Player Matchup

Medusa
Medusa
 
Medusa
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
Micah305
Scylla
Level 47
God Stats
13W - 9L
1,605 SR
Queue Stats
39W - 30L
1,575 Elo+
Party 3
Baron Samedi
Baron Samedi
Pryvacii-
Baron Samedi
Level 45
God Stats
17W - 17L
1,429 SR
Queue Stats
370W - 456L
1,342 Elo+
Party 2
Camazotz
Camazotz
S_Flare7
Camazotz
Level 62
God Stats
9W - 6L
1,653 SR
Queue Stats
309W - 380L
1,394 Elo+
Party 2
Team Averages
Level 48
1,537 SR
1,462 Elo+

VS

Team Averages
Level 23
1,513 SR
1,434 Elo+
Hades
Hades
HoulaTM
Hades
Level 16
God Stats
1W - 2L
1,706 SR
Queue Stats
6W - 11L
1,435 Elo+
Party 1
Poseidon
Poseidon
Nanashisan
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,676 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OVN DYDY
Tsukuyomi
Level 33
God Stats
1W - 1L
1,641 SR
Queue Stats
3W - 13L
1,234 Elo+
Party 1
Heimdallr
Heimdallr
Varxi
Heimdallr
Level 39
God Stats
1W - 2L
1,265 SR
Queue Stats
23W - 24L
1,409 Elo+
Solo
Cthulhu
Cthulhu
xmaslol
Cthulhu
Level 20
God Stats
0W - 1L
1,454 SR
Queue Stats
2W - 7L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
8 / 2 / 2
10,478
551
13,557
16,372
7,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
 
Terra
14
3 / 1 / 9
9,784
515
8,777
20,449
20,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
Micah305
Scylla
17
5 / 3 / 8
10,691
563
16,352
10,833
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
Pryvacii-
Baron Samedi
14
4 / 7 / 4
9,674
509
5,140
15,574
12,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Camazotz
S_Flare7
Camazotz
17
6 / 2 / 7
10,644
560
16,324
22,230
9,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
HoulaTM
Hades
15
7 / 6 / 1
10,279
541
19,830
20,081
12,663
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
Nanashisan
Poseidon
14
2 / 5 / 0
8,673
456
7,956
13,349
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tsukuyomi
OVN DYDY
Tsukuyomi
14
2 / 5 / 4
9,002
474
8,637
15,523
5,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Varxi
Heimdallr
13
2 / 4 / 3
8,468
446
12,327
15,088
6,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
xmaslol
Cthulhu
12
1 / 6 / 2
7,618
401
9,986
16,745
9,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
26
Kills
14
15
Deaths
26
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
2
2
4.5
W
Terra
 
Terra
3
1
9
7.5
L
Hades
HoulaTM
Hades
7
6
1
1.25
W
Scylla
Micah305
Scylla
5
3
8
3
L
Poseidon
Nanashisan
Poseidon
2
5
0
0.4
L
Tsukuyomi
OVN DYDY
Tsukuyomi
2
5
4
0.8
W
Baron Samedi
Pryvacii-
Baron Samedi
4
7
4
0.86
W
Camazotz
S_Flare7
Camazotz
6
2
7
4.75
L
Heimdallr
Varxi
Heimdallr
2
4
3
0.88
L
Cthulhu
xmaslol
Cthulhu
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,150
Damage
58,736
85,458
Taken
80,786
53,286
Mitigated
38,197
26,186
Healing
21,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,557
6,482
0
6,757
16,372
7,158
1,273
6,231
10,141
0
85,371
W
Terra
 
Terra
8,777
1,239
626
3,733
20,449
20,732
0
8,545
11,488
26,944
887
L
Hades
HoulaTM
Hades
19,830
1,998
20
7,129
20,081
12,663
473
5,794
14,287
84,261
0
W
Scylla
Micah305
Scylla
16,352
461
0
1,294
10,833
3,973
600
5,327
5,506
78,154
0
L
Poseidon
Nanashisan
Poseidon
7,956
1,029
0
252
13,349
3,718
0
8,092
5,180
50,245
0
L
Tsukuyomi
OVN DYDY
Tsukuyomi
8,637
3,235
0
4,074
15,523
5,683
0
4,430
10,965
0
63,331
W
Baron Samedi
Pryvacii-
Baron Samedi
5,140
945
363
2,440
15,574
12,360
0
10,226
5,348
45,313
0
W
Camazotz
S_Flare7
Camazotz
16,324
5,974
0
10,973
22,230
9,063
775
7,601
14,629
0
89,968
L
Heimdallr
Varxi
Heimdallr
12,327
6,510
0
6,924
15,088
6,546
484
4,672
10,278
0
65,948
L
Cthulhu
xmaslol
Cthulhu
9,986
1,176
189
3,217
16,745
9,587
200
5,966
10,694
26,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,271
Gold Earned
44,040
434
Minions Killed
413
0
Camps Cleared
0
1,886,426
Distance Traveled
1,739,625
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,478
551
120
6
0
369,945
1
W
Terra
9,784
515
33
2
0
429,052
1
L
Hades
10,279
541
123
6
0
317,690
0
W
Scylla
10,691
563
116
6
0
370,143
1
L
Poseidon
8,673
456
97
5
0
342,631
4
L
Tsukuyomi
9,002
474
83
4
0
388,236
0
W
Baron Samedi
9,674
509
69
4
0
312,045
0
W
Camazotz
10,644
560
96
5
0
405,241
0
L
Heimdallr
8,468
446
85
4
0
320,182
0
L
Cthulhu
7,618
401
25
1
0
370,886
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role