Player Matchup

Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
FwJosiasBruh
Scylla
Level 44
God Stats
8W - 1L
1,906 SR
Queue Stats
153W - 146L
1,449 Elo+
Solo
Chronos
Chronos
IcyNoah__3
Chronos
Level 30
God Stats
0W - 2L
1,276 SR
Queue Stats
52W - 78L
1,359 Elo+
Party 2
Poseidon
Poseidon
Nocturxal
Poseidon
Level 104
God Stats
16W - 13L
1,572 SR
Queue Stats
398W - 373L
1,475 Elo+
Party 2
Hel
Hel
dnndkhr
Hel
Level 32
God Stats
27W - 28L
1,430 SR
Queue Stats
74W - 77L
1,382 Elo+
Party 1
Team Averages
Level 67
1,537 SR
1,433 Elo+

VS

Team Averages
Level 91
1,628 SR
1,383 Elo+
Poseidon
Poseidon
ImTrash8675
Poseidon
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Thor
Thor
Lord Celibi
Thor
Level 139
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 32L
1,405 Elo+
Party 3
Hera
Hera
Stapee
Hera
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 62L
1,259 Elo+
Party 4
Tyr
Tyr
buttfuzz9
Tyr
Level 96
God Stats
6W - 1L
1,873 SR
Queue Stats
80W - 76L
1,520 Elo+
Party 3
Athena
Athena
tuscanwholemilk
Athena
Level 46
God Stats
23W - 17L
1,764 SR
Queue Stats
83W - 100L
1,231 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 3 / 1
6,064
551
3,432
9,084
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
5
0 / 3 / 0
4,412
401
2,148
2,982
796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
IcyNoah__3
Chronos
7
0 / 3 / 0
4,985
453
2,141
6,116
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Poseidon
Nocturxal
Poseidon
12
0 / 6 / 0
6,482
589
5,870
9,774
3,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hel
9
2 / 3 / 1
6,155
560
3,988
7,989
5,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ImTrash8675
Poseidon
9
2 / 1 / 5
5,916
538
5,360
5,225
1,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
5 / 1 / 3
7,215
656
4,931
9,536
3,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
Stapee
Hera
12
5 / 1 / 4
7,469
679
6,607
6,242
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
4 / 0 / 3
7,805
710
5,840
7,734
6,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

9
2 / 1 / 2
5,784
526
1,717
9,100
5,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
18
18
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
1
0.5
L
Scylla
0
3
0
0
L
Chronos
IcyNoah__3
Chronos
0
3
0
0
W
Poseidon
ImTrash8675
Poseidon
2
1
5
4.5
W
5
1
3
6.5
L
Poseidon
Nocturxal
Poseidon
0
6
0
0
W
Hera
Stapee
Hera
5
1
4
7
W
4
0
3
5.5
L
Hel
2
3
1
0.83
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,579
Damage
24,455
35,945
Taken
37,837
15,407
Mitigated
19,131
8,083
Healing
9,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,432
2,740
0
2,342
9,084
3,598
2,002
5,149
3,803
0
42,880
L
Scylla
2,148
654
0
460
2,982
796
0
1,072
1,776
9,763
0
L
Chronos
IcyNoah__3
Chronos
2,141
941
0
206
6,116
1,947
0
0
6,116
18,479
0
W
Poseidon
ImTrash8675
Poseidon
5,360
935
0
951
5,225
1,687
79
1,582
3,643
30,566
2,745
W
4,931
832
0
1,680
9,536
3,493
128
3,214
6,322
0
42,248
L
Poseidon
Nocturxal
Poseidon
5,870
1,250
0
840
9,774
3,462
0
1,724
7,892
63,970
0
W
Hera
Stapee
Hera
6,607
1,165
0
2,847
6,242
2,363
554
3,582
2,660
50,639
0
W
5,840
1,575
0
2,565
7,734
6,483
310
4,053
3,467
0
52,958
L
Hel
3,988
494
1,028
3,207
7,989
5,604
795
5,018
2,805
28,312
0
W
1,717
695
0
1,698
9,100
5,105
19
1,502
7,598
14,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,098
Gold Earned
34,189
278
Minions Killed
305
0
Camps Cleared
0
885,942
Distance Traveled
1,141,794
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,064
551
73
7
0
175,899
6
L
Scylla
4,412
401
26
2
0
94,961
0
L
Chronos
4,985
453
37
3
0
197,761
0
W
Poseidon
5,916
538
54
5
0
234,213
0
W
Thor
7,215
656
72
7
0
244,845
0
L
Poseidon
6,482
589
98
9
0
209,299
0
W
Hera
7,469
679
84
8
0
214,495
0
W
Tyr
7,805
710
82
7
0
230,748
0
L
Hel
6,155
560
44
4
0
208,022
0
W
Athena
5,784
526
13
1
0
217,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role