Player Matchup

Neith
Neith
AoAZappy
Neith
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 171L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
GutBeater069
Zhong Kui
Level 52
God Stats
2W - 0L
1,627 SR
Queue Stats
9W - 11L
1,422 Elo+
Party 1
Nemesis
Nemesis
Killatim99
Nemesis
Level 136
God Stats
6W - 2L
1,551 SR
Queue Stats
176W - 173L
1,527 Elo+
Party 1
Thor
Thor
KnottyFlunky
Thor
Level 149
God Stats
2W - 3L
1,375 SR
Queue Stats
135W - 121L
1,524 Elo+
Party 1
Mulan
Mulan
WillowWhips
Mulan
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,465 Elo+
Solo
Team Averages
Level 106
1,511 SR
1,490 Elo+

VS

Team Averages
Level 104
1,636 SR
1,464 Elo+
Osiris
Osiris
FearMyShorts
Osiris
Level 142
God Stats
1W - 2L
1,243 SR
Queue Stats
50W - 42L
1,472 Elo+
Party 2
Athena
Athena
Gaias Song
Athena
Level 148
God Stats
11W - 16L
1,323 SR
Queue Stats
217W - 201L
1,543 Elo+
Solo
Janus
Janus
Retempted
Janus
Level 67
God Stats
3W - 1L
1,922 SR
Queue Stats
34W - 30L
1,482 Elo+
Solo
Jing Wei
Jing Wei
SwimOcean801575
Jing Wei
Level 46
God Stats
0W - 1L
2,005 SR
Queue Stats
7W - 9L
1,290 Elo+
Party 2
Erlang Shen
Erlang Shen
eviss2
Erlang Shen
Level 119
God Stats
1W - 1L
1,684 SR
Queue Stats
251W - 249L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AoAZappy
Neith
13
4 / 1 / 3
8,328
555
8,320
10,577
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Zhong Kui
GutBeater069
Zhong Kui
15
4 / 0 / 4
8,723
582
9,459
7,559
5,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Killatim99
Nemesis
14
4 / 2 / 7
8,694
580
10,224
11,551
4,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 5
9,211
614
11,018
11,546
7,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 6
7,552
503
6,123
14,631
11,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
0 / 4 / 0
6,582
439
6,937
17,712
16,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Gaias Song
Athena
10
1 / 3 / 4
6,493
433
3,835
15,864
14,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Janus
Retempted
Janus
13
0 / 3 / 1
7,598
507
6,984
7,581
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
11
1 / 3 / 4
6,447
430
5,878
10,166
2,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
eviss2
Erlang Shen
13
3 / 3 / 1
7,401
493
8,346
15,357
9,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
16
Kills
5
6
Deaths
16
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
AoAZappy
Neith
4
1
3
5.5
L
Osiris
0
4
0
0
L
Athena
Gaias Song
Athena
1
3
4
1
W
Zhong Kui
GutBeater069
Zhong Kui
4
0
4
6
W
Nemesis
Killatim99
Nemesis
4
2
7
3.75
W
3
0
5
5.5
L
Janus
Retempted
Janus
0
3
1
0.17
L
Jing Wei
1
3
4
1
W
1
3
6
1.33
L
Erlang Shen
eviss2
Erlang Shen
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,144
Damage
31,980
55,864
Taken
66,680
32,328
Mitigated
46,067
21,309
Healing
16,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AoAZappy
Neith
8,320
3,829
0
5,919
10,577
4,021
393
806
9,771
0
55,108
L
Osiris
6,937
3,016
0
4,141
17,712
16,082
0
2,317
15,395
0
50,353
L
Athena
Gaias Song
Athena
3,835
1,456
459
4,152
15,864
14,896
0
2,600
13,264
20,288
0
W
Zhong Kui
GutBeater069
Zhong Kui
9,459
669
0
5,957
7,559
5,604
580
2,843
4,553
65,735
0
W
Nemesis
Killatim99
Nemesis
10,224
4,798
0
795
11,551
4,246
481
2,095
9,349
0
64,779
W
11,018
2,840
0
5,045
11,546
7,166
538
880
10,624
217
73,057
L
Janus
Retempted
Janus
6,984
374
0
470
7,581
2,639
0
1,396
6,185
73,409
0
L
Jing Wei
5,878
4,862
26
1,144
10,166
2,868
566
0
10,166
0
35,980
W
6,123
881
144
3,449
14,631
11,291
68
3,771
10,748
0
27,844
L
Erlang Shen
eviss2
Erlang Shen
8,346
4,464
0
5,860
15,357
9,582
0
3,363
11,994
0
69,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,508
Gold Earned
34,521
435
Minions Killed
370
0
Camps Cleared
0
1,516,540
Distance Traveled
1,475,456
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,328
555
76
5
0
275,473
0
L
Osiris
6,582
439
84
6
0
254,089
0
L
Athena
6,493
433
28
2
0
323,302
4
W
Zhong Kui
8,723
582
114
8
0
300,266
0
W
Nemesis
8,694
580
93
6
0
363,995
0
W
Thor
9,211
614
122
8
0
288,015
0
L
Janus
7,598
507
118
8
0
267,828
2
L
Jing Wei
6,447
430
49
3
0
296,763
1
W
Mulan
7,552
503
30
2
0
288,791
0
L
Erlang Shen
7,401
493
91
6
0
333,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role