Player Matchup

Pele
Pele
Koonix
Pele
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 16L
1,261 Elo+
Party 1
Bellona
Bellona
SlyGuyOnline
Bellona
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,261 Elo+
Party 1
He Bo
He Bo
Spedex
He Bo
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 11L
1,261 Elo+
Party 1
Ullr
Ullr
gpimpin49
Ullr
Level 87
God Stats
0W - 3L
1,240 SR
Queue Stats
4W - 8L
1,261 Elo+
Party 1
Ares
Ares
tsoupppy18
Ares
Level 53
God Stats
0W - 2L
1,240 SR
Queue Stats
7W - 13L
1,261 Elo+
Party 1
Team Averages
Level 62
1,396 SR
1,261 Elo+

VS

Team Averages
Level 72
1,647 SR
1,492 Elo+
Anubis
Anubis
Barline4Life
Anubis
Level 109
God Stats
62W - 48L
1,639 SR
Queue Stats
228W - 264L
1,527 Elo+
Party 2
Kukulkan
Kukulkan
Doctorhighness13
Kukulkan
Level 46
God Stats
76W - 78L
1,590 SR
Queue Stats
112W - 161L
1,517 Elo+
Party 2
Arachne
Arachne
Ungroomedowl
Arachne
Level 83
God Stats
3W - 1L
1,747 SR
Queue Stats
189W - 227L
1,541 Elo+
Party 2
Hachiman
Hachiman
demxennies
Hachiman
Level 58
God Stats
49W - 49L
1,489 SR
Queue Stats
92W - 92L
1,456 Elo+
Solo
Sylvanus
Sylvanus
lrbolsen1234
Sylvanus
Level 66
God Stats
5W - 6L
1,772 SR
Queue Stats
78W - 140L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Koonix
Pele
13
3 / 6 / 1
8,552
450
8,225
18,106
6,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Bellona
SlyGuyOnline
Bellona
13
0 / 7 / 5
8,236
433
10,281
24,488
15,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Spedex
He Bo
14
6 / 5 / 1
9,377
494
9,410
12,556
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
13
1 / 10 / 5
8,277
436
9,235
19,116
6,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 7 / 3
7,520
396
7,929
21,124
18,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
10 / 3 / 13
12,423
654
28,008
17,818
9,841
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 1 / 8
10,622
559
12,962
8,055
3,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Ungroomedowl
Arachne
15
6 / 2 / 10
9,637
507
10,576
11,916
5,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
demxennies
Hachiman
16
9 / 3 / 10
10,967
577
16,139
15,162
7,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
lrbolsen1234
Sylvanus
14
1 / 3 / 17
8,870
467
10,480
15,805
16,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
93
12
Kills
35
35
Deaths
12
15
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Anubis
10
3
13
5.5
W
9
1
8
13
L
Pele
Koonix
Pele
3
6
1
0.58
L
Bellona
SlyGuyOnline
Bellona
0
7
5
0.36
L
He Bo
Spedex
He Bo
6
5
1
1.3
W
Arachne
Ungroomedowl
Arachne
6
2
10
5.5
W
Hachiman
demxennies
Hachiman
9
3
10
4.67
L
Ullr
1
10
5
0.35
W
Sylvanus
lrbolsen1234
Sylvanus
1
3
17
3.17
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,080
Damage
78,165
95,390
Taken
68,756
51,728
Mitigated
43,579
6,502
Healing
23,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
28,008
2,929
0
11,620
17,818
9,841
1,079
3,203
14,491
113,274
0
W
12,962
1,949
0
636
8,055
3,947
404
2,272
5,691
64,405
0
L
Pele
Koonix
Pele
8,225
996
0
3,192
18,106
6,912
0
12,737
5,211
525
49,742
L
Bellona
SlyGuyOnline
Bellona
10,281
3,190
0
1,595
24,488
15,997
0
12,085
12,169
0
67,076
L
He Bo
Spedex
He Bo
9,410
839
0
187
12,556
3,575
0
7,214
5,130
32,700
0
W
Arachne
Ungroomedowl
Arachne
10,576
7,294
0
2,377
11,916
5,102
0
2,093
9,687
0
58,131
W
Hachiman
demxennies
Hachiman
16,139
9,983
0
5,269
15,162
7,805
2,777
4,708
10,324
0
87,542
L
Ullr
9,235
4,622
0
290
19,116
6,495
0
9,458
9,566
0
47,033
W
Sylvanus
lrbolsen1234
Sylvanus
10,480
3,407
1,350
2,740
15,805
16,884
518
5,034
10,699
37,651
12,934
L
7,929
543
0
1,238
21,124
18,749
0
8,573
12,431
23,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,962
Gold Earned
52,519
370
Minions Killed
538
0
Camps Cleared
0
1,707,346
Distance Traveled
1,629,035
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,423
654
161
8
0
266,483
0
W
Kukulkan
10,622
559
117
6
0
375,651
4
L
Pele
8,552
450
94
5
0
325,228
2
L
Bellona
8,236
433
107
6
0
378,479
4
L
He Bo
9,377
494
65
3
0
327,991
0
W
Arachne
9,637
507
72
4
0
359,169
5
W
Hachiman
10,967
577
121
6
0
329,453
0
L
Ullr
8,277
436
75
4
0
328,093
0
W
Sylvanus
8,870
467
67
4
0
298,279
0
L
Ares
7,520
396
29
2
0
347,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role