Player Matchup

Ix Chel
Ix Chel
Silver IV
 
Ix Chel
Silver IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Silver III
ChinchyHarbor87
Izanami
Silver III
Level 120
God Stats
1W - 1L
1,781 SR
Queue Stats
13W - 15L
1,359 MMR
Party 2
Sun Wukong
Sun Wukong
Silver III
Rogers2910
Sun Wukong
Silver III
Level 162
God Stats
0W - 3L
1,199 SR
Queue Stats
14W - 15L
1,359 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 136
1,493 SR
1,406 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 94
1,694 SR
1,310 MMR
Sol
Sol
Silver II
Armedbloodyg0d
Sol
Silver II
Level 63
God Stats
5W - 2L
1,749 SR
Queue Stats
17W - 17L
1,209 MMR
Party 1
Charon
Charon
Silver II
EXECUTIONER017
Charon
Silver II
Level 116
God Stats
1W - 0L
1,833 SR
Queue Stats
16W - 15L
1,332 MMR
Party 1
Amaterasu
Amaterasu
Silver III
HiWelcomeToRBs
Amaterasu
Silver III
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,388 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
1 / 6 / 3
8,494
708
6,541
9,291
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 4 / 3
9,697
808
6,731
12,482
5,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Rogers2910
Sun Wukong
11
2 / 6 / 5
8,886
741
12,609
18,242
14,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AgniAphroditeBacchus

VS

Bans
Yu HuangChang'eBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 8
9,979
832
11,377
9,900
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
5 / 3 / 10
10,347
862
12,340
9,915
4,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Amaterasu
HiWelcomeToRBs
Amaterasu
13
7 / 2 / 8
10,547
879
11,212
13,763
11,785
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
6
Kills
16
16
Deaths
7
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
6
3
0.42
W
4
2
8
4
L
3
4
3
1.13
W
5
3
10
3.33
W
Amaterasu
HiWelcomeToRBs
Amaterasu
7
2
8
5.5
L
Sun Wukong
Rogers2910
Sun Wukong
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,881
Damage
34,929
40,015
Taken
33,578
22,766
Mitigated
19,385
5,634
Healing
10,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
6,541
843
721
637
9,291
3,415
0
4,749
4,542
24,222
0
W
11,377
4,558
0
4,526
9,900
2,929
1,753
1,902
7,830
47,362
0
L
6,731
4,684
0
1,507
12,482
5,037
0
8,468
4,014
0
33,543
W
12,340
2,070
0
3,010
9,915
4,671
433
1,457
8,312
43,967
0
W
Amaterasu
HiWelcomeToRBs
Amaterasu
11,212
5,178
0
2,656
13,763
11,785
809
2,886
10,558
0
23,619
L
Sun Wukong
Rogers2910
Sun Wukong
12,609
2,142
0
2,769
18,242
14,314
0
10,865
7,377
0
35,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,077
Gold Earned
30,873
127
Minions Killed
128
0
Camps Cleared
0
632,289
Distance Traveled
708,242
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,494
708
32
3
0
202,685
0
W
Sol
9,979
832
60
5
0
210,421
0
L
Izanami
9,697
808
62
5
0
199,104
0
W
Charon
10,347
862
45
4
0
233,473
4
W
Amaterasu
10,547
879
23
2
0
264,348
0
L
Sun Wukong
8,886
741
33
3
0
230,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role