Player Matchup

Izanami
Izanami
Midnight_Siren_
Izanami
Level 106
God Stats
66W - 81L
1,463 SR
Queue Stats
139W - 161L
1,376 Elo+
Party 3
Bacchus
Bacchus
T1_Dodo
Bacchus
Level 88
God Stats
4W - 5L
1,388 SR
Queue Stats
706W - 763L
1,340 Elo+
Party 2
Ao Kuang
Ao Kuang
elmerochory
Ao Kuang
Level 84
God Stats
1W - 3L
1,282 SR
Queue Stats
554W - 572L
1,401 Elo+
Party 2
Sol
Sol
iPysces
Sol
Level 117
God Stats
6W - 6L
1,465 SR
Queue Stats
195W - 226L
1,348 Elo+
Party 3
Cu Chulainn
Cu Chulainn
symisfits
Cu Chulainn
Level 122
God Stats
5W - 8L
1,474 SR
Queue Stats
534W - 546L
1,448 Elo+
Party 2
Team Averages
Level 103
1,414 SR
1,383 Elo+

VS

Team Averages
Level 97
1,491 SR
1,440 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
MrsAnderson1221
Skadi
Level 125
God Stats
25W - 29L
1,538 SR
Queue Stats
56W - 72L
1,454 Elo+
Solo
Chang'e
Chang'e
Speechless17
Chang'e
Level 63
God Stats
50W - 50L
1,492 SR
Queue Stats
69W - 75L
1,368 Elo+
Party 1
Charon
Charon
UrJust_3xp2me
Charon
Level 124
God Stats
4W - 3L
1,425 SR
Queue Stats
73W - 79L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,620
468
3,073
5,873
1,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bacchus
T1_Dodo
Bacchus
9
0 / 2 / 1
5,759
480
5,369
11,369
10,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
elmerochory
Ao Kuang
11
1 / 3 / 4
6,572
548
3,161
12,492
5,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
9
2 / 3 / 0
5,967
497
4,224
8,795
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
symisfits
Cu Chulainn
12
5 / 1 / 1
7,344
612
11,058
11,366
8,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
4 / 0 / 3
7,619
635
7,354
3,507
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
 
Tsukuyomi
10
1 / 5 / 4
6,184
515
6,468
10,602
3,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 1
6,412
534
4,199
5,052
1,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Speechless17
Chang'e
10
2 / 3 / 4
5,974
498
7,179
9,824
6,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 0 / 5
5,668
472
4,983
11,601
8,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
8
Kills
9
10
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
0
3
5.5
W
Tsukuyomi
 
Tsukuyomi
1
5
4
0.6
L
0
1
0
0
W
1
0
1
1.5
W
Chang'e
Speechless17
Chang'e
2
3
4
1.33
L
Bacchus
T1_Dodo
Bacchus
0
2
1
0.25
W
1
0
5
3.5
L
Ao Kuang
elmerochory
Ao Kuang
1
3
4
1
L
Sol
2
3
0
0.67
L
Cu Chulainn
symisfits
Cu Chulainn
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,885
Damage
30,183
49,895
Taken
40,586
28,712
Mitigated
21,998
10,607
Healing
15,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,354
837
0
1,878
3,507
1,456
0
1,097
2,386
51,500
0
W
Tsukuyomi
 
Tsukuyomi
6,468
1,798
185
3,188
10,602
3,883
147
3,881
6,603
0
34,997
L
3,073
2,750
0
621
5,873
1,919
0
1,581
4,292
0
41,533
W
4,199
1,073
0
790
5,052
1,693
511
1,114
3,938
0
46,993
W
Chang'e
Speechless17
Chang'e
7,179
250
1,633
4,294
9,824
6,083
0
2,344
7,434
24,622
0
L
Bacchus
T1_Dodo
Bacchus
5,369
395
123
1,647
11,369
10,147
0
6,321
5,048
19,571
0
W
4,983
2,221
323
3,566
11,601
8,883
0
4,161
7,382
27,780
0
L
Ao Kuang
elmerochory
Ao Kuang
3,161
828
0
4,314
12,492
5,014
0
1,873
10,619
38,069
0
L
Sol
4,224
1,777
0
2,619
8,795
2,985
0
3,401
5,394
33,018
0
L
Cu Chulainn
symisfits
Cu Chulainn
11,058
1,505
0
1,283
11,366
8,647
0
6,340
5,026
89
59,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,262
Gold Earned
31,857
293
Minions Killed
272
0
Camps Cleared
0
1,080,191
Distance Traveled
1,135,691
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,619
635
89
7
0
240,453
0
W
Tsukuyomi
6,184
515
48
4
0
239,364
0
L
Izanami
5,620
468
76
6
0
196,671
3
W
Skadi
6,412
534
68
6
0
215,107
2
W
Chang'e
5,974
498
38
3
0
234,551
0
L
Bacchus
5,759
480
15
1
0
233,623
0
W
Charon
5,668
472
29
2
0
206,216
0
L
Ao Kuang
6,572
548
63
5
0
249,968
0
L
Sol
5,967
497
70
6
0
175,547
1
L
Cu Chulainn
7,344
612
69
6
0
224,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role