Player Matchup

Ra
Ra
Anthony1207
Ra
Level 123
God Stats
1W - 0L
1,474 SR
Queue Stats
161W - 157L
1,538 Elo+
Solo
Artemis
Artemis
IMHORNY69
Artemis
Level 87
God Stats
2W - 0L
1,732 SR
Queue Stats
47W - 25L
1,640 Elo+
Party 2
Medusa
Medusa
Johnnythan
Medusa
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 28L
1,640 Elo+
Party 2
Amaterasu
Amaterasu
WoodZero117
Amaterasu
Level 101
God Stats
8W - 0L
1,719 SR
Queue Stats
48W - 33L
1,640 Elo+
Party 2
Chaac
Chaac
xXGusBus12Xx
Chaac
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 24L
1,640 Elo+
Party 2
Team Averages
Level 86
1,585 SR
1,620 Elo+

VS

Team Averages
Level 57
1,490 SR
1,377 Elo+
Ra
Ra
 
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
AbelSouls
Poseidon
Level 118
God Stats
0W - 2L
1,306 SR
Queue Stats
39W - 42L
1,532 Elo+
Solo
Neith
Neith
Beater613
Neith
Level 106
God Stats
10W - 8L
1,645 SR
Queue Stats
234W - 247L
1,539 Elo+
Solo
Fafnir
Fafnir
Sebhi1999
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,153 Elo+
Party 1
Susano
Susano
lucifer3mk
Susano
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 41L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 13
8,179
744
8,284
5,811
2,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
IMHORNY69
Artemis
15
2 / 5 / 13
8,703
791
12,359
10,552
4,606
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
Johnnythan
Medusa
17
12 / 1 / 6
9,959
905
12,739
9,524
4,231
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
WoodZero117
Amaterasu
16
4 / 0 / 13
8,701
791
3,861
12,624
9,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
3 / 4 / 14
8,612
783
15,037
11,435
11,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 5 / 5
7,570
688
5,587
9,691
4,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
AbelSouls
Poseidon
15
2 / 5 / 6
8,230
748
8,563
11,893
5,086
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Beater613
Neith
15
4 / 3 / 4
8,017
729
11,190
10,140
4,795
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fafnir
Sebhi1999
Fafnir
15
3 / 4 / 8
8,843
804
7,414
11,865
14,036
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
lucifer3mk
Susano
12
2 / 7 / 3
7,367
670
3,865
12,174
4,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
39
24
Kills
13
13
Deaths
24
59
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
5
5
0.9
L
Poseidon
AbelSouls
Poseidon
2
5
6
1
W
3
3
13
3.17
L
Neith
Beater613
Neith
4
3
4
2
W
Artemis
IMHORNY69
Artemis
2
5
13
1.7
W
Medusa
Johnnythan
Medusa
12
1
6
15
L
Fafnir
Sebhi1999
Fafnir
3
4
8
1.75
W
Amaterasu
WoodZero117
Amaterasu
4
0
13
10.5
L
Susano
lucifer3mk
Susano
2
7
3
0.5
W
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,280
Damage
36,619
49,946
Taken
55,763
31,876
Mitigated
33,165
23,812
Healing
15,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,587
227
3,251
2,598
9,691
4,281
0
947
8,744
10,114
0
L
Poseidon
AbelSouls
Poseidon
8,563
348
502
1,630
11,893
5,086
0
1,470
10,423
27,611
0
W
8,284
167
3,471
907
5,811
2,579
0
3,110
2,701
14,102
0
L
Neith
Beater613
Neith
11,190
4,138
1,332
2,692
10,140
4,795
38
485
9,655
0
25,591
W
Artemis
IMHORNY69
Artemis
12,359
2,749
1,892
1,494
10,552
4,606
781
3,597
6,955
0
23,494
W
Medusa
Johnnythan
Medusa
12,739
4,080
738
3,458
9,524
4,231
360
4,006
5,518
0
31,873
L
Fafnir
Sebhi1999
Fafnir
7,414
2,351
810
2,238
11,865
14,036
0
2,854
8,919
9,210
0
W
Amaterasu
WoodZero117
Amaterasu
3,861
1,155
647
7,502
12,624
9,411
405
5,534
6,973
0
11,441
L
Susano
lucifer3mk
Susano
3,865
1,583
0
406
12,174
4,967
74
2,436
9,738
0
5,570
W
15,037
893
844
2,859
11,435
11,049
0
5,200
6,235
0
21,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,154
Gold Earned
40,027
120
Minions Killed
91
0
Camps Cleared
0
1,162,049
Distance Traveled
965,897
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,570
688
17
2
0
197,481
0
L
Poseidon
8,230
748
34
3
0
191,190
0
W
Ra
8,179
744
18
2
0
225,918
0
L
Neith
8,017
729
34
3
0
179,489
0
W
Artemis
8,703
791
28
3
0
205,971
5
W
Medusa
9,959
905
46
4
0
239,013
0
L
Fafnir
8,843
804
4
0
0
203,140
0
W
Amaterasu
8,701
791
10
1
0
278,019
0
L
Susano
7,367
670
2
0
0
194,597
0
W
Chaac
8,612
783
18
2
0
213,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role