Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
AyoWheezy-_-
Susano
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sol
Sol
NUGGZ_Thor
Sol
Level 47
God Stats
7W - 9L
1,427 SR
Queue Stats
38W - 45L
1,406 Elo+
Party 1
Rama
Rama
Snazzy-Godd
Rama
Level 40
God Stats
2W - 0L
1,310 SR
Queue Stats
54W - 85L
1,170 Elo+
Solo
Sylvanus
Sylvanus
tigobitties4me
Sylvanus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 43
1,447 SR
1,415 Elo+

VS

Team Averages
Level 53
1,439 SR
1,488 Elo+
Nu Wa
Nu Wa
Clairebear92884
Nu Wa
Level 128
God Stats
235W - 241L
1,505 SR
Queue Stats
1,106W - 1,416L
1,426 Elo+
Party 3
Thanatos
Thanatos
EndlessBard8425
Thanatos
Level 37
God Stats
8W - 14L
1,345 SR
Queue Stats
208W - 221L
1,427 Elo+
Solo
Artemis
Artemis
PrimalFox572
Artemis
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
King Arthur
King Arthur
SinsofAlduin
King Arthur
Level 28
God Stats
0W - 3L
1,399 SR
Queue Stats
9W - 19L
1,387 Elo+
Party 3
Kumbhakarna
Kumbhakarna
farpnick
Kumbhakarna
Level 66
God Stats
1W - 2L
1,444 SR
Queue Stats
1W - 3L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
7 / 1 / 1
8,711
670
5,800
9,501
3,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
9
0 / 2 / 1
5,969
459
524
6,692
2,182
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 1
7,605
585
5,127
8,117
2,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 3 / 0
5,920
455
3,260
7,367
2,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
8
0 / 0 / 1
5,520
425
2,643
6,301
4,059
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,556
504
5,234
3,597
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
12
2 / 4 / 1
6,620
509
5,205
12,803
4,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
PrimalFox572
Artemis
9
0 / 2 / 2
5,022
386
4,576
4,269
1,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
SinsofAlduin
King Arthur
7
1 / 2 / 0
5,333
410
1,581
4,913
3,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
farpnick
Kumbhakarna
8
1 / 1 / 2
5,860
451
2,577
8,781
5,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
8
Kills
5
6
Deaths
9
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
1
1
7.5
W
Susano
0
2
1
0.25
L
1
0
1
1.5
L
Thanatos
2
4
1
0.63
W
1
0
1
1.5
L
Artemis
PrimalFox572
Artemis
0
2
2
0.5
L
King Arthur
SinsofAlduin
King Arthur
1
2
0
0.5
W
0
3
0
0
L
Kumbhakarna
farpnick
Kumbhakarna
1
1
2
2
W
Sylvanus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,354
Damage
19,173
37,978
Taken
34,363
14,430
Mitigated
16,559
14,418
Healing
9,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,800
1,675
0
7,963
9,501
3,587
430
1,069
8,290
0
67,052
W
Susano
524
81
0
0
6,692
2,182
629
742
5,820
0
20,831
L
5,234
846
0
293
3,597
1,363
0
2,296
1,301
44,416
0
L
Thanatos
5,205
1,289
0
6,379
12,803
4,905
0
3,326
9,477
0
59,359
W
5,127
1,324
0
4,105
8,117
2,351
3,072
1,862
6,029
64,605
0
L
Artemis
PrimalFox572
Artemis
4,576
2,383
0
72
4,269
1,169
0
618
3,651
0
29,089
L
King Arthur
SinsofAlduin
King Arthur
1,581
119
0
0
4,913
3,436
0
0
4,913
862
18,420
W
3,260
3,044
0
762
7,367
2,251
504
1,763
5,512
0
33,941
L
Kumbhakarna
farpnick
Kumbhakarna
2,577
167
205
2,071
8,781
5,686
0
1,530
7,251
13,490
0
W
Sylvanus
2,643
1,394
456
1,132
6,301
4,059
0
1,861
4,298
14,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,725
Gold Earned
29,391
332
Minions Killed
262
0
Camps Cleared
0
1,187,792
Distance Traveled
1,022,251
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,711
670
112
9
0
302,924
0
W
Susano
5,969
459
35
3
0
247,534
0
L
Nu Wa
6,556
504
89
7
0
215,991
0
L
Thanatos
6,620
509
85
7
0
272,707
0
W
Sol
7,605
585
112
9
0
229,614
0
L
Artemis
5,022
386
47
4
0
173,092
0
L
King Arthur
5,333
410
21
2
0
111,448
1
W
Rama
5,920
455
50
4
0
201,348
0
L
Kumbhakarna
5,860
451
20
2
0
249,013
1
W
Sylvanus
5,520
425
23
2
0
206,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role