Player Matchup

Charybdis
Charybdis
KingzBayne5986
Charybdis
Level 47
God Stats
4W - 2L
1,260 SR
Queue Stats
140W - 156L
1,366 Elo+
Party 1
He Bo
He Bo
XILordzIX
He Bo
Level 77
God Stats
2W - 1L
1,252 SR
Queue Stats
264W - 246L
1,384 Elo+
Party 1
Fenrir
Fenrir
Xinovis
Fenrir
Level 107
God Stats
8W - 8L
1,500 SR
Queue Stats
291W - 285L
1,398 Elo+
Party 1
Team Averages
Level 77
1,338 SR
1,383 Elo+

VS

Team Averages
Level 63
1,403 SR
1,379 Elo+
Fenrir
Fenrir
Dmagg2
Fenrir
Level 89
God Stats
1W - 2L
1,424 SR
Queue Stats
34W - 30L
1,394 Elo+
Party 2
Horus
Horus
GunnerKs
Horus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,394 Elo+
Party 2
Hel
Hel
dienosaur6
Hel
Level 64
God Stats
1W - 3L
1,285 SR
Queue Stats
79W - 78L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KingzBayne5986
Charybdis
12
3 / 1 / 13
9,032
821
9,054
5,359
1,606
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

He Bo
XILordzIX
He Bo
13
9 / 6 / 7
10,268
933
9,627
9,698
2,398
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Xinovis
Fenrir
12
6 / 2 / 11
9,387
853
10,400
11,621
9,840
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dmagg2
Fenrir
12
7 / 7 / 1
9,808
892
10,438
13,355
6,169
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
GunnerKs
Horus
9
0 / 5 / 4
7,377
671
3,378
11,265
7,010
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 6 / 4
9,282
844
8,114
11,439
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
18
Kills
9
9
Deaths
18
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Dmagg2
Fenrir
7
7
1
1.07
L
Horus
GunnerKs
Horus
0
5
4
0.4
W
Charybdis
KingzBayne5986
Charybdis
3
1
13
9.5
W
He Bo
XILordzIX
He Bo
9
6
7
2.08
W
Fenrir
Xinovis
Fenrir
6
2
11
5.75
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,081
Damage
21,930
26,678
Taken
36,059
13,844
Mitigated
17,269
1,930
Healing
5,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Dmagg2
Fenrir
10,438
3,123
0
1,289
13,355
6,169
0
4,149
9,206
0
22,751
L
Horus
GunnerKs
Horus
3,378
2,815
600
781
11,265
7,010
0
3,137
8,128
0
12,218
W
Charybdis
KingzBayne5986
Charybdis
9,054
3,671
0
41
5,359
1,606
720
2,129
3,230
0
23,520
W
He Bo
XILordzIX
He Bo
9,627
493
0
250
9,698
2,398
0
1,766
7,932
34,951
0
W
Fenrir
Xinovis
Fenrir
10,400
3,323
0
1,639
11,621
9,840
463
4,635
6,986
0
20,365
L
8,114
269
845
2,286
11,439
4,090
0
2,718
8,721
36,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,687
Gold Earned
26,467
87
Minions Killed
94
0
Camps Cleared
0
543,096
Distance Traveled
512,378
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,808
892
24
2
0
176,494
0
L
Horus
7,377
671
12
1
0
164,032
0
W
Charybdis
9,032
821
19
2
0
182,167
0
W
He Bo
10,268
933
54
5
0
169,048
1
W
Fenrir
9,387
853
14
1
0
191,881
0
L
Hel
9,282
844
58
5
0
171,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role