Player Matchup

Bastet
Bastet
Bebop4261
Bastet
Level 106
God Stats
31W - 20L
1,703 SR
Queue Stats
126W - 106L
1,573 Elo+
Party 1
Nu Wa
Nu Wa
Jovabeast
Nu Wa
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 34L
1,580 Elo+
Party 2
Amaterasu
Amaterasu
King_Alurea
Amaterasu
Level 39
God Stats
1W - 2L
1,577 SR
Queue Stats
5W - 6L
1,576 Elo+
Party 2
Ares
Ares
PsychoGoddesss
Ares
Level 48
God Stats
3W - 3L
1,506 SR
Queue Stats
208W - 158L
1,566 Elo+
Party 1
Baron Samedi
Baron Samedi
кυяιѕмα
Baron Samedi
Level 143
God Stats
14W - 13L
1,675 SR
Queue Stats
152W - 140L
1,564 Elo+
Party 2
Team Averages
Level 81
1,592 SR
1,572 Elo+

VS

Team Averages
Level 96
1,557 SR
1,543 Elo+
Charybdis
Charybdis
FRICKHECK
Charybdis
Level 76
God Stats
0W - 1L
1,817 SR
Queue Stats
208W - 173L
1,522 Elo+
Party 4
Charon
Charon
StarMoral
Charon
Level 102
God Stats
8W - 4L
1,685 SR
Queue Stats
161W - 138L
1,557 Elo+
Solo
Kuzenbo
Kuzenbo
StinkGuy
Kuzenbo
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 72L
1,636 Elo+
Party 4
Nu Wa
Nu Wa
jnick10d
Nu Wa
Level 101
God Stats
0W - 3L
1,285 SR
Queue Stats
170W - 152L
1,515 Elo+
Party 3
Thanatos
Thanatos
ŁightningŁui
Thanatos
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
164W - 156L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bebop4261
Bastet
15
5 / 2 / 5
9,603
565
11,192
17,058
7,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Jovabeast
Nu Wa
14
1 / 0 / 10
8,272
487
8,949
4,919
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
King_Alurea
Amaterasu
14
1 / 5 / 1
8,421
495
3,003
13,983
7,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 1 / 10
9,544
561
7,833
16,093
16,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
кυяιѕмα
Baron Samedi
16
7 / 4 / 7
10,117
595
14,655
11,209
5,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FRICKHECK
Charybdis
14
0 / 2 / 0
8,278
487
4,620
9,020
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
StarMoral
Charon
12
0 / 4 / 1
7,860
462
5,746
13,443
10,826
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
StinkGuy
Kuzenbo
15
3 / 1 / 3
9,572
563
12,277
12,570
14,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Nu Wa
jnick10d
Nu Wa
13
2 / 8 / 4
8,181
481
8,353
12,805
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
15
6 / 3 / 2
9,435
555
9,260
17,343
7,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
18
Kills
11
12
Deaths
18
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bastet
Bebop4261
Bastet
5
2
5
3.75
L
Charybdis
FRICKHECK
Charybdis
0
2
0
0
W
Nu Wa
Jovabeast
Nu Wa
1
0
10
6
W
Amaterasu
King_Alurea
Amaterasu
1
5
1
0.3
W
4
1
10
9
L
Charon
StarMoral
Charon
0
4
1
0.13
L
Kuzenbo
StinkGuy
Kuzenbo
3
1
3
4.5
L
Nu Wa
jnick10d
Nu Wa
2
8
4
0.5
L
Thanatos
6
3
2
2.33
W
Baron Samedi
кυяιѕмα
Baron Samedi
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,632
Damage
40,256
63,262
Taken
65,181
39,557
Mitigated
40,867
15,274
Healing
21,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Bebop4261
Bastet
11,192
3,359
0
4,338
17,058
7,401
75
5,458
11,396
0
85,303
L
Charybdis
FRICKHECK
Charybdis
4,620
1,474
0
4,569
9,020
3,576
918
4,377
4,643
0
80,387
W
Nu Wa
Jovabeast
Nu Wa
8,949
2,670
225
2,233
4,919
1,959
0
1,789
3,122
63,702
0
W
Amaterasu
King_Alurea
Amaterasu
3,003
1,379
0
2,235
13,983
7,607
559
7,257
6,351
0
45,968
W
7,833
541
0
3,170
16,093
16,916
0
7,328
8,709
33,968
0
L
Charon
StarMoral
Charon
5,746
989
0
1,726
13,443
10,826
322
8,931
4,512
29,027
0
L
Kuzenbo
StinkGuy
Kuzenbo
12,277
3,412
0
3,121
12,570
14,685
17
3,281
9,289
63,835
578
L
Nu Wa
jnick10d
Nu Wa
8,353
1,928
0
600
12,805
4,716
503
8,186
4,619
50,322
0
L
Thanatos
9,260
2,024
0
11,806
17,343
7,064
0
6,662
10,681
0
77,211
W
Baron Samedi
кυяιѕмα
Baron Samedi
14,655
1,530
1,441
1,632
11,209
5,674
62
4,165
6,922
87,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,957
Gold Earned
43,326
456
Minions Killed
451
0
Camps Cleared
0
1,632,391
Distance Traveled
1,547,681
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,603
565
118
7
0
386,969
0
L
Charybdis
8,278
487
152
9
0
272,662
0
W
Nu Wa
8,272
487
91
5
0
301,442
4
W
Amaterasu
8,421
495
84
5
0
327,982
0
W
Ares
9,544
561
35
2
0
317,355
2
L
Charon
7,860
462
37
2
0
326,099
6
L
Kuzenbo
9,572
563
96
6
0
318,920
4
L
Nu Wa
8,181
481
63
4
0
280,214
0
L
Thanatos
9,435
555
103
6
0
349,786
0
W
Baron Samedi
10,117
595
128
8
0
298,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role