Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Heimer6273
Ah Muzen Cab
Level 112
God Stats
15W - 12L
1,639 SR
Queue Stats
157W - 169L
1,545 Elo+
Party 3
Thanatos
Thanatos
OGFrog
Thanatos
Level 87
God Stats
17W - 33L
1,417 SR
Queue Stats
167W - 197L
1,547 Elo+
Party 3
Kuzenbo
Kuzenbo
OGPoke
Kuzenbo
Level 57
God Stats
1W - 2L
1,148 SR
Queue Stats
21W - 24L
1,499 Elo+
Party 3
Lancelot
Lancelot
Oj Smoove5234
Lancelot
Level 86
God Stats
28W - 29L
1,550 SR
Queue Stats
92W - 101L
1,432 Elo+
Solo
Ah Puch
Ah Puch
megahurricane
Ah Puch
Level 142
God Stats
3W - 7L
1,636 SR
Queue Stats
137W - 175L
1,492 Elo+
Party 3
Team Averages
Level 97
1,478 SR
1,503 Elo+

VS

Team Averages
Level 129
1,498 SR
1,507 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
ShadowSkizzles
Sol
Level 156
God Stats
1W - 3L
1,252 SR
Queue Stats
247W - 251L
1,516 Elo+
Party 1
Maui
Maui
Violeto7
Maui
Level 134
God Stats
6W - 9L
1,826 SR
Queue Stats
281W - 270L
1,513 Elo+
Party 1
Ne Zha
Ne Zha
Xxo-Joseph-oxX
Ne Zha
Level 121
God Stats
1W - 5L
1,508 SR
Queue Stats
68W - 68L
1,477 Elo+
Party 2
Apollo
Apollo
v110100010110101
Apollo
Level 115
God Stats
2W - 3L
1,403 SR
Queue Stats
80W - 65L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Heimer6273
Ah Muzen Cab
13
1 / 0 / 2
7,044
503
7,457
10,044
4,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
OGFrog
Thanatos
14
8 / 1 / 1
8,319
594
5,180
12,558
4,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
OGPoke
Kuzenbo
10
1 / 1 / 2
6,526
466
4,380
6,593
6,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Oj Smoove5234
Lancelot
14
4 / 0 / 0
8,404
600
8,545
11,022
6,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
13
2 / 1 / 4
8,059
576
8,225
7,997
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 4 / 0
7,879
563
8,685
6,785
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 3 / 0
7,575
541
7,515
12,979
4,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Maui
10
1 / 1 / 2
7,293
521
3,713
9,481
8,504
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 4 / 2
6,518
466
4,273
12,399
4,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 4 / 1
7,098
507
2,776
8,429
3,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
16
Kills
3
3
Deaths
16
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
0
0.25
W
Ah Muzen Cab
Heimer6273
Ah Muzen Cab
1
0
2
2
W
Thanatos
OGFrog
Thanatos
8
1
1
8.5
W
Kuzenbo
OGPoke
Kuzenbo
1
1
2
2
W
Lancelot
Oj Smoove5234
Lancelot
4
0
0
4
L
1
3
0
0.33
L
Maui
1
1
2
2
L
0
4
2
0.25
W
Ah Puch
2
1
4
4
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,787
Damage
26,962
48,214
Taken
50,073
24,107
Mitigated
23,687
16,461
Healing
12,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,685
1,692
0
500
6,785
2,400
257
4,107
2,678
58,391
0
W
Ah Muzen Cab
Heimer6273
Ah Muzen Cab
7,457
2,047
0
1,665
10,044
4,079
939
6,511
3,435
0
64,597
W
Thanatos
OGFrog
Thanatos
5,180
936
0
9,039
12,558
4,874
0
2,268
10,180
0
53,955
W
Kuzenbo
OGPoke
Kuzenbo
4,380
2,013
0
1,642
6,593
6,005
0
4,260
2,232
14,027
0
W
Lancelot
Oj Smoove5234
Lancelot
8,545
1,143
0
1,125
11,022
6,139
0
1,626
9,286
0
69,172
L
7,515
3,415
0
8,325
12,979
4,759
1,190
2,422
10,557
72,935
0
L
Maui
3,713
1,139
0
1,909
9,481
8,504
0
3,947
5,534
20,193
0
L
4,273
1,453
0
1,222
12,399
4,295
0
1,649
10,750
0
49,522
W
Ah Puch
8,225
143
0
2,990
7,997
3,010
0
4,541
3,168
71,621
0
L
2,776
1,600
0
943
8,429
3,729
528
480
7,949
0
46,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,352
Gold Earned
36,363
428
Minions Killed
443
0
Camps Cleared
0
1,467,385
Distance Traveled
1,287,510
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,879
563
131
9
0
232,411
0
W
Ah Muzen Cab
7,044
503
102
7
0
283,254
0
W
Thanatos
8,319
594
69
5
0
305,825
0
W
Kuzenbo
6,526
466
13
1
0
306,424
0
W
Lancelot
8,404
600
114
8
0
316,698
1
L
Sol
7,575
541
139
10
0
239,609
4
L
Maui
7,293
521
24
2
0
286,033
4
L
Ne Zha
6,518
466
67
5
0
281,189
0
W
Ah Puch
8,059
576
130
9
0
255,184
3
L
Apollo
7,098
507
82
6
0
248,268
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role