Player Matchup

Achilles
Achilles
Blood16
Achilles
Level 146
God Stats
1W - 0L
1,476 SR
Queue Stats
9W - 14L
1,354 Elo+
Party 1
Hachiman
Hachiman
ShOtGUNtOdANOSE
Hachiman
Level 161
God Stats
2W - 0L
1,379 SR
Queue Stats
5W - 10L
1,617 Elo+
Party 1
Thanatos
Thanatos
SpiralCargo102
Thanatos
Level 95
God Stats
4W - 0L
1,476 SR
Queue Stats
18W - 13L
1,556 Elo+
Party 1
Charon
Charon
lusafer420
Charon
Level 232
God Stats
5W - 2L
1,517 SR
Queue Stats
28W - 45L
1,448 Elo+
Party 1
Nu Wa
Nu Wa
nL Lilith
Nu Wa
Level 64
God Stats
1W - 0L
1,068 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 140
1,383 SR
1,495 Elo+

VS

Team Averages
Level 139
1,450 SR
1,505 Elo+
Ganesha
Ganesha
 
Ganesha
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Necrobe1
Medusa
Level 158
God Stats
57W - 40L
1,474 SR
Queue Stats
332W - 323L
1,500 Elo+
Solo
Nemesis
Nemesis
Radiohitman
Nemesis
Level 159
God Stats
0W - 4L
1,238 SR
Queue Stats
45W - 64L
1,440 Elo+
Solo
Tiamat
Tiamat
THeCagedReptile
Tiamat
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,639 Elo+
Solo
Ah Puch
Ah Puch
shuramaru
Ah Puch
Level 118
God Stats
3W - 7L
1,535 SR
Queue Stats
38W - 52L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blood16
Achilles
13
0 / 0 / 4
6,908
768
3,979
7,036
4,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
14
1 / 2 / 2
7,242
805
3,303
6,019
1,985
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Thanatos
13
2 / 6 / 3
7,285
809
9,185
10,501
4,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charon
lusafer420
Charon
14
2 / 1 / 3
7,352
817
5,140
5,345
2,444
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
nL Lilith
Nu Wa
12
0 / 3 / 0
6,559
729
4,072
7,632
2,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 1 / 4
6,850
761
2,428
6,613
5,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Necrobe1
Medusa
16
9 / 2 / 1
8,659
962
10,922
9,152
3,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
Radiohitman
Nemesis
13
2 / 1 / 4
7,031
781
6,216
9,275
4,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
0 / 1 / 5
7,118
791
6,581
7,751
4,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
shuramaru
Ah Puch
8
0 / 0 / 0
4,109
457
0
240
93

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
5
Kills
11
12
Deaths
5
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
4
2
W
Achilles
Blood16
Achilles
0
0
4
2
L
Medusa
Necrobe1
Medusa
9
2
1
4.75
L
Nemesis
Radiohitman
Nemesis
2
1
4
4
W
Hachiman
1
2
2
1
W
Thanatos
2
6
3
0.58
L
0
1
5
2.5
W
Charon
lusafer420
Charon
2
1
3
3.5
W
Nu Wa
nL Lilith
Nu Wa
0
3
0
0
L
Ah Puch
shuramaru
Ah Puch
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,679
Damage
26,147
36,533
Taken
33,031
15,512
Mitigated
18,234
5,307
Healing
2,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,428
78
0
788
6,613
5,348
27
726
5,887
11,865
0
W
Achilles
Blood16
Achilles
3,979
529
0
126
7,036
4,362
479
1,593
5,268
0
17,890
L
Medusa
Necrobe1
Medusa
10,922
4,752
0
815
9,152
3,200
600
2,080
7,072
0
35,517
L
Nemesis
Radiohitman
Nemesis
6,216
825
0
718
9,275
4,825
0
4,165
5,110
49
20,158
W
Hachiman
3,303
2,129
0
1,086
6,019
1,985
1,701
943
5,076
0
25,893
W
Thanatos
9,185
2,049
0
3,848
10,501
4,237
0
1,991
8,286
0
17,476
L
6,581
648
0
674
7,751
4,768
424
2,001
5,750
23,907
0
W
Charon
lusafer420
Charon
5,140
361
0
0
5,345
2,444
451
1,956
3,143
24,214
0
W
Nu Wa
nL Lilith
Nu Wa
4,072
2,071
44
203
7,632
2,484
767
1,693
5,702
17,662
0
L
Ah Puch
shuramaru
Ah Puch
0
0
0
0
240
93
0
240
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,346
Gold Earned
33,767
193
Minions Killed
173
0
Camps Cleared
0
956,495
Distance Traveled
724,572
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,850
761
6
1
0
129,105
3
W
Achilles
6,908
768
36
4
0
202,440
2
L
Medusa
8,659
962
71
8
0
184,941
0
L
Nemesis
7,031
781
33
4
0
209,982
0
W
Hachiman
7,242
805
47
5
0
195,439
0
W
Thanatos
7,285
809
32
4
0
188,592
0
L
Tiamat
7,118
791
63
7
0
200,544
0
W
Charon
7,352
817
39
4
0
202,425
0
W
Nu Wa
6,559
729
39
4
0
167,599
2
L
Ah Puch
4,109
457
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role