282 SR
Queue Stats
22W - 32L
1,344 Elo+
Party 1
Fenrir
Fenrir
Ri2k124
Fenrir
Level 47
God Stats
6W - 4L
1,370 SR
Queue Stats
11W - 14L
1,354 Elo+
Solo
Shiva
Shiva
Ttv_URM8Terah
Shiva
Level 112
God Stats
31W - 16L
1,532 SR
Queue Stats
180W - 185L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
ashispure
Cthulhu
Level 75
God Stats
3W - 5L
1,319 SR
Queue Stats
95W - 100L
1,410 Elo+
Party 1
Anhur
Anhur
juicyjake0688
Anhur
Level 35
God Stats
12W - 14L
1,712 SR
Queue Stats
63W - 57L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DietDrBobMD
Bacchus
13
2 / 7 / 1
8,764
438
7,929
16,232
7,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Baron Samedi
TLZ Pyro
Baron Samedi
17
4 / 3 / 1
9,920
496
11,001
18,612
7,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
WastedPunch
Sun Wukong
13
0 / 6 / 0
8,422
421
2,493
11,048
7,169
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
13
1 / 11 / 2
8,600
430
11,682
20,334
4,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
vLixnHeart
Hercules
14
2 / 4 / 2
9,164
458
7,381
18,300
8,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CasuleAbuse
Poseidon
18
3 / 4 / 5
12,265
613
11,789
13,277
5,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Ri2k124
Fenrir
16
7 / 2 / 4
11,292
565
5,872
15,564
7,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
4 / 0 / 3
14,488
724
9,015
13,321
14,278
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
ashispure
Cthulhu
15
1 / 0 / 12
11,951
598
5,753
12,924
13,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
16 / 3 / 7
13,206
660
29,842
22,222
10,354
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
9
Kills
31
31
Deaths
9
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Poseidon
CasuleAbuse
Poseidon
3
4
5
1.38
L
Bacchus
DietDrBobMD
Bacchus
2
7
1
0.36
W
Fenrir
Ri2k124
Fenrir
7
2
4
4.5
L
Baron Samedi
TLZ Pyro
Baron Samedi
4
3
1
1.5
W
4
0
3
5.5
L
Sun Wukong
WastedPunch
Sun Wukong
0
6
0
0
L
Medusa
1
11
2
0.18
W
Cthulhu
ashispure
Cthulhu
1
0
12
7
W
16
3
7
6.5
L
Hercules
vLixnHeart
Hercules
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,486
Damage
62,271
84,526
Taken
77,308
36,211
Mitigated
50,845
18,876
Healing
27,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
CasuleAbuse
Poseidon
11,789
1,496
0
1,639
13,277
5,928
2,548
7,468
5,809
115,467
0
L
Bacchus
DietDrBobMD
Bacchus
7,929
308
0
2,076
16,232
7,906
278
1,669
14,563
35,060
0
W
Fenrir
Ri2k124
Fenrir
5,872
1,146
0
2,292
15,564
7,006
124
3,480
12,084
27
47,973
L
Baron Samedi
TLZ Pyro
Baron Samedi
11,001
268
111
8,800
18,612
7,967
320
10,798
7,814
68,035
0
W
9,015
1,416
0
5,933
13,321
14,278
1,305
830
12,491
105
129,420
L
Sun Wukong
WastedPunch
Sun Wukong
2,493
472
0
1,263
11,048
7,169
0
315
10,733
0
28,634
L
Medusa
11,682
5,079
299
3,480
20,334
4,478
698
2,485
17,849
0
51,969
W
Cthulhu
ashispure
Cthulhu
5,753
176
3,188
3,278
12,924
13,279
420
5,457
7,467
26,679
168
W
29,842
17,751
0
11,101
22,222
10,354
1,914
5,465
16,757
0
111,918
L
Hercules
vLixnHeart
Hercules
7,381
2,834
0
2,847
18,300
8,691
0
2,239
16,061
0
82,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,870
Gold Earned
63,202
412
Minions Killed
585
0
Camps Cleared
0
1,864,891
Distance Traveled
2,117,216
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,265
613
170
9
0
418,336
0
L
Bacchus
8,764
438
41
2
0
362,666
0
W
Fenrir
11,292
565
57
3
0
446,101
0
L
Baron Samedi
9,920
496
102
5
0
384,998
0
W
Shiva
14,488
724
195
10
0
459,107
0
L
Sun Wukong
8,422
421
51
3
0
310,108
0
L
Medusa
8,600
430
86
4
0
338,245
0
W
Cthulhu
11,951
598
40
2
0
430,006
2
W
Anhur
13,206
660
123
6
0
363,666
3
L
Hercules
9,164
458
132
7
0
468,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role