Player Matchup

Odin
Odin
CutYourThulu
Odin
Level 101
God Stats
4W - 4L
1,561 SR
Queue Stats
134W - 135L
1,423 Elo+
Solo
Janus
Janus
DGG TrIcKx
Janus
Level 124
God Stats
2W - 6L
1,220 SR
Queue Stats
322W - 332L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
Danny_T_Bhoy84
Sun Wukong
Level 56
God Stats
4W - 7L
1,274 SR
Queue Stats
87W - 100L
1,407 Elo+
Solo
Ares
Ares
XExecaliburX
Ares
Level 88
God Stats
40W - 21L
1,761 SR
Queue Stats
401W - 397L
1,461 Elo+
Solo
Heimdallr
Heimdallr
xXsc0us3sc0pzXx
Heimdallr
Level 153
God Stats
12W - 14L
1,423 SR
Queue Stats
370W - 359L
1,599 Elo+
Solo
Team Averages
Level 104
1,448 SR
1,467 Elo+

VS

Team Averages
Level 104
1,488 SR
1,486 Elo+
Danzaburou
Danzaburou
EasyFixYuma
Danzaburou
Level 99
God Stats
2W - 1L
1,278 SR
Queue Stats
52W - 47L
1,538 Elo+
Party 2
Ares
Ares
OutragedLime
Ares
Level 149
God Stats
77W - 57L
1,618 SR
Queue Stats
560W - 544L
1,484 Elo+
Solo
Ratatoskr
Ratatoskr
SoraNoMai
Ratatoskr
Level 157
God Stats
2W - 1L
1,521 SR
Queue Stats
246W - 254L
1,458 Elo+
Party 1
Anubis
Anubis
TheSlifer73
Anubis
Level 28
God Stats
7W - 7L
1,521 SR
Queue Stats
27W - 31L
1,484 Elo+
Party 2
Hercules
Hercules
asvpkeke94
Hercules
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 124L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,292
484
4,377
12,809
4,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
10
1 / 3 / 0
6,290
484
1,627
5,229
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Danny_T_Bhoy84
Sun Wukong
12
0 / 0 / 1
7,125
548
6,185
10,598
7,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

1
0 / 0 / 0
3,980
306
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
xXsc0us3sc0pzXx
Heimdallr
13
2 / 2 / 0
6,941
534
7,663
7,993
3,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EasyFixYuma
Danzaburou
10
0 / 2 / 1
5,908
454
2,950
8,580
3,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 1
6,418
494
1,555
7,143
5,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
SoraNoMai
Ratatoskr
12
1 / 2 / 4
7,293
561
6,209
9,479
3,530
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
14
6 / 0 / 0
8,177
629
7,229
4,550
1,969
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
asvpkeke94
Hercules
13
1 / 0 / 0
6,939
534
4,411
8,856
8,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
8
8
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Janus
1
3
0
0.33
L
Sun Wukong
Danny_T_Bhoy84
Sun Wukong
0
0
1
0.5
W
Danzaburou
EasyFixYuma
Danzaburou
0
2
1
0.25
W
0
1
1
0.5
W
Ratatoskr
SoraNoMai
Ratatoskr
1
2
4
1.5
W
Anubis
6
0
0
6
L
0
0
0
0
W
Hercules
asvpkeke94
Hercules
1
0
0
1
L
Heimdallr
xXsc0us3sc0pzXx
Heimdallr
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,852
Damage
22,354
36,629
Taken
38,608
16,607
Mitigated
22,558
10,882
Healing
14,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,377
1,045
0
4,564
12,809
4,733
0
4,093
8,716
0
35,516
L
Janus
1,627
47
0
380
5,229
1,514
0
2,866
2,363
39,449
0
L
Sun Wukong
Danny_T_Bhoy84
Sun Wukong
6,185
1,046
0
4,668
10,598
7,096
0
522
10,076
0
55,222
W
Danzaburou
EasyFixYuma
Danzaburou
2,950
1,338
0
1,655
8,580
3,276
2,248
0
8,580
0
34,635
W
1,555
97
0
1,896
7,143
5,575
51
0
7,143
24,079
0
W
Ratatoskr
SoraNoMai
Ratatoskr
6,209
2,070
0
4,239
9,479
3,530
0
273
9,172
0
54,428
W
Anubis
7,229
480
24
3,362
4,550
1,969
2,267
1,204
3,230
53,928
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
asvpkeke94
Hercules
4,411
1,368
0
3,669
8,856
8,208
0
0
8,856
0
45,804
L
Heimdallr
xXsc0us3sc0pzXx
Heimdallr
7,663
3,858
0
1,270
7,993
3,264
947
1,303
6,690
0
59,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,628
Gold Earned
34,735
313
Minions Killed
344
0
Camps Cleared
0
954,481
Distance Traveled
1,314,980
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,292
484
69
5
0
262,149
0
L
Janus
6,290
484
66
5
0
192,952
0
L
Sun Wukong
7,125
548
95
7
0
260,202
2
W
Danzaburou
5,908
454
59
5
0
271,741
0
W
Ares
6,418
494
24
2
0
232,527
5
W
Ratatoskr
7,293
561
84
6
0
301,310
0
W
Anubis
8,177
629
104
8
0
255,135
0
L
Ares
3,980
306
0
0
0
9,798
0
W
Hercules
6,939
534
73
6
0
254,267
0
L
Heimdallr
6,941
534
83
6
0
229,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role