Player Matchup

Thanatos
Thanatos
BigSimp__
Thanatos
Level 41
God Stats
6W - 4L
1,619 SR
Queue Stats
21W - 23L
1,303 Elo+
Party 1
Anhur
Anhur
Godking2557
Anhur
Level 95
God Stats
41W - 33L
1,505 SR
Queue Stats
41W - 33L
1,446 Elo+
Solo
Khepri
Khepri
TitanAwesome611
Khepri
Level 57
God Stats
5W - 3L
1,484 SR
Queue Stats
25W - 24L
1,432 Elo+
Party 1
Gilgamesh
Gilgamesh
lightorais88
Gilgamesh
Level 89
God Stats
2W - 2L
1,459 SR
Queue Stats
224W - 207L
1,408 Elo+
Party 1
Vulcan
Vulcan
wiggedeight123
Vulcan
Level 63
God Stats
9W - 1L
1,925 SR
Queue Stats
29W - 24L
1,455 Elo+
Party 1
Team Averages
Level 69
1,598 SR
1,409 Elo+

VS

Team Averages
Level 96
1,458 SR
1,369 Elo+
Lancelot
Lancelot
BAKAblade671
Lancelot
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
187W - 201L
1,496 Elo+
Solo
Horus
Horus
Chief Matuna
Horus
Level 123
God Stats
112W - 104L
1,517 SR
Queue Stats
624W - 653L
1,463 Elo+
Solo
Vulcan
Vulcan
Gerax14
Vulcan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,298 Elo+
Solo
Surtr
Surtr
XIceSepter64X
Surtr
Level 64
God Stats
5W - 6L
1,382 SR
Queue Stats
21W - 23L
1,274 Elo+
Party 2
Sylvanus
Sylvanus
iron sight 64
Sylvanus
Level 44
God Stats
3W - 5L
1,393 SR
Queue Stats
19W - 19L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigSimp__
Thanatos
12
5 / 2 / 1
7,292
561
4,221
10,142
3,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 0
6,404
493
9,150
8,691
2,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 4 / 0
5,623
433
3,273
11,119
7,991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
lightorais88
Gilgamesh
12
2 / 1 / 2
6,997
538
8,158
13,398
11,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 0 / 2
6,787
522
5,637
2,177
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BAKAblade671
Lancelot
11
3 / 3 / 0
6,645
511
9,648
12,673
5,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 2 / 3
6,640
511
6,395
9,780
4,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Gerax14
Vulcan
7
0 / 2 / 0
5,158
397
711
3,537
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 2
5,509
424
4,231
11,086
4,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
iron sight 64
Sylvanus
10
2 / 0 / 1
5,663
436
5,801
9,843
7,145
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
8
Kills
8
8
Deaths
8
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BAKAblade671
Lancelot
3
3
0
1
W
Thanatos
BigSimp__
Thanatos
5
2
1
2.75
L
2
2
3
1.75
L
Vulcan
Gerax14
Vulcan
0
2
0
0
W
0
1
0
0
W
0
4
0
0
L
1
1
2
2
L
Sylvanus
iron sight 64
Sylvanus
2
0
1
2.5
W
Gilgamesh
lightorais88
Gilgamesh
2
1
2
3
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,439
Damage
26,786
45,527
Taken
46,919
27,381
Mitigated
23,044
16,373
Healing
16,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BAKAblade671
Lancelot
9,648
2,703
0
2,635
12,673
5,723
0
577
12,096
0
37,442
W
Thanatos
BigSimp__
Thanatos
4,221
839
0
6,099
10,142
3,819
0
288
9,854
0
46,329
L
6,395
3,034
150
2,770
9,780
4,369
1
2,297
7,483
0
35,258
L
Vulcan
Gerax14
Vulcan
711
127
0
490
3,537
1,188
0
2,908
629
21,865
0
W
9,150
6,226
236
3,020
8,691
2,994
147
2,560
6,131
0
56,723
W
3,273
419
19
2,667
11,119
7,991
260
3,082
8,037
18,446
0
L
4,231
1,605
66
2,391
11,086
4,619
132
1,766
9,320
622
33,261
L
Sylvanus
iron sight 64
Sylvanus
5,801
2,501
2,281
5,650
9,843
7,145
0
1,362
8,481
26,398
0
W
Gilgamesh
lightorais88
Gilgamesh
8,158
3,136
0
3,193
13,398
11,829
0
0
13,398
0
38,997
W
5,637
3,525
0
1,139
2,177
748
852
711
1,466
41,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,103
Gold Earned
29,615
336
Minions Killed
232
0
Camps Cleared
0
1,217,790
Distance Traveled
1,107,312
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,645
511
47
4
0
261,100
2
W
Thanatos
7,292
561
71
5
0
287,504
1
L
Horus
6,640
511
60
5
0
294,063
0
L
Vulcan
5,158
397
43
3
0
113,784
0
W
Anhur
6,404
493
102
8
0
200,945
0
W
Khepri
5,623
433
30
2
0
255,409
0
L
Surtr
5,509
424
38
3
0
230,489
0
L
Sylvanus
5,663
436
44
3
0
207,876
0
W
Gilgamesh
6,997
538
60
5
0
237,239
0
W
Vulcan
6,787
522
73
6
0
236,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role