Player Matchup

Cernunnos
Cernunnos
ApeXRochO
Cernunnos
Level 35
God Stats
0W - 1L
1,231 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
BoomingMyers
Yu Huang
Level 65
God Stats
1W - 2L
1,715 SR
Queue Stats
66W - 74L
1,457 Elo+
Party 3
Ymir
Ymir
ElGuisoAseceino
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,075 Elo+
Party 1
Cabrakan
Cabrakan
Ferraris-Agustin
Cabrakan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,144 Elo+
Party 1
He Bo
He Bo
L0rd of Ravens
He Bo
Level 112
God Stats
2W - 2L
1,485 SR
Queue Stats
130W - 134L
1,510 Elo+
Party 3
Team Averages
Level 51
1,486 SR
1,337 Elo+

VS

Team Averages
Level 100
1,552 SR
1,440 Elo+
Hades
Hades
 
Hades
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Kels_Fargo
Amaterasu
Level 97
God Stats
1W - 1L
1,273 SR
Queue Stats
560W - 572L
1,425 Elo+
Party 4
Cernunnos
Cernunnos
impkiller654
Cernunnos
Level 100
God Stats
6W - 0L
1,934 SR
Queue Stats
266W - 278L
1,474 Elo+
Party 2
Sun Wukong
Sun Wukong
leron1000
Sun Wukong
Level 103
God Stats
13W - 6L
1,558 SR
Queue Stats
556W - 542L
1,434 Elo+
Party 4
Artemis
Artemis
mirrosimo
Artemis
Level 108
God Stats
2W - 1L
1,495 SR
Queue Stats
116W - 110L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ApeXRochO
Cernunnos
13
2 / 4 / 5
8,128
625
7,407
9,993
5,351
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yu Huang
BoomingMyers
Yu Huang
16
1 / 4 / 7
8,908
685
10,818
11,708
7,018
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 5 / 6
9,711
747
13,224
23,536
35,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 5 / 7
9,086
699
5,526
12,584
20,417
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
2 / 5 / 7
9,097
700
8,128
11,078
4,948
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
4 / 2 / 14
9,878
760
10,462
9,577
9,974
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
Kels_Fargo
Amaterasu
16
2 / 3 / 16
9,534
733
5,312
14,758
10,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
impkiller654
Cernunnos
17
6 / 3 / 10
10,339
795
16,477
9,015
4,474
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
leron1000
Sun Wukong
17
5 / 2 / 17
10,179
783
10,968
10,779
13,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Artemis
mirrosimo
Artemis
17
6 / 4 / 14
10,525
810
20,285
9,398
4,249
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
94
12
Kills
23
23
Deaths
14
32
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
2
14
5.5
L
Cernunnos
ApeXRochO
Cernunnos
2
4
5
1.13
L
Yu Huang
BoomingMyers
Yu Huang
1
4
7
1.13
L
3
5
6
1.2
L
4
5
7
1.5
W
Amaterasu
Kels_Fargo
Amaterasu
2
3
16
3.33
L
2
5
7
1.1
W
Cernunnos
impkiller654
Cernunnos
6
3
10
3.67
W
Sun Wukong
leron1000
Sun Wukong
5
2
17
6.75
W
Artemis
mirrosimo
Artemis
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,103
Damage
63,504
68,899
Taken
53,527
72,821
Mitigated
41,976
11,316
Healing
19,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
10,462
643
1,787
3,203
9,577
9,974
365
5,645
3,932
18,190
0
L
Cernunnos
ApeXRochO
Cernunnos
7,407
2,006
0
1,120
9,993
5,351
0
2,428
7,485
0
17,609
L
Yu Huang
BoomingMyers
Yu Huang
10,818
1,338
2,318
1,990
11,708
7,018
0
2,672
9,036
31,429
0
L
13,224
1,137
542
3,943
23,536
35,087
48
3,034
19,984
21,105
435
L
5,526
178
0
0
12,584
20,417
0
1,955
10,408
8,014
0
W
Amaterasu
Kels_Fargo
Amaterasu
5,312
1,594
1,143
6,534
14,758
10,248
333
11,401
3,357
81
8,935
L
8,128
485
555
848
11,078
4,948
0
974
10,022
21,810
0
W
Cernunnos
impkiller654
Cernunnos
16,477
7,887
830
1,011
9,015
4,474
2,675
6,720
2,295
0
31,575
W
Sun Wukong
leron1000
Sun Wukong
10,968
2,783
1,317
2,644
10,779
13,031
682
5,962
4,817
955
28,525
W
Artemis
mirrosimo
Artemis
20,285
7,628
888
383
9,398
4,249
3,258
7,533
1,865
0
33,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,930
Gold Earned
50,455
117
Minions Killed
120
0
Camps Cleared
0
1,100,039
Distance Traveled
1,216,497
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,878
760
16
1
0
254,996
0
L
Cernunnos
8,128
625
17
1
0
226,535
0
L
Yu Huang
8,908
685
47
4
0
225,938
0
L
Ymir
9,711
747
12
1
0
230,801
0
L
Cabrakan
9,086
699
4
0
0
186,390
0
W
Amaterasu
9,534
733
13
1
0
268,009
0
L
He Bo
9,097
700
37
3
0
230,375
0
W
Cernunnos
10,339
795
35
3
0
222,995
0
W
Sun Wukong
10,179
783
20
2
0
268,929
0
W
Artemis
10,525
810
36
3
0
201,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role