Player Matchup

Awilix
Awilix
 
Awilix
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Jybril
Cthulhu
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,576 Elo+
Party 3
Danzaburou
Danzaburou
Konozero
Danzaburou
Level 146
God Stats
2W - 4L
1,166 SR
Queue Stats
77W - 62L
1,575 Elo+
Party 3
Ra
Ra
OIiverSudden
Ra
Level 158
God Stats
7W - 6L
1,326 SR
Queue Stats
265W - 252L
1,516 Elo+
Party 2
Horus
Horus
Revy_Era
Horus
Level 57
God Stats
4W - 4L
1,590 SR
Queue Stats
89W - 75L
1,517 Elo+
Party 3
Team Averages
Level 134
1,416 SR
1,537 Elo+

VS

Team Averages
Level 116
1,434 SR
1,514 Elo+
Merlin
Merlin
CORRUPT MlND
Merlin
Level 157
God Stats
0W - 2L
1,168 SR
Queue Stats
79W - 89L
1,414 Elo+
Party 1
Ymir
Ymir
Josh Kunzler
Ymir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,730 Elo+
Solo
Fenrir
Fenrir
LaggyPoo
Fenrir
Level 153
God Stats
1W - 3L
1,451 SR
Queue Stats
103W - 102L
1,449 Elo+
Party 1
Surtr
Surtr
SetYouStraight
Surtr
Level 86
God Stats
16W - 13L
1,570 SR
Queue Stats
121W - 107L
1,475 Elo+
Solo
Hachiman
Hachiman
SnowMann34
Hachiman
Level 151
God Stats
35W - 41L
1,480 SR
Queue Stats
678W - 638L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
1 / 0 / 6
6,473
588
4,683
9,399
3,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Jybril
Cthulhu
11
1 / 1 / 0
6,333
576
6,077
9,440
5,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Konozero
Danzaburou
10
5 / 0 / 0
6,673
607
9,062
4,915
2,115
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 1
6,696
609
4,814
4,779
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Revy_Era
Horus
9
0 / 0 / 6
5,948
541
3,864
7,008
5,011
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 0 / 1
5,916
538
2,473
3,930
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 3 / 0
4,913
447
575
8,582
6,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
LaggyPoo
Fenrir
10
0 / 3 / 1
5,642
513
5,159
11,555
4,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 1 / 0
6,952
632
5,640
10,153
4,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
SnowMann34
Hachiman
8
0 / 2 / 0
5,227
475
5,206
8,391
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
9
Kills
1
1
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
1
0
6
4
L
Merlin
0
0
1
0.5
L
0
3
0
0
W
Cthulhu
Jybril
Cthulhu
1
1
0
1
W
Danzaburou
Konozero
Danzaburou
5
0
0
5
L
Fenrir
LaggyPoo
Fenrir
0
3
1
0.17
W
2
0
1
2.5
W
Horus
Revy_Era
Horus
0
0
6
3
L
1
1
0
1
L
Hachiman
SnowMann34
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,500
Damage
19,053
35,541
Taken
42,611
18,080
Mitigated
18,208
13,762
Healing
10,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
4,683
1,636
0
1,329
9,399
3,404
497
1,539
7,860
0
36,082
L
Merlin
2,473
185
0
642
3,930
1,156
686
1,668
2,158
37,742
0
L
575
135
0
142
8,582
6,098
0
461
8,121
9,208
0
W
Cthulhu
Jybril
Cthulhu
6,077
410
0
2,482
9,440
5,683
468
116
9,324
42,672
0
W
Danzaburou
Konozero
Danzaburou
9,062
5,111
0
2,997
4,915
2,115
706
102
4,813
0
47,275
L
Fenrir
LaggyPoo
Fenrir
5,159
1,141
0
2,334
11,555
4,038
0
2,531
8,956
0
47,905
W
4,814
630
1,034
1,470
4,779
1,867
431
540
4,239
57,311
0
W
Horus
Revy_Era
Horus
3,864
1,630
1,783
2,667
7,008
5,011
9
917
6,091
0
13,268
L
5,640
2,034
0
3,018
10,153
4,789
0
5,039
4,790
802
50,804
L
Hachiman
SnowMann34
Hachiman
5,206
2,529
0
4,428
8,391
2,127
0
632
7,695
0
35,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,123
Gold Earned
28,650
354
Minions Killed
307
0
Camps Cleared
0
1,142,769
Distance Traveled
1,099,305
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,473
588
55
5
0
276,644
0
L
Merlin
5,916
538
78
7
0
203,462
0
L
Ymir
4,913
447
16
1
0
181,603
0
W
Cthulhu
6,333
576
107
10
0
211,776
0
W
Danzaburou
6,673
607
75
7
0
201,893
2
L
Fenrir
5,642
513
67
6
0
255,593
0
W
Ra
6,696
609
105
10
0
225,535
2
W
Horus
5,948
541
12
1
0
226,921
2
L
Surtr
6,952
632
95
9
0
251,943
0
L
Hachiman
5,227
475
51
5
0
206,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role