Player Matchup

Heimdallr
Heimdallr
Big Bean Oozaru
Heimdallr
Level 108
God Stats
3W - 4L
1,622 SR
Queue Stats
13W - 19L
1,386 Elo+
Party 1
Cthulhu
Cthulhu
EzzyTheMage
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,248 Elo+
Party 1
Merlin
Merlin
Sooperdooper1200
Merlin
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,496 Elo+
Party 1
Team Averages
Level 73
1,541 SR
1,376 Elo+

VS

Team Averages
Level 71
1,537 SR
1,451 Elo+
Hachiman
Hachiman
Frijolito6866
Hachiman
Level 66
God Stats
27W - 21L
1,542 SR
Queue Stats
117W - 123L
1,382 Elo+
Solo
Ne Zha
Ne Zha
NoLuvStory
Ne Zha
Level 69
God Stats
4W - 6L
1,579 SR
Queue Stats
144W - 139L
1,480 Elo+
Solo
Ah Puch
Ah Puch
alaneduar
Ah Puch
Level 78
God Stats
17W - 11L
1,491 SR
Queue Stats
201W - 209L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Big Bean Oozaru
Heimdallr
13
2 / 5 / 0
10,289
735
5,276
15,037
6,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
EzzyTheMage
Cthulhu
12
0 / 4 / 2
9,254
661
10,357
17,027
18,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 5 / 1
9,593
685
2,947
8,829
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Frijolito6866
Hachiman
15
4 / 0 / 7
11,299
807
11,595
8,926
3,832
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
NoLuvStory
Ne Zha
14
6 / 2 / 7
11,337
810
7,725
10,236
4,629
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
alaneduar
Ah Puch
14
4 / 1 / 10
11,169
798
15,847
10,042
4,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
14
14
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Big Bean Oozaru
Heimdallr
2
5
0
0.4
L
Cthulhu
EzzyTheMage
Cthulhu
0
4
2
0.25
W
Hachiman
Frijolito6866
Hachiman
4
0
7
7.5
W
Ne Zha
NoLuvStory
Ne Zha
6
2
7
4.75
L
1
5
1
0.3
W
Ah Puch
alaneduar
Ah Puch
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,580
Damage
35,167
40,893
Taken
29,204
28,871
Mitigated
12,793
3,209
Healing
5,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Big Bean Oozaru
Heimdallr
5,276
1,011
0
1,349
15,037
6,997
0
6,818
8,219
35
27,073
L
Cthulhu
EzzyTheMage
Cthulhu
10,357
912
80
1,780
17,027
18,622
0
4,911
12,116
31,360
0
W
Hachiman
Frijolito6866
Hachiman
11,595
5,296
0
2,075
8,926
3,832
2,047
3,585
5,144
0
59,180
W
Ne Zha
NoLuvStory
Ne Zha
7,725
2,255
0
1,502
10,236
4,629
0
3,960
5,902
0
45,048
L
2,947
369
0
0
8,829
3,252
0
4,310
4,519
21,228
0
W
Ah Puch
alaneduar
Ah Puch
15,847
431
119
2,218
10,042
4,332
575
5,418
4,116
47,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,136
Gold Earned
33,805
147
Minions Killed
172
0
Camps Cleared
0
554,332
Distance Traveled
811,072
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,289
735
67
5
0
186,336
0
L
Cthulhu
9,254
661
46
3
0
240,436
0
W
Hachiman
11,299
807
78
6
0
291,946
2
W
Ne Zha
11,337
810
43
3
0
279,914
2
L
Merlin
9,593
685
34
2
0
127,560
0
W
Ah Puch
11,169
798
51
4
0
239,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role