Player Matchup

Fenrir
Fenrir
Ben18
Fenrir
Level 48
God Stats
2W - 1L
1,492 SR
Queue Stats
93W - 83L
1,433 Elo+
Solo
Amaterasu
Amaterasu
Darkamau
Amaterasu
Level 65
God Stats
1W - 2L
1,050 SR
Queue Stats
11W - 9L
1,345 Elo+
Party 1
Cthulhu
Cthulhu
DarkestWolf1112
Cthulhu
Level 22
God Stats
6W - 4L
1,452 SR
Queue Stats
8W - 7L
1,345 Elo+
Party 1
He Bo
He Bo
XFERPA
He Bo
Level 29
God Stats
1W - 1L
1,591 SR
Queue Stats
18W - 17L
1,332 Elo+
Party 1
Cupid
Cupid
dannylixon
Cupid
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,255 Elo+
Party 1
Team Averages
Level 35
1,417 SR
1,342 Elo+

VS

Team Averages
Level 50
1,570 SR
1,412 Elo+
Hercules
Hercules
Aonix_Optic01
Hercules
Level 61
God Stats
7W - 10L
1,359 SR
Queue Stats
291W - 302L
1,359 Elo+
Party 2
Merlin
Merlin
BBCRJ-
Merlin
Level 47
God Stats
2W - 3L
1,466 SR
Queue Stats
121W - 129L
1,378 Elo+
Party 2
Thor
Thor
RyuGuz9
Thor
Level 44
God Stats
2W - 3L
1,597 SR
Queue Stats
81W - 94L
1,413 Elo+
Party 2
Nox
Nox
Vrega
Nox
Level 51
God Stats
2W - 2L
1,653 SR
Queue Stats
88W - 73L
1,492 Elo+
Party 3
Scylla
Scylla
bigpapa3
Scylla
Level 49
God Stats
1W - 1L
1,774 SR
Queue Stats
72W - 71L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ben18
Fenrir
17
7 / 3 / 4
10,621
506
14,780
21,583
11,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
Darkamau
Amaterasu
17
4 / 1 / 10
10,752
512
17,189
20,979
18,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 2 / 1
8,594
409
4,087
15,097
11,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
XFERPA
He Bo
18
9 / 0 / 6
11,628
554
21,874
11,190
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cupid
12
0 / 2 / 1
7,412
353
1,130
8,456
3,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aonix_Optic01
Hercules
14
0 / 6 / 0
9,170
437
6,163
20,686
17,229
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
BBCRJ-
Merlin
14
1 / 3 / 1
9,146
436
7,792
12,538
4,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thor
RyuGuz9
Thor
16
1 / 7 / 1
9,770
465
7,509
22,293
9,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nox
Vrega
Nox
14
1 / 2 / 5
9,442
450
7,576
12,476
9,865
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
bigpapa3
Scylla
16
5 / 2 / 1
10,234
487
11,945
12,186
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
20
Kills
8
8
Deaths
20
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
Aonix_Optic01
Hercules
0
6
0
0
L
Merlin
BBCRJ-
Merlin
1
3
1
0.5
W
Fenrir
Ben18
Fenrir
7
3
4
3
W
Amaterasu
Darkamau
Amaterasu
4
1
10
9
W
0
2
1
0.25
L
Thor
RyuGuz9
Thor
1
7
1
0.21
L
Nox
Vrega
Nox
1
2
5
1.75
W
He Bo
XFERPA
He Bo
9
0
6
12
L
Scylla
bigpapa3
Scylla
5
2
1
2.75
W
Cupid
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,060
Damage
40,985
77,305
Taken
80,179
49,019
Mitigated
45,552
22,528
Healing
11,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Aonix_Optic01
Hercules
6,163
2,347
0
4,968
20,686
17,229
0
2,867
17,819
0
57,629
L
Merlin
BBCRJ-
Merlin
7,792
711
0
1,590
12,538
4,713
642
4,406
8,132
55,090
0
W
Fenrir
Ben18
Fenrir
14,780
2,357
0
4,762
21,583
11,222
171
5,664
15,791
0
72,639
W
Amaterasu
Darkamau
Amaterasu
17,189
7,856
171
8,008
20,979
18,977
1,017
4,002
16,840
0
73,668
W
4,087
186
1,949
1,306
15,097
11,533
410
6,614
8,483
35,784
0
L
Thor
RyuGuz9
Thor
7,509
1,988
0
366
22,293
9,402
639
7,498
14,795
0
83,395
L
Nox
Vrega
Nox
7,576
651
0
4,013
12,476
9,865
213
6,577
5,899
46,716
0
W
He Bo
XFERPA
He Bo
21,874
690
0
2,638
11,190
4,197
187
4,996
6,177
86,448
0
L
Scylla
bigpapa3
Scylla
11,945
1,179
0
859
12,186
4,343
723
4,613
7,573
72,552
0
W
Cupid
1,130
661
472
3,222
8,456
3,090
990
5,742
2,701
0
31,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,007
Gold Earned
47,762
450
Minions Killed
472
0
Camps Cleared
0
2,156,686
Distance Traveled
2,000,769
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,170
437
101
5
0
406,211
0
L
Merlin
9,146
436
101
5
0
374,926
0
W
Fenrir
10,621
506
89
4
0
394,142
0
W
Amaterasu
10,752
512
107
5
0
447,423
0
W
Cthulhu
8,594
409
60
3
0
441,160
0
L
Thor
9,770
465
101
5
0
413,461
0
L
Nox
9,442
450
52
2
0
393,417
4
W
He Bo
11,628
554
133
6
0
482,653
0
L
Scylla
10,234
487
117
6
0
412,754
6
W
Cupid
7,412
353
61
3
0
391,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role