Player Matchup

Agni
Agni
 
Agni
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Bonesieboy
Bacchus
Level 155
God Stats
4W - 3L
1,632 SR
Queue Stats
424W - 410L
1,508 Elo+
Solo
Arachne
Arachne
McDoe FoSho
Arachne
Level 104
God Stats
735W - 687L
1,586 SR
Queue Stats
1,078W - 1,049L
1,562 Elo+
Solo
Achilles
Achilles
MobIsABoss
Achilles
Level 115
God Stats
29W - 17L
1,791 SR
Queue Stats
163W - 116L
1,638 Elo+
Solo
Ganesha
Ganesha
riseup2013
Ganesha
Level 127
God Stats
5W - 2L
1,556 SR
Queue Stats
121W - 98L
1,622 Elo+
Solo
Team Averages
Level 129
1,613 SR
1,566 Elo+

VS

Team Averages
Level 136
1,539 SR
1,510 Elo+
Artemis
Artemis
 
Artemis
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Javier1830
Chaac
Level 227
God Stats
5W - 4L
1,588 SR
Queue Stats
150W - 154L
1,461 Elo+
Solo
Raijin
Raijin
Julio110226
Raijin
Level 21
God Stats
0W - 5L
1,145 SR
Queue Stats
29W - 41L
1,449 Elo+
Party 2
Discordia
Discordia
MrMadaraz
Discordia
Level 102
God Stats
0W - 1L
1,715 SR
Queue Stats
164W - 144L
1,603 Elo+
Party 1
Ne Zha
Ne Zha
XDarckReaper
Ne Zha
Level 159
God Stats
10W - 9L
1,747 SR
Queue Stats
508W - 506L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 0 / 5
7,099
1,183
6,897
4,331
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Bonesieboy
Bacchus
12
1 / 0 / 10
7,057
1,176
7,857
6,897
5,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
McDoe FoSho
Arachne
12
3 / 0 / 5
7,183
1,197
3,352
5,370
2,983
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
MobIsABoss
Achilles
12
6 / 1 / 5
8,001
1,334
12,048
7,945
7,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ganesha
riseup2013
Ganesha
12
0 / 0 / 8
7,415
1,236
2,046
7,720
8,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

378

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 2 / 0
6,427
1,071
8,703
6,735
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
11
0 / 2 / 1
6,262
1,044
4,863
8,627
7,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
11
0 / 4 / 1
6,161
1,027
2,914
7,698
3,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
MrMadaraz
Discordia
11
0 / 1 / 1
6,135
1,023
5,023
3,611
1,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
11
0 / 2 / 1
6,425
1,071
7,542
8,600
3,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
11
Kills
1
1
Deaths
11
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
0
5
3.5
L
Artemis
 
Artemis
1
2
0
0.5
W
Bacchus
Bonesieboy
Bacchus
1
0
10
6
L
Chaac
0
2
1
0.25
L
Raijin
0
4
1
0.13
W
Arachne
McDoe FoSho
Arachne
3
0
5
5.5
W
Achilles
MobIsABoss
Achilles
6
1
5
8.5
L
Discordia
MrMadaraz
Discordia
0
1
1
0.5
L
Ne Zha
0
2
1
0.25
W
Ganesha
riseup2013
Ganesha
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,200
Damage
29,045
32,263
Taken
35,271
26,502
Mitigated
17,681
5,172
Healing
1,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,897
158
0
0
4,331
1,830
0
921
3,325
29,121
0
L
Artemis
 
Artemis
8,703
4,113
0
484
6,735
2,625
0
3,496
2,939
0
17,332
W
Bacchus
Bonesieboy
Bacchus
7,857
326
0
1,133
6,897
5,631
0
1,407
5,229
14,340
0
L
Chaac
4,863
306
0
1,034
8,627
7,242
0
3,725
4,902
0
12,992
L
Raijin
2,914
335
0
0
7,698
3,009
0
3,898
3,800
8,246
0
W
Arachne
McDoe FoSho
Arachne
3,352
2,465
0
1,400
5,370
2,983
0
854
4,366
0
5,708
W
Achilles
MobIsABoss
Achilles
12,048
2,238
0
1,620
7,945
7,575
0
2,237
5,558
0
16,039
L
Discordia
MrMadaraz
Discordia
5,023
87
0
108
3,611
1,210
0
2,054
1,407
10,380
0
L
Ne Zha
7,542
1,310
0
307
8,600
3,595
0
3,027
5,423
0
25,011
W
Ganesha
riseup2013
Ganesha
2,046
101
0
1,019
7,720
8,483
0
2,518
5,155
8,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,755
Gold Earned
31,410
129
Minions Killed
139
6
Camps Cleared
5
690,089
Distance Traveled
536,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,099
1,183
79
13
3
126,135
0
L
Artemis
6,427
1,071
32
5
1
103,109
0
W
Bacchus
7,057
1,176
22
4
0
134,839
0
L
Chaac
6,262
1,044
26
4
1
112,171
0
L
Raijin
6,161
1,027
16
3
1
103,064
0
W
Arachne
7,183
1,197
7
1
2
159,387
0
W
Achilles
8,001
1,334
19
3
1
139,714
0
L
Discordia
6,135
1,023
25
4
0
88,987
0
L
Ne Zha
6,425
1,071
40
7
2
129,215
0
W
Ganesha
7,415
1,236
2
0
0
130,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role