Player Matchup

Sun Wukong
Sun Wukong
Bixterlies
Sun Wukong
Level 29
God Stats
3W - 5L
1,402 SR
Queue Stats
92W - 98L
1,395 Elo+
Party 1
Nemesis
Nemesis
NecroFells
Nemesis
Level 48
God Stats
8W - 3L
1,341 SR
Queue Stats
97W - 136L
1,369 Elo+
Solo
Hou Yi
Hou Yi
URINMYWAY28
Hou Yi
Level 24
God Stats
2W - 2L
1,582 SR
Queue Stats
19W - 33L
1,329 Elo+
Party 1
Janus
Janus
Yuuri-Sama420
Janus
Level 48
God Stats
13W - 10L
1,509 SR
Queue Stats
123W - 130L
1,420 Elo+
Party 1
Jormungandr
Jormungandr
adriantoxic
Jormungandr
Level 24
God Stats
8W - 6L
1,678 SR
Queue Stats
41W - 45L
1,324 Elo+
Party 1
Team Averages
Level 35
1,502 SR
1,367 Elo+

VS

Team Averages
Level 33
1,424 SR
1,420 Elo+
Agni
Agni
Mcnegrator
Agni
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,499 Elo+
Party 2
Chaac
Chaac
T4chxnkA
Chaac
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 145L
1,535 Elo+
Party 2
Heimdallr
Heimdallr
TheLGBAllies
Heimdallr
Level 40
God Stats
1W - 3L
1,307 SR
Queue Stats
9W - 16L
1,348 Elo+
Solo
Atlas
Atlas
Warrior_9765
Atlas
Level 26
God Stats
5W - 9L
1,366 SR
Queue Stats
136W - 168L
1,264 Elo+
Party 2
Surtr
Surtr
matapatos2000
Surtr
Level 29
God Stats
50W - 46L
1,447 SR
Queue Stats
336W - 305L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bixterlies
Sun Wukong
14
1 / 3 / 0
8,294
518
7,632
16,879
11,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
NecroFells
Nemesis
13
0 / 3 / 1
7,408
463
3,529
14,171
5,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
13
3 / 0 / 5
7,778
486
8,831
9,911
4,247
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 3 / 1
8,920
558
11,249
7,180
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
adriantoxic
Jormungandr
14
4 / 0 / 5
8,844
553
10,002
11,439
9,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
7,789
487
4,177
10,062
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
T4chxnkA
Chaac
14
3 / 1 / 1
7,963
498
6,961
12,551
7,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
TheLGBAllies
Heimdallr
9
1 / 3 / 0
6,348
397
5,153
10,194
3,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 2
7,438
465
5,124
14,853
11,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
3 / 1 / 1
9,030
564
12,565
15,520
13,784
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
11
Kills
9
9
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bixterlies
Sun Wukong
1
3
0
0.33
L
1
2
1
0.75
W
Nemesis
NecroFells
Nemesis
0
3
1
0.17
L
Chaac
T4chxnkA
Chaac
3
1
1
3.5
L
Heimdallr
TheLGBAllies
Heimdallr
1
3
0
0.33
W
Hou Yi
3
0
5
5.5
L
1
4
2
0.5
W
3
3
1
1.17
W
Jormungandr
adriantoxic
Jormungandr
4
0
5
6.5
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,243
Damage
33,980
59,580
Taken
63,180
34,135
Mitigated
40,437
16,499
Healing
16,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bixterlies
Sun Wukong
7,632
1,475
0
5,422
16,879
11,420
0
2,106
14,773
0
71,905
L
4,177
573
0
500
10,062
3,625
0
6,145
3,597
54,852
0
W
Nemesis
NecroFells
Nemesis
3,529
961
0
2,751
14,171
5,656
0
669
13,502
0
62,616
L
Chaac
T4chxnkA
Chaac
6,961
1,173
0
2,026
12,551
7,397
0
2,865
9,568
0
70,701
L
Heimdallr
TheLGBAllies
Heimdallr
5,153
2,159
0
2,567
10,194
3,967
0
3,726
6,468
0
31,489
W
Hou Yi
8,831
5,182
0
4,610
9,911
4,247
2,888
2,674
7,237
0
42,474
L
5,124
2,288
0
3,782
14,853
11,664
0
4,940
9,881
25,104
0
W
11,249
691
0
750
7,180
2,967
166
1,884
5,296
76,970
0
W
Jormungandr
adriantoxic
Jormungandr
10,002
2,949
0
2,966
11,439
9,845
373
2,290
9,149
44,958
0
L
12,565
5,312
0
7,747
15,520
13,784
0
3,014
12,415
527
77,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,244
Gold Earned
38,568
467
Minions Killed
405
0
Camps Cleared
0
1,559,624
Distance Traveled
1,550,020
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,294
518
118
7
0
303,156
2
L
Agni
7,789
487
107
7
0
322,010
0
W
Nemesis
7,408
463
99
6
0
330,821
4
L
Chaac
7,963
498
87
5
0
371,213
0
L
Heimdallr
6,348
397
55
3
0
242,954
0
W
Hou Yi
7,778
486
62
4
0
286,632
0
L
Atlas
7,438
465
26
2
0
301,398
0
W
Janus
8,920
558
131
8
0
326,171
5
W
Jormungandr
8,844
553
57
4
0
312,844
5
L
Surtr
9,030
564
130
8
0
312,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role