Player Matchup

Tiamat
Tiamat
BROKEINFERNO
Tiamat
Level 140
God Stats
1W - 1L
1,283 SR
Queue Stats
72W - 75L
1,487 Elo+
Party 2
Xing Tian
Xing Tian
FrizzCap
Xing Tian
Level 81
God Stats
2W - 1L
1,705 SR
Queue Stats
150W - 127L
1,576 Elo+
Solo
Kukulkan
Kukulkan
PleasedJoseph66
Kukulkan
Level 97
God Stats
2W - 2L
1,258 SR
Queue Stats
109W - 112L
1,544 Elo+
Party 2
Xbalanque
Xbalanque
pleasedjak
Xbalanque
Level 138
God Stats
6W - 0L
1,671 SR
Queue Stats
176W - 173L
1,586 Elo+
Party 2
Shiva
Shiva
亮亮和亮亮
Shiva
Level 132
God Stats
14W - 9L
1,648 SR
Queue Stats
937W - 958L
1,465 Elo+
Solo
Team Averages
Level 118
1,513 SR
1,532 Elo+

VS

Team Averages
Level 110
1,522 SR
1,478 Elo+
Hercules
Hercules
DJMc2CHINZ
Hercules
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,308 Elo+
Solo
Jormungandr
Jormungandr
Toomuchsauze
Jormungandr
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 93L
1,516 Elo+
Party 1
Bastet
Bastet
X JrM02 X
Bastet
Level 104
God Stats
5W - 2L
1,500 SR
Queue Stats
378W - 350L
1,528 Elo+
Party 1
Charybdis
Charybdis
X deadsh0t200 X
Charybdis
Level 127
God Stats
6W - 14L
1,533 SR
Queue Stats
269W - 257L
1,532 Elo+
Party 1
Chaac
Chaac
ZTX Ssenpaii
Chaac
Level 99
God Stats
2W - 4L
1,578 SR
Queue Stats
198W - 187L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
4 / 2 / 8
8,213
821
8,576
8,482
9,363
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
FrizzCap
Xing Tian
13
1 / 3 / 11
8,061
806
4,191
12,374
14,247
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
16
4 / 2 / 6
8,782
878
9,273
10,175
4,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
pleasedjak
Xbalanque
14
2 / 1 / 11
8,060
806
8,817
7,203
3,135
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 2 / 9
8,554
855
11,311
11,527
14,675
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DJMc2CHINZ
Hercules
11
0 / 4 / 1
6,176
618
2,620
9,130
8,006
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Toomuchsauze
Jormungandr
14
1 / 2 / 5
7,762
776
10,554
10,201
11,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
X JrM02 X
Bastet
11
1 / 4 / 5
6,840
684
11,205
9,640
4,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
X deadsh0t200 X
Charybdis
13
2 / 4 / 4
7,325
733
5,942
7,467
3,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 2 / 3
7,755
776
9,452
9,750
8,997
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
16
Kills
8
10
Deaths
16
45
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
2
8
4
L
Hercules
DJMc2CHINZ
Hercules
0
4
1
0.13
W
Xing Tian
FrizzCap
Xing Tian
1
3
11
2.17
W
Kukulkan
4
2
6
3.5
L
Jormungandr
Toomuchsauze
Jormungandr
1
2
5
1.75
L
Bastet
X JrM02 X
Bastet
1
4
5
0.88
L
Charybdis
X deadsh0t200 X
Charybdis
2
4
4
1
L
4
2
3
2.75
W
Xbalanque
pleasedjak
Xbalanque
2
1
11
7.5
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,168
Damage
39,773
49,761
Taken
46,188
46,272
Mitigated
36,892
18,084
Healing
11,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
8,576
1,144
1,160
1,754
8,482
9,363
532
1,798
6,529
17,183
856
L
Hercules
DJMc2CHINZ
Hercules
2,620
277
246
1,809
9,130
8,006
0
6,771
2,359
0
5,192
W
Xing Tian
FrizzCap
Xing Tian
4,191
526
783
1,365
12,374
14,247
494
983
11,175
6,406
0
W
Kukulkan
9,273
298
1,823
2,066
10,175
4,852
172
3,928
6,021
25,054
0
L
Jormungandr
Toomuchsauze
Jormungandr
10,554
1,187
877
2,439
10,201
11,527
0
4,495
5,618
20,293
0
L
Bastet
X JrM02 X
Bastet
11,205
1,722
0
907
9,640
4,382
0
2,954
6,401
0
17,345
L
Charybdis
X deadsh0t200 X
Charybdis
5,942
2,868
0
250
7,467
3,980
0
3,035
4,116
0
15,013
L
9,452
941
1,690
3,539
9,750
8,997
0
4,922
4,621
0
21,850
W
Xbalanque
pleasedjak
Xbalanque
8,817
6,082
607
1,009
7,203
3,135
1,449
1,346
5,642
0
22,711
W
11,311
765
3,470
4,047
11,527
14,675
602
1,502
9,840
1,081
14,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,670
Gold Earned
35,858
134
Minions Killed
93
0
Camps Cleared
0
944,116
Distance Traveled
921,632
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,213
821
14
1
0
193,582
0
L
Hercules
6,176
618
7
1
0
148,646
0
W
Xing Tian
8,061
806
7
1
0
179,727
0
W
Kukulkan
8,782
878
50
5
0
186,176
0
L
Jormungandr
7,762
776
29
3
0
197,865
0
L
Bastet
6,840
684
13
1
0
209,875
0
L
Charybdis
7,325
733
30
3
0
148,538
0
L
Chaac
7,755
776
14
1
0
216,708
0
W
Xbalanque
8,060
806
43
4
0
199,694
0
W
Shiva
8,554
855
20
2
0
184,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role