Player Matchup

Ishtar
Ishtar
ISOCALI
Ishtar
Level 89
God Stats
18W - 20L
1,340 SR
Queue Stats
279W - 267L
1,368 Elo+
Party 1
Athena
Athena
Squits2Wavy
Athena
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 53L
1,426 Elo+
Solo
Anubis
Anubis
jeffswager
Anubis
Level 68
God Stats
2W - 1L
1,804 SR
Queue Stats
149W - 141L
1,471 Elo+
Solo
Merlin
Merlin
tsogud
Merlin
Level 69
God Stats
2W - 6L
1,295 SR
Queue Stats
258W - 278L
1,381 Elo+
Solo
Susano
Susano
zlNF4M0US_B
Susano
Level 120
God Stats
8W - 12L
1,511 SR
Queue Stats
528W - 526L
1,491 Elo+
Party 1
Team Averages
Level 93
1,490 SR
1,427 Elo+

VS

Team Averages
Level 105
1,524 SR
1,407 Elo+
Bacchus
Bacchus
Blondehurricanee
Bacchus
Level 44
God Stats
16W - 26L
1,354 SR
Queue Stats
34W - 46L
1,332 Elo+
Party 2
Thanatos
Thanatos
EssentialRuben
Thanatos
Level 89
God Stats
12W - 13L
1,447 SR
Queue Stats
119W - 130L
1,442 Elo+
Party 2
Charon
Charon
ImmortalXanX
Charon
Level 158
God Stats
63W - 81L
1,499 SR
Queue Stats
458W - 484L
1,415 Elo+
Solo
Hachiman
Hachiman
SoApTrAiN
Hachiman
Level 109
God Stats
2W - 5L
1,682 SR
Queue Stats
12W - 22L
1,443 Elo+
Solo
Hades
Hades
Washy49
Hades
Level 127
God Stats
161W - 97L
1,635 SR
Queue Stats
325W - 307L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ISOCALI
Ishtar
16
1 / 4 / 2
10,052
437
8,741
17,123
7,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
15
1 / 4 / 10
10,474
455
8,233
27,857
27,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
jeffswager
Anubis
18
12 / 6 / 1
12,411
540
30,846
24,696
14,044
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
tsogud
Merlin
16
1 / 5 / 1
9,720
423
5,490
15,164
6,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
17
2 / 4 / 4
10,765
468
4,982
18,612
7,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 11
9,888
430
7,412
21,820
24,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
19
8 / 2 / 9
12,417
540
16,063
17,536
7,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
20
5 / 2 / 8
13,086
569
16,114
20,939
13,999
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
SoApTrAiN
Hachiman
19
5 / 0 / 10
12,591
547
13,243
12,668
5,810
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
Washy49
Hades
18
5 / 7 / 7
12,006
522
14,441
21,976
10,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
17
Kills
23
23
Deaths
17
18
Assists
45
Player
Kills
Deaths
Assists
KDA
W
0
6
11
0.92
W
Thanatos
8
2
9
6.25
L
Ishtar
ISOCALI
Ishtar
1
4
2
0.5
W
Charon
5
2
8
4.5
W
Hachiman
SoApTrAiN
Hachiman
5
0
10
10
L
Athena
1
4
10
1.5
W
Hades
Washy49
Hades
5
7
7
1.21
L
Anubis
jeffswager
Anubis
12
6
1
2.08
L
Merlin
tsogud
Merlin
1
5
1
0.3
L
Susano
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,292
Damage
67,273
103,452
Taken
94,939
62,764
Mitigated
62,685
31,162
Healing
41,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,412
962
134
4,813
21,820
24,290
165
11,271
10,549
17,808
0
W
Thanatos
16,063
4,054
0
11,889
17,536
7,747
1,112
6,770
10,766
0
99,872
L
Ishtar
ISOCALI
Ishtar
8,741
3,877
0
4,665
17,123
7,223
0
4,899
12,224
0
77,699
W
Charon
16,114
2,635
0
9,137
20,939
13,999
4,490
9,715
11,224
104,408
105
W
Hachiman
SoApTrAiN
Hachiman
13,243
7,045
0
6,994
12,668
5,810
3,250
1,061
11,607
0
106,704
L
Athena
8,233
1,879
3,185
4,144
27,857
27,855
110
10,524
17,333
31,349
0
W
Hades
Washy49
Hades
14,441
580
1,118
7,483
21,976
10,839
1,689
15,752
6,224
73,198
0
L
Anubis
jeffswager
Anubis
30,846
3,169
0
11,156
24,696
14,044
418
11,428
13,268
118,664
0
L
Merlin
tsogud
Merlin
5,490
661
0
1,600
15,164
6,563
0
5,106
10,058
82,993
0
L
Susano
4,982
905
0
6,412
18,612
7,079
426
5,905
12,707
0
75,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,422
Gold Earned
59,988
549
Minions Killed
567
0
Camps Cleared
0
2,166,434
Distance Traveled
2,229,344
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,888
430
13
1
0
465,924
0
W
Thanatos
12,417
540
113
5
0
502,153
0
L
Ishtar
10,052
437
130
6
0
408,959
4
W
Charon
13,086
569
152
7
0
380,475
3
W
Hachiman
12,591
547
160
7
0
444,891
4
L
Athena
10,474
455
33
1
0
441,667
4
W
Hades
12,006
522
129
6
0
435,901
8
L
Anubis
12,411
540
153
7
0
378,744
0
L
Merlin
9,720
423
99
4
0
458,471
1
L
Susano
10,765
468
134
6
0
478,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role