Player Matchup

Atlas
Atlas
 
Atlas
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
MANY289
Skadi
Level 49
God Stats
17W - 10L
1,466 SR
Queue Stats
99W - 98L
1,443 Elo+
Party 1
Arachne
Arachne
V7Rudy
Arachne
Level 125
God Stats
4W - 0L
1,500 SR
Queue Stats
127W - 134L
1,440 Elo+
Solo
Hel
Hel
killergrisli
Hel
Level 157
God Stats
2W - 3L
1,346 SR
Queue Stats
160W - 151L
1,428 Elo+
Party 1
Chaac
Chaac
smokingapples34
Chaac
Level 113
God Stats
3W - 0L
1,765 SR
Queue Stats
142W - 138L
1,439 Elo+
Solo
Team Averages
Level 123
1,515 SR
1,450 Elo+

VS

Team Averages
Level 69
1,494 SR
1,330 Elo+
Kali
Kali
AC-Castillo
Kali
Level 108
God Stats
55W - 38L
1,562 SR
Queue Stats
476W - 426L
1,488 Elo+
Party 2
Merlin
Merlin
BlackTiger4913
Merlin
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,159 Elo+
Party 3
Ullr
Ullr
MrUnlucky5375
Ullr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,159 Elo+
Party 3
Heimdallr
Heimdallr
ThomiTsunami
Heimdallr
Level 102
God Stats
8W - 4L
1,603 SR
Queue Stats
300W - 275L
1,435 Elo+
Party 2
Jormungandr
Jormungandr
Xx6RocKStaR6xX
Jormungandr
Level 85
God Stats
3W - 7L
1,302 SR
Queue Stats
200W - 203L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
2 / 0 / 4
6,041
604
2,734
6,260
3,551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
MANY289
Skadi
10
2 / 0 / 5
5,836
584
5,174
7,296
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
V7Rudy
Arachne
11
7 / 0 / 3
7,036
704
4,357
6,258
2,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 0 / 4
6,569
657
3,011
3,333
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
8 / 2 / 1
7,262
726
8,171
9,205
5,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,944
494
3,628
10,273
4,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 2 / 0
4,450
445
2,669
4,125
1,316
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
2 / 6 / 0
5,268
527
1,923
7,353
2,627
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
ThomiTsunami
Heimdallr
8
0 / 3 / 0
4,824
482
3,530
6,870
2,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Xx6RocKStaR6xX
Jormungandr
7
0 / 5 / 0
4,704
470
3,649
9,038
6,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
20
Kills
2
2
Deaths
20
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
4
4
L
0
4
1
0.13
L
0
2
0
0
W
Skadi
MANY289
Skadi
2
0
5
4.5
L
2
6
0
0.33
L
Heimdallr
ThomiTsunami
Heimdallr
0
3
0
0
W
Arachne
V7Rudy
Arachne
7
0
3
8.5
L
Jormungandr
Xx6RocKStaR6xX
Jormungandr
0
5
0
0
W
1
0
4
3
W
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,447
Damage
15,399
32,352
Taken
37,659
14,617
Mitigated
17,080
14,598
Healing
6,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
2,734
1,091
0
2,062
6,260
3,551
0
2,351
3,909
20,941
0
L
3,628
1,690
0
1,803
10,273
4,608
0
1,181
9,059
0
32,434
L
2,669
175
0
641
4,125
1,316
0
1,333
2,712
23,111
0
W
Skadi
MANY289
Skadi
5,174
2,962
0
3,501
7,296
2,516
556
1,438
5,858
0
31,727
L
1,923
1,557
0
266
7,353
2,627
0
554
6,793
0
18,175
L
Heimdallr
ThomiTsunami
Heimdallr
3,530
1,462
0
1,984
6,870
2,351
611
700
6,170
0
22,627
W
Arachne
V7Rudy
Arachne
4,357
2,483
0
2,839
6,258
2,265
0
750
5,508
0
36,423
L
Jormungandr
Xx6RocKStaR6xX
Jormungandr
3,649
1,213
71
1,661
9,038
6,178
0
1,826
7,180
23,776
0
W
3,011
321
1,410
2,273
3,333
1,130
1,203
908
2,425
49,507
0
W
8,171
2,401
0
2,513
9,205
5,155
61
871
8,334
0
48,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,744
Gold Earned
24,190
297
Minions Killed
186
0
Camps Cleared
0
1,034,842
Distance Traveled
887,107
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,041
604
36
4
0
197,104
2
L
Kali
4,944
494
61
6
0
170,628
0
L
Merlin
4,450
445
27
3
0
174,019
0
W
Skadi
5,836
584
47
5
0
203,176
0
L
Ullr
5,268
527
25
3
0
170,500
1
L
Heimdallr
4,824
482
43
4
0
192,295
2
W
Arachne
7,036
704
57
6
0
248,372
0
L
Jormungandr
4,704
470
30
3
0
179,665
0
W
Hel
6,569
657
92
9
0
192,209
4
W
Chaac
7,262
726
65
7
0
193,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role