Player Matchup

Charon
Charon
 
Charon
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
CrestToothpaste
Medusa
Level 100
God Stats
2W - 3L
1,125 SR
Queue Stats
20W - 24L
1,494 Elo+
Party 1
Thanatos
Thanatos
LaCraig
Thanatos
Level 89
God Stats
11W - 15L
1,516 SR
Queue Stats
20W - 24L
1,506 Elo+
Party 1
Raijin
Raijin
Zwee512
Raijin
Level 25
God Stats
3W - 3L
1,907 SR
Queue Stats
15W - 15L
1,571 Elo+
Party 1
The Morrigan
The Morrigan
windmill25
The Morrigan
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 18L
1,444 Elo+
Party 1
Team Averages
Level 87
1,510 SR
1,503 Elo+

VS

Team Averages
Level 95
1,510 SR
1,537 Elo+
Chiron
Chiron
IceCreamMan6873
Chiron
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 91L
1,502 Elo+
Party 2
Odin
Odin
The_Gatman3
Odin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 69L
1,466 Elo+
Party 2
Nu Wa
Nu Wa
Wulfven8446
Nu Wa
Level 89
God Stats
5W - 6L
1,682 SR
Queue Stats
432W - 439L
1,492 Elo+
Solo
Cerberus
Cerberus
chazspaz3
Cerberus
Level 125
God Stats
0W - 2L
1,298 SR
Queue Stats
199W - 169L
1,586 Elo+
Party 2
Susano
Susano
professorluffy
Susano
Level 46
God Stats
7W - 6L
1,571 SR
Queue Stats
105W - 108L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
8
0 / 0 / 3
5,497
550
3,079
4,135
2,625
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 1 / 1
5,005
501
3,082
4,711
1,515
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
LaCraig
Thanatos
11
2 / 0 / 2
5,859
586
3,504
7,086
2,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
Zwee512
Raijin
10
2 / 0 / 0
5,875
588
2,385
5,379
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
windmill25
The Morrigan
8
0 / 2 / 0
4,952
495
3,756
5,360
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,868
487
2,802
4,028
1,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 1
5,121
512
1,434
5,838
3,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 2 / 1
5,791
579
2,015
3,697
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
chazspaz3
Cerberus
11
2 / 0 / 0
6,382
638
3,019
6,312
3,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 1 / 1
4,947
495
2,142
8,491
2,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
5
Kills
3
3
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
0
3
1.5
W
1
1
1
1.5
L
1
1
0
1
W
Thanatos
LaCraig
Thanatos
2
0
2
3
L
0
1
1
0.5
L
0
2
1
0.25
W
Raijin
Zwee512
Raijin
2
0
0
2
L
Cerberus
chazspaz3
Cerberus
2
0
0
2
L
0
1
1
0.5
W
The Morrigan
windmill25
The Morrigan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,806
Damage
11,412
26,671
Taken
28,366
10,077
Mitigated
12,522
9,934
Healing
5,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
3,079
497
0
961
4,135
2,625
75
100
4,035
18,942
0
W
3,082
1,357
0
1,393
4,711
1,515
565
112
4,599
0
30,158
L
2,802
496
285
788
4,028
1,475
0
875
3,153
0
27,200
W
Thanatos
LaCraig
Thanatos
3,504
422
0
5,388
7,086
2,518
0
298
6,788
0
49,567
L
1,434
142
208
1,991
5,838
3,532
0
1,929
3,909
0
15,580
L
2,015
833
0
250
3,697
1,161
4
1,762
1,935
44,591
0
W
Raijin
Zwee512
Raijin
2,385
149
0
1,640
5,379
1,696
0
1,505
3,874
41,319
0
L
Cerberus
chazspaz3
Cerberus
3,019
109
0
2,462
6,312
3,650
0
2,780
3,196
42,654
0
L
2,142
701
0
0
8,491
2,704
131
898
7,593
0
32,697
W
The Morrigan
windmill25
The Morrigan
3,756
1,412
0
552
5,360
1,723
0
2,989
2,341
20,720
1,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,188
Gold Earned
27,109
274
Minions Killed
307
0
Camps Cleared
0
989,826
Distance Traveled
1,022,750
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,497
550
27
3
0
196,394
0
W
Medusa
5,005
501
49
5
0
189,242
0
L
Chiron
4,868
487
54
5
0
187,063
1
W
Thanatos
5,859
586
78
8
0
240,028
0
L
Odin
5,121
512
28
3
0
234,979
2
L
Nu Wa
5,791
579
82
8
0
192,532
0
W
Raijin
5,875
588
76
8
0
198,405
0
L
Cerberus
6,382
638
89
9
0
195,078
1
L
Susano
4,947
495
54
5
0
213,098
0
W
The Morrigan
4,952
495
44
4
0
165,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role