Player Matchup

Susano
Susano
DrFrankenstaine
Susano
Level 106
God Stats
3W - 4L
1,431 SR
Queue Stats
99W - 80L
1,497 Elo+
Party 3
Xbalanque
Xbalanque
HOOD PRODUCT
Xbalanque
Level 45
God Stats
9W - 6L
1,689 SR
Queue Stats
210W - 231L
1,420 Elo+
Party 1
Achilles
Achilles
InHerWalls
Achilles
Level 52
God Stats
9W - 4L
1,711 SR
Queue Stats
174W - 172L
1,432 Elo+
Party 1
Ganesha
Ganesha
ScrubbyAshes
Ganesha
Level 34
God Stats
2W - 1L
1,715 SR
Queue Stats
90W - 81L
1,491 Elo+
Party 3
Kukulkan
Kukulkan
fjdt
Kukulkan
Level 45
God Stats
2W - 2L
1,478 SR
Queue Stats
180W - 199L
1,422 Elo+
Party 1
Team Averages
Level 56
1,605 SR
1,453 Elo+

VS

Team Averages
Level 89
1,437 SR
1,415 Elo+
Neith
Neith
ATLFALCON94
Neith
Level 44
God Stats
7W - 7L
1,356 SR
Queue Stats
111W - 140L
1,347 Elo+
Party 2
Ao Kuang
Ao Kuang
BlueeOwl
Ao Kuang
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
236W - 267L
1,407 Elo+
Party 2
Medusa
Medusa
Kaselnomty1
Medusa
Level 120
God Stats
7W - 3L
1,277 SR
Queue Stats
80W - 70L
1,478 Elo+
Solo
Ares
Ares
SmashedYoDaddy
Ares
Level 127
God Stats
5W - 9L
1,459 SR
Queue Stats
87W - 123L
1,409 Elo+
Solo
Arachne
Arachne
xBLaCK o VeNoMx
Arachne
Level 88
God Stats
46W - 27L
1,593 SR
Queue Stats
459W - 490L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 0
9,232
543
11,811
17,809
7,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
HOOD PRODUCT
Xbalanque
12
6 / 7 / 1
8,178
481
13,162
17,319
7,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
InHerWalls
Achilles
13
2 / 5 / 1
8,579
505
8,762
16,883
16,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
ScrubbyAshes
Ganesha
11
0 / 8 / 7
8,175
481
6,020
24,322
27,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
fjdt
Kukulkan
14
4 / 8 / 4
9,339
549
12,135
14,100
6,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 3
9,135
537
8,747
7,783
3,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
BlueeOwl
Ao Kuang
14
6 / 5 / 3
9,086
534
11,080
17,632
9,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
16
6 / 3 / 4
10,583
623
14,138
16,613
7,905
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 9
8,365
492
6,560
16,519
13,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
17 / 2 / 8
11,681
687
26,755
20,009
8,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
16
Kills
34
34
Deaths
17
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
W
Ao Kuang
BlueeOwl
Ao Kuang
6
5
3
1.5
L
4
6
0
0.67
L
Xbalanque
HOOD PRODUCT
Xbalanque
6
7
1
0.93
L
Achilles
InHerWalls
Achilles
2
5
1
0.5
W
Medusa
6
3
4
2.67
L
Ganesha
ScrubbyAshes
Ganesha
0
8
7
0.44
W
1
5
9
1.1
L
Kukulkan
fjdt
Kukulkan
4
8
4
0.75
W
17
2
8
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,890
Damage
67,280
90,433
Taken
78,556
65,652
Mitigated
41,890
9,771
Healing
20,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,747
5,021
0
3,174
7,783
3,053
375
1,339
6,444
0
52,626
W
Ao Kuang
BlueeOwl
Ao Kuang
11,080
2,312
0
3,892
17,632
9,037
2,220
5,439
12,193
43,416
0
L
11,811
2,949
0
758
17,809
7,913
0
3,587
14,006
0
76,644
L
Xbalanque
HOOD PRODUCT
Xbalanque
13,162
10,149
212
1,550
17,319
7,131
732
5,286
11,936
0
45,815
L
Achilles
InHerWalls
Achilles
8,762
3,540
0
2,273
16,883
16,844
623
40
16,843
0
50,339
W
Medusa
14,138
7,261
0
6,830
16,613
7,905
729
2,882
13,731
0
81,467
L
Ganesha
ScrubbyAshes
Ganesha
6,020
1,554
2,364
2,141
24,322
27,421
73
2,804
21,518
30,718
0
W
6,560
498
0
2,927
16,519
13,100
380
3,683
12,836
19,973
0
L
Kukulkan
fjdt
Kukulkan
12,135
1,774
18
455
14,100
6,343
0
5,032
8,490
66,310
0
W
26,755
19,869
0
3,781
20,009
8,795
680
5,172
14,837
0
95,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,503
Gold Earned
48,850
370
Minions Killed
336
0
Camps Cleared
0
1,533,995
Distance Traveled
1,580,106
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,135
537
69
4
0
289,992
1
W
Ao Kuang
9,086
534
49
3
0
312,832
0
L
Susano
9,232
543
111
7
0
363,453
0
L
Xbalanque
8,178
481
73
4
0
275,241
0
L
Achilles
8,579
505
62
4
0
285,962
0
W
Medusa
10,583
623
108
6
0
272,283
0
L
Ganesha
8,175
481
9
1
0
306,844
0
W
Ares
8,365
492
15
1
0
330,818
0
L
Kukulkan
9,339
549
115
7
0
302,495
0
W
Arachne
11,681
687
95
6
0
374,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role