Player Matchup

Ares
Ares
Soul_King412
Ares
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,267 Elo+
Party 1
Chaac
Chaac
SureFireBalls
Chaac
Level 100
God Stats
1W - 2L
1,497 SR
Queue Stats
79W - 78L
1,464 Elo+
Solo
Danzaburou
Danzaburou
TLAG-KEM-YT
Danzaburou
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,227 Elo+
Party 1
Scylla
Scylla
YTyoda04
Scylla
Level 47
God Stats
3W - 4L
1,500 SR
Queue Stats
134W - 172L
1,393 Elo+
Party 1
Pele
Pele
Yarier0423
Pele
Level 52
God Stats
5W - 3L
1,483 SR
Queue Stats
76W - 100L
1,403 Elo+
Party 1
Team Averages
Level 56
1,496 SR
1,351 Elo+

VS

Team Averages
Level 66
1,474 SR
1,372 Elo+
Baron Samedi
Baron Samedi
AKCR6396
Baron Samedi
Level 101
God Stats
7W - 4L
1,579 SR
Queue Stats
149W - 166L
1,373 Elo+
Party 3
Chang'e
Chang'e
Solid2777
Chang'e
Level 87
God Stats
15W - 25L
1,312 SR
Queue Stats
95W - 103L
1,397 Elo+
Party 3
Bellona
Bellona
SpringAtom69165
Bellona
Level 68
God Stats
10W - 2L
1,745 SR
Queue Stats
208W - 192L
1,431 Elo+
Party 2
Cthulhu
Cthulhu
StarOseloff2
Cthulhu
Level 17
God Stats
12W - 17L
1,304 SR
Queue Stats
16W - 30L
1,269 Elo+
Party 3
Nemesis
Nemesis
YunGCraKEr69
Nemesis
Level 57
God Stats
9W - 8L
1,428 SR
Queue Stats
74W - 67L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
7,511
442
3,990
15,064
17,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 7 / 1
8,087
476
9,338
17,828
15,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
TLAG-KEM-YT
Danzaburou
12
1 / 3 / 3
7,723
454
5,842
11,086
5,219
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
YTyoda04
Scylla
13
1 / 7 / 2
7,887
464
7,384
10,292
4,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
5 / 2 / 0
8,870
522
10,685
17,447
8,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AKCR6396
Baron Samedi
14
3 / 1 / 3
8,466
498
11,003
11,836
6,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Solid2777
Chang'e
19
7 / 2 / 2
11,174
657
10,605
12,831
5,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 0 / 4
11,030
649
13,760
15,933
19,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cthulhu
StarOseloff2
Cthulhu
14
3 / 1 / 5
9,090
535
8,503
10,584
12,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nemesis
YunGCraKEr69
Nemesis
15
4 / 3 / 3
9,355
550
5,850
15,911
7,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
7
Kills
22
22
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AKCR6396
Baron Samedi
3
1
3
4.5
W
Chang'e
Solid2777
Chang'e
7
2
2
4
L
0
3
4
0.67
W
5
0
4
7
W
Cthulhu
StarOseloff2
Cthulhu
3
1
5
5.5
L
0
7
1
0.07
L
Danzaburou
TLAG-KEM-YT
Danzaburou
1
3
3
0.83
L
Scylla
YTyoda04
Scylla
1
7
2
0.29
L
5
2
0
2.5
W
Nemesis
YunGCraKEr69
Nemesis
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,239
Damage
49,721
71,717
Taken
67,095
50,679
Mitigated
50,792
12,978
Healing
27,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AKCR6396
Baron Samedi
11,003
1,177
1,354
5,819
11,836
6,444
1,287
3,410
8,284
67,260
0
W
Chang'e
Solid2777
Chang'e
10,605
320
308
9,368
12,831
5,428
1,510
3,647
8,914
105,722
0
L
3,990
558
0
944
15,064
17,108
0
10,075
4,989
20,505
0
W
13,760
4,890
0
6,441
15,933
19,026
897
126
15,807
0
89,017
W
Cthulhu
StarOseloff2
Cthulhu
8,503
853
186
2,182
10,584
12,749
430
2,768
7,808
40,672
0
L
9,338
1,792
0
3,612
17,828
15,386
6
826
17,002
0
63,284
L
Danzaburou
TLAG-KEM-YT
Danzaburou
5,842
2,419
0
3,061
11,086
5,219
0
7,682
3,404
0
43,027
L
Scylla
YTyoda04
Scylla
7,384
490
0
1,040
10,292
4,467
0
6,759
3,533
50,190
0
L
10,685
3,247
0
4,321
17,447
8,499
0
4,769
12,678
0
83,703
W
Nemesis
YunGCraKEr69
Nemesis
5,850
2,951
0
2,147
15,911
7,145
1,250
921
14,908
0
82,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,078
Gold Earned
49,115
409
Minions Killed
588
0
Camps Cleared
0
1,632,478
Distance Traveled
1,778,139
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,466
498
80
5
0
304,763
0
W
Chang'e
11,174
657
172
10
0
353,593
0
L
Ares
7,511
442
25
1
0
315,620
0
W
Bellona
11,030
649
148
9
0
372,826
2
W
Cthulhu
9,090
535
69
4
0
346,610
0
L
Chaac
8,087
476
105
6
0
336,900
1
L
Danzaburou
7,723
454
68
4
0
307,207
0
L
Scylla
7,887
464
93
5
0
304,603
0
L
Pele
8,870
522
118
7
0
368,148
0
W
Nemesis
9,355
550
119
7
0
400,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role