Player Matchup

Heimdallr
Heimdallr
BourgeiBabo
Heimdallr
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
144W - 138L
1,445 Elo+
Party 2
Poseidon
Poseidon
F7-Javy
Poseidon
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,532 Elo+
Party 1
Danzaburou
Danzaburou
TheRealZimm
Danzaburou
Level 67
God Stats
33W - 48L
1,457 SR
Queue Stats
239W - 257L
1,455 Elo+
Solo
Thanatos
Thanatos
benjamintomas274
Thanatos
Level 38
God Stats
5W - 2L
1,633 SR
Queue Stats
7W - 3L
1,654 Elo+
Party 1
Ganesha
Ganesha
codhisattva93
Ganesha
Level 67
God Stats
7W - 8L
1,769 SR
Queue Stats
142W - 134L
1,466 Elo+
Party 2
Team Averages
Level 75
1,572 SR
1,511 Elo+

VS

Team Averages
Level 96
1,489 SR
1,467 Elo+
Persephone
Persephone
KidxPluto
Persephone
Level 60
God Stats
3W - 4L
1,410 SR
Queue Stats
135W - 145L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
Lord_Mantis20
Sun Wukong
Level 145
God Stats
12W - 11L
1,468 SR
Queue Stats
417W - 409L
1,488 Elo+
Party 3
Medusa
Medusa
Sm CHETADO
Medusa
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 48L
1,511 Elo+
Solo
Thor
Thor
geekyhero2018
Thor
Level 111
God Stats
334W - 221L
1,528 SR
Queue Stats
725W - 683L
1,440 Elo+
Party 3
Surtr
Surtr
xScavengerWolfx
Surtr
Level 107
God Stats
32W - 25L
1,541 SR
Queue Stats
174W - 168L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BourgeiBabo
Heimdallr
10
0 / 0 / 0
5,710
571
2,119
5,734
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
F7-Javy
Poseidon
10
0 / 5 / 0
5,414
541
2,368
6,348
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
TheRealZimm
Danzaburou
9
2 / 1 / 1
6,217
622
4,584
6,586
2,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 4 / 0
4,800
480
422
8,602
2,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
9
1 / 3 / 2
6,106
611
3,317
8,430
5,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
KidxPluto
Persephone
12
5 / 0 / 4
7,167
717
4,572
3,943
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Lord_Mantis20
Sun Wukong
11
0 / 0 / 0
5,870
587
2,517
5,525
4,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Sm CHETADO
Medusa
8
0 / 2 / 2
4,472
447
1,950
6,052
1,876
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
5 / 0 / 6
6,660
666
5,505
5,729
2,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
3 / 1 / 1
5,312
531
4,309
6,053
3,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
13
13
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BourgeiBabo
Heimdallr
0
0
0
0
L
Poseidon
F7-Javy
Poseidon
0
5
0
0
W
Persephone
KidxPluto
Persephone
5
0
4
7
W
Sun Wukong
Lord_Mantis20
Sun Wukong
0
0
0
0
W
Medusa
Sm CHETADO
Medusa
0
2
2
0.5
L
Danzaburou
TheRealZimm
Danzaburou
2
1
1
2.5
L
0
4
0
0
L
Ganesha
1
3
2
0.67
W
5
0
6
8
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,810
Damage
18,853
35,700
Taken
27,302
15,237
Mitigated
12,680
8,852
Healing
6,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BourgeiBabo
Heimdallr
2,119
1,372
0
2,595
5,734
3,885
0
0
5,734
0
32,951
L
Poseidon
F7-Javy
Poseidon
2,368
182
0
889
6,348
1,499
66
2,655
3,693
39,042
0
W
Persephone
KidxPluto
Persephone
4,572
321
0
1,105
3,943
1,247
0
1,542
2,401
44,260
0
W
Sun Wukong
Lord_Mantis20
Sun Wukong
2,517
114
0
500
5,525
4,471
0
0
5,525
0
35,392
W
Medusa
Sm CHETADO
Medusa
1,950
1,140
59
174
6,052
1,876
0
1,259
4,793
0
14,560
L
Danzaburou
TheRealZimm
Danzaburou
4,584
1,607
0
936
6,586
2,149
1,028
87
6,306
0
46,770
L
422
85
0
2,315
8,602
2,563
0
1,843
6,759
0
25,276
L
Ganesha
3,317
168
42
2,075
8,430
5,141
0
149
8,064
19,220
0
W
5,505
555
0
3,144
5,729
2,048
0
1,385
4,344
0
35,456
W
4,309
1,499
88
1,288
6,053
3,038
0
1,499
4,554
435
28,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,247
Gold Earned
29,481
292
Minions Killed
269
0
Camps Cleared
0
928,363
Distance Traveled
1,062,883
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,710
571
61
6
0
179,380
1
L
Poseidon
5,414
541
66
7
0
185,684
0
W
Persephone
7,167
717
75
8
0
201,168
1
W
Sun Wukong
5,870
587
75
8
0
216,923
2
W
Medusa
4,472
447
17
2
0
228,088
0
L
Danzaburou
6,217
622
113
11
0
178,257
0
L
Thanatos
4,800
480
41
4
0
187,949
0
L
Ganesha
6,106
611
11
1
0
197,093
1
W
Thor
6,660
666
56
6
0
226,067
0
W
Surtr
5,312
531
46
5
0
190,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role