Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Albaking21
Sobek
Level 156
God Stats
2W - 0L
1,747 SR
Queue Stats
122W - 136L
1,531 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Dophe
Cu Chulainn
Level 149
God Stats
1W - 1L
1,777 SR
Queue Stats
73W - 66L
1,538 Elo+
Party 1
Danzaburou
Danzaburou
K4r1naHdz
Danzaburou
Level 176
God Stats
13W - 15L
1,608 SR
Queue Stats
767W - 801L
1,506 Elo+
Party 1
Ra
Ra
xStroppel-14
Ra
Level 109
God Stats
1W - 0L
1,531 SR
Queue Stats
21W - 23L
1,516 Elo+
Party 1
Team Averages
Level 135
1,632 SR
1,518 Elo+

VS

Team Averages
Level 126
1,430 SR
1,515 Elo+
Xing Tian
Xing Tian
Bebotito
Xing Tian
Level 131
God Stats
0W - 3L
1,285 SR
Queue Stats
136W - 172L
1,514 Elo+
Party 2
Ra
Ra
NxuS Gunss
Ra
Level 84
God Stats
4W - 5L
1,544 SR
Queue Stats
811W - 828L
1,474 Elo+
Solo
Apollo
Apollo
ZeUs-The-BiGBoSS
Apollo
Level 156
God Stats
1W - 3L
1,438 SR
Queue Stats
168W - 180L
1,525 Elo+
Party 2
Merlin
Merlin
jciggy1
Merlin
Level 128
God Stats
10W - 4L
1,426 SR
Queue Stats
578W - 604L
1,502 Elo+
Solo
Amaterasu
Amaterasu
lxxGHOST
Amaterasu
Level 129
God Stats
2W - 1L
1,456 SR
Queue Stats
122W - 112L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
5 / 3 / 9
9,130
913
8,168
7,198
3,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
15
2 / 3 / 19
8,498
850
11,342
14,287
15,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Dophe
Cu Chulainn
15
8 / 3 / 10
9,128
913
14,882
13,469
15,512
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
K4r1naHdz
Danzaburou
15
4 / 1 / 15
9,243
924
8,457
7,684
3,710
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 3 / 10
9,552
955
13,145
9,238
4,502
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bebotito
Xing Tian
13
2 / 5 / 7
7,806
781
8,413
17,808
14,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 6 / 7
8,171
817
7,809
9,771
4,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 5 / 6
8,011
801
7,579
9,348
4,145
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
jciggy1
Merlin
15
6 / 4 / 4
8,551
855
14,729
8,578
3,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
lxxGHOST
Amaterasu
13
3 / 5 / 2
8,107
811
6,719
13,971
14,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
39
25
Kills
13
13
Deaths
25
63
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
5
3
9
3.17
W
Sobek
2
3
19
3.83
L
Xing Tian
Bebotito
Xing Tian
2
5
7
1.1
W
Cu Chulainn
Dophe
Cu Chulainn
8
3
10
4.33
W
Danzaburou
K4r1naHdz
Danzaburou
4
1
15
11.5
L
0
6
7
0.58
L
2
5
6
1
L
Merlin
jciggy1
Merlin
6
4
4
2
L
Amaterasu
lxxGHOST
Amaterasu
3
5
2
0.8
W
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,994
Damage
45,249
51,876
Taken
59,476
42,826
Mitigated
41,643
18,828
Healing
12,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
8,168
959
0
877
7,198
3,255
372
4,349
2,767
0
15,409
W
Sobek
11,342
428
1,209
4,731
14,287
15,847
0
9,266
4,514
15,797
228
L
Xing Tian
Bebotito
Xing Tian
8,413
918
700
3,517
17,808
14,534
0
6,824
10,537
11,465
0
W
Cu Chulainn
Dophe
Cu Chulainn
14,882
1,992
2,126
2,643
13,469
15,512
172
6,400
6,741
2,036
19,240
W
Danzaburou
K4r1naHdz
Danzaburou
8,457
3,185
379
2,525
7,684
3,710
2,190
4,533
2,832
0
20,064
L
7,809
87
1,621
1,321
9,771
4,806
0
4,835
4,769
27,715
0
L
7,579
2,805
38
281
9,348
4,145
129
3,358
5,756
0
14,478
L
Merlin
jciggy1
Merlin
14,729
832
1,157
1,023
8,578
3,968
0
4,239
4,053
24,087
0
L
Amaterasu
lxxGHOST
Amaterasu
6,719
2,254
266
2,923
13,971
14,190
0
6,338
7,371
0
9,055
W
13,145
679
2,443
1,895
9,238
4,502
354
5,859
3,284
31,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,551
Gold Earned
40,646
120
Minions Killed
104
0
Camps Cleared
0
955,112
Distance Traveled
895,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,130
913
14
1
0
169,689
0
W
Sobek
8,498
850
12
1
0
198,045
0
L
Xing Tian
7,806
781
7
1
0
184,242
0
W
Cu Chulainn
9,128
913
9
1
0
200,001
0
W
Danzaburou
9,243
924
44
4
0
182,029
0
L
Ra
8,171
817
48
5
0
179,797
0
L
Apollo
8,011
801
17
2
0
173,874
0
L
Merlin
8,551
855
21
2
0
184,038
0
L
Amaterasu
8,107
811
11
1
0
173,351
0
W
Ra
9,552
955
41
4
0
205,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role