Player Matchup

Artemis
Artemis
 
Artemis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Afullsend
Sun Wukong
Level 120
God Stats
5W - 2L
2,038 SR
Queue Stats
195W - 187L
1,449 Elo+
Party 1
Arachne
Arachne
HaughtyBaker820
Arachne
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 99L
1,477 Elo+
Solo
Athena
Athena
Spicymeatballx
Athena
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 132L
1,367 Elo+
Party 1
Kumbhakarna
Kumbhakarna
T420T4209598
Kumbhakarna
Level 133
God Stats
2W - 0L
1,712 SR
Queue Stats
65W - 76L
1,488 Elo+
Solo
Team Averages
Level 132
1,650 SR
1,456 Elo+

VS

Team Averages
Level 131
1,543 SR
1,459 Elo+
Ishtar
Ishtar
DadBeastManDog
Ishtar
Level 158
God Stats
1W - 3L
1,452 SR
Queue Stats
174W - 204L
1,393 Elo+
Solo
Sol
Sol
Grizzly DRM
Sol
Level 158
God Stats
7W - 10L
1,562 SR
Queue Stats
612W - 634L
1,470 Elo+
Solo
Cliodhna
Cliodhna
RetiredPirate34
Cliodhna
Level 125
God Stats
13W - 9L
1,714 SR
Queue Stats
832W - 848L
1,509 Elo+
Solo
Chronos
Chronos
Spartanking5595
Chronos
Level 127
God Stats
11W - 8L
1,486 SR
Queue Stats
515W - 551L
1,536 Elo+
Solo
Ares
Ares
WhippedCream
Ares
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
3 / 2 / 10
9,568
870
23,982
8,750
4,367
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Afullsend
Sun Wukong
16
4 / 1 / 6
8,927
812
11,710
12,840
13,752
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
2 / 3 / 6
8,682
789
7,777
10,488
7,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 10
8,149
741
4,653
12,871
9,992
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
T420T4209598
Kumbhakarna
15
4 / 3 / 6
9,478
862
4,360
16,385
15,602
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 5
8,836
803
11,840
13,297
7,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 1 / 6
8,423
766
8,064
7,090
3,544
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
17
3 / 2 / 7
9,140
831
11,563
11,046
6,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 3 / 7
7,914
719
7,195
10,299
5,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 4 / 7
8,532
776
4,690
16,415
21,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
43
14
Kills
11
12
Deaths
14
38
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
2
10
4
W
Sun Wukong
Afullsend
Sun Wukong
4
1
6
7
L
4
4
5
1.63
L
2
1
6
5
W
2
3
6
1.67
L
Cliodhna
3
2
7
3.25
L
1
3
7
1.5
W
1
3
10
2
W
Kumbhakarna
T420T4209598
Kumbhakarna
4
3
6
2.33
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,482
Damage
43,352
61,334
Taken
58,147
51,142
Mitigated
44,692
25,318
Healing
13,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
23,982
7,486
1,175
1,232
8,750
4,367
1,778
3,959
4,791
0
45,145
W
Sun Wukong
Afullsend
Sun Wukong
11,710
428
2,276
3,874
12,840
13,752
0
4,247
8,593
0
28,518
L
11,840
4,384
912
1,972
13,297
7,329
403
2,532
10,633
0
21,819
L
8,064
1,329
381
2,246
7,090
3,544
718
983
6,020
25,598
0
W
7,777
5,979
1,837
2,350
10,488
7,429
760
3,463
7,025
0
13,709
L
Cliodhna
11,563
772
823
2,951
11,046
6,682
86
1,947
9,050
0
33,517
L
7,195
1,950
716
1,108
10,299
5,707
693
1,212
8,993
16,594
0
W
4,653
425
802
562
12,871
9,992
50
3,352
9,519
10,101
0
W
Kumbhakarna
T420T4209598
Kumbhakarna
4,360
103
6,469
4,741
16,385
15,602
0
4,928
11,457
8,114
0
L
4,690
747
305
1,898
16,415
21,430
80
2,339
13,902
10,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,804
Gold Earned
42,845
126
Minions Killed
161
0
Camps Cleared
0
1,125,172
Distance Traveled
934,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,568
870
63
6
0
186,766
0
W
Sun Wukong
8,927
812
24
2
0
245,241
0
L
Ishtar
8,836
803
35
3
0
192,818
0
L
Sol
8,423
766
38
3
0
198,877
0
W
Arachne
8,682
789
26
2
0
225,501
0
L
Cliodhna
9,140
831
60
5
0
196,265
0
L
Chronos
7,914
719
21
2
0
177,281
0
W
Athena
8,149
741
7
1
0
217,700
0
W
Kumbhakarna
9,478
862
6
1
0
249,964
0
L
Ares
8,532
776
7
1
0
168,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role