Player Matchup

Izanami
Izanami
Gold IV
BallerTheLegend
Izanami
Gold IV
Level 78
God Stats
11W - 9L
1,696 SR
Queue Stats
114W - 104L
1,576 MMR
Solo
Janus
Janus
Gold IV
Hoodiecam
Janus
Gold IV
Level 104
God Stats
4W - 5L
1,495 SR
Queue Stats
25W - 20L
1,579 MMR
Solo
Ne Zha
Ne Zha
Gold V
OppDroppa
Ne Zha
Gold V
Level 120
God Stats
10W - 5L
1,762 SR
Queue Stats
11W - 7L
1,732 MMR
Party 1
Cabrakan
Cabrakan
Gold I
RaSnipes8704
Cabrakan
Gold I
Level 83
God Stats
4W - 6L
1,540 SR
Queue Stats
275W - 272L
1,577 MMR
Solo
Susano
Susano
Bronze III
Rammin
Susano
Bronze III
Level 89
God Stats
0W - 1L
1,807 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 95
1,660 SR
1,593 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,556 SR
1,592 MMR
Poseidon
Poseidon
Gold III
 
Poseidon
Gold III
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Bronze III
AnNILEator1
Hachiman
Bronze III
Level 32
God Stats
3W - 0L
1,615 SR
Queue Stats
3W - 0L
1,600 MMR
Solo
Ymir
Ymir
Silver II
Ferrari488GT3
Ymir
Silver II
Level 49
God Stats
2W - 1L
1,520 SR
Queue Stats
56W - 50L
1,568 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
WetterIsBetter
Sun Wukong
Gold I
Level 188
God Stats
4W - 6L
1,490 SR
Queue Stats
543W - 554L
1,582 MMR
Solo
Thor
Thor
Platinum IV
l ZORPOX l
Thor
Platinum IV
Level 175
God Stats
11W - 10L
1,654 SR
Queue Stats
426W - 421L
1,710 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,632
553
4,591
9,815
3,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Janus
Hoodiecam
Janus
12
0 / 1 / 1
6,786
566
7,551
6,021
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
OppDroppa
Ne Zha
12
0 / 1 / 0
6,669
556
5,687
16,102
7,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
RaSnipes8704
Cabrakan
11
2 / 2 / 0
6,929
577
3,018
10,635
10,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
Rammin
Susano
10
0 / 3 / 1
5,740
478
3,914
9,618
3,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
LokiMartichorasRavana

VS

Bans
KaliMauiAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
3 / 0 / 2
6,989
582
5,745
5,271
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
AnNILEator1
Hachiman
13
5 / 0 / 2
7,490
624
9,969
8,247
2,927
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 7
6,727
561
4,209
9,701
8,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
WetterIsBetter
Sun Wukong
13
0 / 0 / 1
7,147
596
10,179
11,480
7,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 2 / 4
6,930
578
3,114
10,892
4,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
12
12
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
0
2
4
W
Hachiman
AnNILEator1
Hachiman
5
0
2
6
L
0
5
1
0.1
W
1
0
7
4.5
L
Janus
Hoodiecam
Janus
0
1
1
0.5
L
Ne Zha
OppDroppa
Ne Zha
0
1
0
0
L
Cabrakan
RaSnipes8704
Cabrakan
2
2
0
1
L
Susano
Rammin
Susano
0
3
1
0.17
W
Sun Wukong
WetterIsBetter
Sun Wukong
0
0
1
0.5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,761
Damage
33,216
52,191
Taken
45,591
27,110
Mitigated
24,727
16,715
Healing
14,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,745
924
0
1,874
5,271
1,905
0
2,756
2,330
60,957
0
W
Hachiman
AnNILEator1
Hachiman
9,969
6,743
0
5,028
8,247
2,927
0
1,008
7,199
0
60,012
L
4,591
3,844
0
1,705
9,815
3,937
0
773
9,042
0
58,055
W
4,209
921
0
2,118
9,701
8,280
0
3,468
6,111
23,616
0
L
Janus
Hoodiecam
Janus
7,551
215
0
1,045
6,021
2,124
0
3,078
2,943
69,253
0
L
Ne Zha
OppDroppa
Ne Zha
5,687
1,775
0
8,911
16,102
7,748
0
157
15,945
0
48,828
L
Cabrakan
RaSnipes8704
Cabrakan
3,018
408
1,618
2,631
10,635
10,000
0
4,276
6,359
14,697
0
L
Susano
Rammin
Susano
3,914
523
0
805
9,618
3,301
0
1,670
7,948
0
39,727
W
Sun Wukong
WetterIsBetter
Sun Wukong
10,179
1,985
0
5,631
11,480
7,115
0
197
11,283
0
64,982
W
3,114
1,226
0
301
10,892
4,500
0
2,663
8,099
0
62,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,756
Gold Earned
35,283
399
Minions Killed
408
0
Camps Cleared
0
1,259,032
Distance Traveled
1,233,102
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,989
582
108
9
0
268,448
3
W
Hachiman
7,490
624
93
8
0
237,370
3
L
Izanami
6,632
553
112
9
0
223,674
0
W
Ymir
6,727
561
25
2
0
258,797
4
L
Janus
6,786
566
125
10
0
268,140
1
L
Ne Zha
6,669
556
88
7
0
242,821
0
L
Cabrakan
6,929
577
13
1
0
223,444
7
L
Susano
5,740
478
61
5
0
300,953
0
W
Sun Wukong
7,147
596
86
7
0
210,084
2
W
Thor
6,930
578
96
8
0
258,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role