Player Matchup

Ravana
Ravana
BRYAN ll10ll
Ravana
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 94L
1,503 Elo+
Solo
Nike
Nike
HaughtyBaker820
Nike
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
123W - 99L
1,477 Elo+
Solo
Artio
Artio
Shalck
Artio
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
153W - 155L
1,465 Elo+
Solo
Fafnir
Fafnir
StoneKnot8
Fafnir
Level 129
God Stats
9W - 6L
1,484 SR
Queue Stats
196W - 193L
1,455 Elo+
Solo
Sol
Sol
WrigglyCornet29
Sol
Level 97
God Stats
2W - 2L
1,497 SR
Queue Stats
122W - 99L
1,476 Elo+
Solo
Team Averages
Level 105
1,496 SR
1,475 Elo+

VS

Team Averages
Level 122
1,457 SR
1,458 Elo+
Cupid
Cupid
Christianx602
Cupid
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 37L
1,454 Elo+
Solo
Hun Batz
Hun Batz
KENNY5782
Hun Batz
Level 154
God Stats
2W - 0L
1,700 SR
Queue Stats
300W - 304L
1,486 Elo+
Solo
Hera
Hera
Metzli2818
Hera
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,490 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Michael123456
Ah Muzen Cab
Level 90
God Stats
1W - 2L
1,346 SR
Queue Stats
66W - 80L
1,326 Elo+
Solo
Izanami
Izanami
SmithZGamer
Izanami
Level 140
God Stats
2W - 1L
1,237 SR
Queue Stats
61W - 52L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
1
0 / 0 / 0
2,852
259
0
0
0
16
6 / 5 / 6
9,269
843
10,982
17,743
19,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
Shalck
Artio
16
2 / 4 / 5
8,875
807
4,286
17,124
17,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fafnir
StoneKnot8
Fafnir
16
4 / 4 / 10
9,838
894
8,516
16,949
20,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
4 / 4 / 8
8,879
807
16,130
13,747
5,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 14
8,712
792
10,560
9,813
4,455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
KENNY5782
Hun Batz
17
7 / 3 / 9
10,018
911
11,608
10,309
5,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 2 / 8
10,291
936
15,326
7,541
3,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Michael123456
Ah Muzen Cab
16
0 / 4 / 12
9,018
820
9,605
8,453
4,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Izanami
SmithZGamer
Izanami
14
3 / 5 / 8
9,278
843
8,914
10,786
4,510
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
68
16
Kills
17
17
Deaths
16
29
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ravana
0
0
0
0
W
0
2
14
3.5
L
6
5
6
1.8
W
Hun Batz
KENNY5782
Hun Batz
7
3
9
3.83
W
7
2
8
5.5
W
Ah Muzen Cab
Michael123456
Ah Muzen Cab
0
4
12
1.5
L
Artio
Shalck
Artio
2
4
5
1.13
W
Izanami
SmithZGamer
Izanami
3
5
8
1.4
L
Fafnir
StoneKnot8
Fafnir
4
4
10
2.25
L
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,914
Damage
56,013
65,563
Taken
46,902
63,927
Mitigated
22,000
20,252
Healing
15,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
0
0
0
0
0
0
0
0
0
0
0
W
10,560
6,005
2,430
4,765
9,813
4,455
1,221
5,334
4,479
0
16,738
L
10,982
163
2,923
2,515
17,743
19,623
0
4,936
12,807
1,750
18,556
W
Hun Batz
KENNY5782
Hun Batz
11,608
1,184
1,198
2,125
10,309
5,474
1,699
7,060
3,249
0
20,888
W
15,326
5,010
371
1,364
7,541
3,368
1,543
4,159
3,382
32,512
0
W
Ah Muzen Cab
Michael123456
Ah Muzen Cab
9,605
3,542
475
889
8,453
4,193
547
5,622
2,831
0
18,896
L
Artio
Shalck
Artio
4,286
737
2,265
3,365
17,124
17,775
0
4,706
12,418
11,582
376
W
Izanami
SmithZGamer
Izanami
8,914
4,328
966
1,156
10,786
4,510
2,831
7,225
3,561
0
20,763
L
Fafnir
StoneKnot8
Fafnir
8,516
3,327
1,043
3,100
16,949
20,543
186
3,435
13,514
14,608
0
L
16,130
2,942
242
4,799
13,747
5,986
570
2,249
11,498
43,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,713
Gold Earned
47,317
100
Minions Killed
119
0
Camps Cleared
0
877,149
Distance Traveled
1,061,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
2,852
259
0
0
0
0
0
W
Cupid
8,712
792
20
2
0
234,136
0
L
Nike
9,269
843
17
2
0
204,822
0
W
Hun Batz
10,018
911
14
1
0
243,917
0
W
Hera
10,291
936
44
4
0
218,241
0
W
Ah Muzen Cab
9,018
820
22
2
0
162,241
0
L
Artio
8,875
807
18
2
0
271,553
0
W
Izanami
9,278
843
19
2
0
203,284
0
L
Fafnir
9,838
894
10
1
0
223,145
0
L
Sol
8,879
807
55
5
0
177,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role